Clock used to set ots and program::t

TODO control this value from the game logic to allow pausing and slowing time.

Property definitions

gamnit $ ParticleSystem :: clock
	# Clock used to set `ots` and `program::t`
	#
	# TODO control this value from the game logic to allow pausing and slowing time.
	private var clock = new Clock
lib/gamnit/depth/particles.nit:75,2--78,30