Nitlanguage.org
  • Nitdoc
  • gamnit
  • programs
  • ShaderVariableMap
  • max_name_length

private abstract fun max_name_length: Int

gamnit :: ShaderVariableMap :: max_name_length

  • Doc
  • Linearization

Summary

  • Property definitions

  • gamnit$ShaderVariableMap$max_name_length

  • gamnit$AttributeMap$::programs::ShaderVariableMap::max_name_length

  • gamnit$UniformMap$::programs::ShaderVariableMap::max_name_length

Property definitions

gamnit $ ShaderVariableMap :: max_name_length
	private fun max_name_length: Int is abstract
lib/gamnit/programs.nit:523,2--45

gamnit $ AttributeMap :: max_name_length
	redef fun max_name_length do return glGetProgramiv(program.gl_program.as(not null), gl_ACTIVE_ATTRIBUTE_MAX_LENGTH)
lib/gamnit/programs.nit:534,2--116

gamnit $ UniformMap :: max_name_length
	redef fun max_name_length do return glGetProgramiv(program.gl_program.as(not null), gl_ACTIVE_UNIFORM_MAX_LENGTH)
lib/gamnit/programs.nit:553,2--114
Nit tools. Version .