gamnit :: RoundControl :: depressed_down
down_names
# Depress/release keys kept down, listed by `down_names`
private fun depressed_down
do
for name in down_names do
var e = new VirtualGamepadEvent(name)
e.is_down = false
app.accept_event e
end
down_names.clear
end
lib/gamnit/virtual_gamepad/virtual_gamepad.nit:273,2--282,4