# Return value of `glCheckFramebufferStatus`
extern class GLFramebufferStatus
super GLEnum
redef fun to_s
do
if self == gl_FRAMEBUFFER_COMPLETE then return "complete"
if self == gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT then return "incomplete attachment"
if self == gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS then return "incomplete dimension"
if self == gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT then return "incomplete missing attachment"
if self == gl_FRAMEBUFFER_UNSUPPORTED then return "unsupported"
return "unknown"
end
end
lib/glesv2/glesv2.nit:992,1--1005,3