ios :: UITouch :: defaultinit
# UIKit touch event
extern class UITouch in "ObjC" `{ UITouch * `}
# X coordinate
fun x: Float in "ObjC" `{ return [self locationInView:self.view].x; `}
# Y coordinate
fun y: Float in "ObjC" `{ return [self locationInView:self.view].y; `}
# Address of this object as an integer for identity detection
fun to_i: Int in "ObjC" `{ return (long)self; `}
end
lib/ios/glkit.nit:193,1--204,3