nitc :: MEntity :: defaultinit
# A named and possibly documented entity in the model.
# This class is useful to generalize presentation of entities to the human.
abstract class MEntity
# The short (unqualified) name of this model entity.
#
# The short-name is based from the identifiers used to declare or denote the entity.
# It is usually globally ambiguous but is often enough in a precise local context.
#
# It is suitable to use the short-name in message to the user.
# However, special care must be used in case of potential ambiguities or name conflict.
fun name: String is abstract
# A fully-qualified name of this model entity.
#
# The full-name is based on the short name and is usually prefixed by the name of an outer entity.
# Usually the quad (`::`) is used to separate the different names.
#
# The full-name is expected to be unique and unambiguous in lawful Nit models for the same kind of entity.
#
# It is often suitable to use it in message to the user.
# However, some full-name could be long and verbose,
#
# See the specific implementation in subclasses for details.
fun full_name: String is abstract
# A fully-qualified C-like identifier of this model entity.
#
# The C-name is a name that respects the rule of identifiers in the C language:
# it is only made of alphanumeric characters and starts with a letter (or a underscore).
#
# The C-name can be seen as a mangled version of the `full_name`.
# Therefore, it is expected to be unique and unambiguous in lawful Nit models for the same kind of entity.
#
# The C-name is used by tools that need some identifiers in generated files to designate the
# entity.
#
# Is is not suitable to use it directly with the user (e.g. in message) and
# indirect use should be restricted (e.g. to name a web-page)
fun c_name: String is abstract
# The origin of the definition.
#
# Most model entities are defined in a specific place in the source base.
#
# Because most model entities have one,
# it is simpler for the client to have a non-nullable return value.
# For entities that lack a location, mock-up special locations are used instead.
# By default it is `model.no_location`.
fun location: Location do return model.no_location
# A Model Entity has a direct link to its model
fun model: Model is abstract
# The indication that the entity did not pass some semantic verifications.
#
# This simple flag is set by a given analysis to say that the entity is broken and unusable in
# an execution.
# When an entity status is set to broken, it is usually associated with a error message.
#
# If it is safe to do so, clients of the model SHOULD just skip broken entities in their processing.
# Clients that do not care about the executability (e.g. metrics) MAY still process the entity or
# perform specific checks to determinate the validity of the entity.
#
# Note that the broken status is not propagated to enclosing and enclosed entities.
# e.g. a broken method does not make the whole module broken.
var is_broken = false is writable
# Is `self` created for internal purpose?
#
# Fictive entities are used internally but they should not be
# exposed to the final user.
var is_fictive: Bool = false is writable
# Is `self` created for unit testing purpose?
#
# See `nitunit`.
var is_test: Bool = false is writable
end
src/model/model_base.nit:34,1--111,3