Property definitions

noise $ InterpolatedNoise :: gradient_dot_product
	private fun gradient_dot_product(ix, iy: Int, x, y: Float): Float
	do
		var dx = x - ix.to_f
		var dy = y - iy.to_f

		return dx*gradient_vector(ix, iy, 0) + dy*gradient_vector(ix, iy, 1)
	end
lib/noise/noise.nit:343,2--349,4