1 # This file is part of NIT ( http://www.nitlanguage.org ).
3 # Copyright 2011-2013 Alexis Laferrière <alexis.laf@xymus.net>
5 # Licensed under the Apache License, Version 2.0 (the "License");
6 # you may not use this file except in compliance with the License.
7 # You may obtain a copy of the License at
9 # http://www.apache.org/licenses/LICENSE-2.0
11 # Unless required by applicable law or agreed to in writing, software
12 # distributed under the License is distributed on an "AS IS" BASIS,
13 # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 # See the License for the specific language governing permissions and
15 # limitations under the License.
17 # OpenGL ES1 general support (most of it)
18 module opengles1
is pkgconfig
("glesv1_cm", "egl")
26 EGLDisplay mnit_display;
27 EGLSurface mnit_surface;
28 EGLContext mnit_context;
29 EGLConfig mnit_config;
33 struct mnit_opengles_Texture {
36 /* offsets on source texture */
37 float src_xo, src_yo, src_xi, src_yi;
39 /* destination width and height */
42 /* may vary depending on scaling */
43 int center_x, center_y;
49 struct mnit_opengles_DrawableTexture {
50 struct mnit_opengles_Texture super;
56 GLenum mnit_opengles_error_code;
58 struct mnit_opengles_Texture *mnit_opengles_load_image(
59 const uint_least32_t *pixels, int width, int height,
60 int width_pow2, int height_pow2, int has_alpha);
64 extern NativeWindowType mnit_window;
65 extern EGLNativeDisplayType mnit_native_display;
67 GLfloat mnit_opengles_vertices[6][3] =
74 GLfloat mnit_opengles_texture[6][2] =
84 struct mnit_opengles_Texture *mnit_opengles_load_image(
85 const uint_least32_t *pixels, int width, int height,
86 int width_pow2, int height_pow2, int has_alpha)
88 struct mnit_opengles_Texture *image = malloc(sizeof(struct mnit_opengles_Texture));
89 int format = has_alpha? GL_RGBA: GL_RGB;
92 image->height = height;
93 image->center_x = width/2;
94 image->center_y = height/2;
96 image->blended = has_alpha;
100 image->src_xi = ((float)width)/width_pow2;
101 image->src_yi = ((float)height)/height_pow2;
103 if ((mnit_opengles_error_code = glGetError()) != GL_NO_ERROR) {
104 PRINT_ERROR("error loading image after malloc: %i", mnit_opengles_error_code);
107 glGenTextures(1, &image->texture);
109 if ((mnit_opengles_error_code = glGetError()) != GL_NO_ERROR) {
110 PRINT_ERROR("error loading image after glGenTextures: %i", mnit_opengles_error_code);
113 glBindTexture(GL_TEXTURE_2D, image->texture);
115 if ((mnit_opengles_error_code = glGetError()) != GL_NO_ERROR) {
116 PRINT_ERROR("error loading image glBindTexture: %i", mnit_opengles_error_code);
119 glTexImage2D( GL_TEXTURE_2D, 0, format, width_pow2, height_pow2,
120 0, format, GL_UNSIGNED_BYTE, (GLvoid*)pixels);
122 if ((mnit_opengles_error_code = glGetError()) != GL_NO_ERROR) {
123 PRINT_ERROR("error loading image after glTexImage2D: %i", mnit_opengles_error_code);
126 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
128 if ((mnit_opengles_error_code = glGetError()) != GL_NO_ERROR) {
129 PRINT_ERROR("error loading image after gtTexParameter: %i", mnit_opengles_error_code);
137 # Uses 3d hardware optimization
138 class Opengles1Display
141 redef type I
: Opengles1Image
144 fun midway_init
( format
: Int ) do end
145 fun extern_init
: Bool is extern import midway_init
`{
146 /* initialize OpenGL ES and EGL */
147 const EGLint attribs[] = {
148 EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
154 EGLint w, h, dummy, format;
160 EGLDisplay display = eglGetDisplay(mnit_native_display);
161 if ( display == EGL_NO_DISPLAY) {
162 PRINT_ERROR("Unable to eglGetDisplay");
166 if ( eglInitialize(display, 0, 0) == EGL_FALSE) {
167 PRINT_ERROR("Unable to eglInitialize");
171 if ( eglChooseConfig(display, attribs, &config, 1, &numConfigs) == EGL_FALSE) {
172 PRINT_ERROR("Unable to eglChooseConfig");
176 if ( numConfigs == 0 ) {
177 PRINT_ERROR("No configs available for egl");
181 if ( eglGetConfigAttrib(display, config, EGL_NATIVE_VISUAL_ID, &format) == EGL_FALSE) {
182 PRINT_ERROR("Unable to eglGetConfigAttrib");
186 /* Used by Android to set buffer geometry */
187 Opengles1Display_midway_init(recv, format);
189 surface = eglCreateWindowSurface(display, config, mnit_window, NULL);
190 context = eglCreateContext(display, config, NULL, NULL);
192 if (eglMakeCurrent(display, surface, surface, context) == EGL_FALSE) {
193 PRINT_ERROR("Unable to eglMakeCurrent");
197 eglQuerySurface(display, surface, EGL_WIDTH, &w);
198 eglQuerySurface(display, surface, EGL_HEIGHT, &h);
200 mnit_display = display;
201 mnit_context = context;
202 mnit_surface = surface;
203 mnit_config = config;
207 glViewport(0, 0, mnit_width, mnit_height);
208 glMatrixMode(GL_PROJECTION);
210 glOrthof(0.0f, w, h, 0.0f, 0.0f, 1.0f);
211 glMatrixMode(GL_MODELVIEW);
213 glFrontFace( GL_CW );
218 fun close
is extern `{
219 if ( mnit_display != EGL_NO_DISPLAY) {
220 eglMakeCurrent( mnit_display, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
221 if ( mnit_context != EGL_NO_CONTEXT) {
222 eglDestroyContext( mnit_display, mnit_context );
224 if ( mnit_surface != EGL_NO_SURFACE) {
225 eglDestroySurface( mnit_display, mnit_surface );
227 eglTerminate( mnit_display);
229 mnit_display = EGL_NO_DISPLAY;
230 mnit_context = EGL_NO_CONTEXT;
231 mnit_surface = EGL_NO_SURFACE;
234 redef fun begin
is extern `{
235 glClear(GL_COLOR_BUFFER_BIT);
239 redef fun width
: Int is extern `{
242 redef fun height
: Int is extern `{
246 redef fun finish
is extern `{
247 eglSwapBuffers( mnit_display, mnit_surface );
250 redef fun set_viewport
( x
, y
, w
, h
) is extern `{
252 glViewport(0,0, mnit_width, mnit_height );
253 glMatrixMode(GL_PROJECTION);
255 glOrthof(x, x+w, y+h, y, 0.0f, 1.0f);
256 glMatrixMode(GL_MODELVIEW);
257 glFrontFace( GL_CW );
260 redef fun blit
(image
, x
, y
) do native_blit
(image
, x
.to_f
, y
.to_f
)
262 private fun native_blit
(image
: Opengles1Image, x
, y
: Float) `{
263 GLfloat texture_coord[4][2] =
265 {image->src_xo, image->src_yi},
266 {image->src_xi, image->src_yi},
267 {image->src_xo, image->src_yo},
268 {image->src_xi, image->src_yo}
273 glBindTexture(GL_TEXTURE_2D, image->texture);
275 glEnableClientState(GL_VERTEX_ARRAY);
276 glEnableClientState(GL_TEXTURE_COORD_ARRAY);
277 glTranslatef( x, y, 0.0f );
278 glScalef( image->width*image->scale, image->height*image->scale, 1.0f );
280 if ( image->blended ) {
282 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
285 glEnable(GL_TEXTURE_2D);
286 glDisable(GL_DEPTH_TEST);
288 glVertexPointer(3, GL_FLOAT, 0, mnit_opengles_vertices);
289 glTexCoordPointer(2, GL_FLOAT, 0, texture_coord );
291 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
293 glDisableClientState(GL_VERTEX_ARRAY);
294 glDisableClientState(GL_TEXTURE_COORD_ARRAY);
295 if ( image->blended ) glDisable(GL_BLEND);
296 glDisable(GL_TEXTURE_2D);
298 if ((mnit_opengles_error_code = glGetError()) != GL_NO_ERROR) {
299 PRINT_ERROR("error drawing: %i", mnit_opengles_error_code);
303 redef fun blit_centered
(img
, x
, y
)
305 x
= x
.sub
(img
.center_x
)
306 y
= y
.sub
(img
.center_y
)
310 redef fun blit_rotated
(image
, x
, y
, angle
) do native_blit_rotated
(image
, x
.to_f
, y
.to_f
, angle
)
312 private fun native_blit_rotated
(image
: Opengles1Image, x
, y
, angle
: Float) `{
313 GLfloat texture_coord[4][2] =
315 {image->src_xo, image->src_yi},
316 {image->src_xi, image->src_yi},
317 {image->src_xo, image->src_yo},
318 {image->src_xi, image->src_yo}
323 glBindTexture(GL_TEXTURE_2D, image->texture);
325 glEnableClientState(GL_VERTEX_ARRAY);
326 glEnableClientState(GL_TEXTURE_COORD_ARRAY);
327 glTranslatef( x, y, 0.0f );
328 glRotatef( angle*180.0f/3.14156f, 0, 0, 1.0f );
329 glTranslatef( image->width*image->scale/-2, image->height*image->scale/-2, 0.0f );
330 glScalef( image->width*image->scale, image->height*image->scale, 1.0f );
331 if ( image->blended ) {
333 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
335 glEnable(GL_TEXTURE_2D);
336 glDisable(GL_DEPTH_TEST);
338 glVertexPointer(3, GL_FLOAT, 0, mnit_opengles_vertices);
339 glTexCoordPointer(2, GL_FLOAT, 0, texture_coord );
341 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
343 glDisableClientState(GL_VERTEX_ARRAY);
344 glDisableClientState(GL_TEXTURE_COORD_ARRAY);
345 if ( image->blended ) glDisable(GL_BLEND);
346 glDisable(GL_TEXTURE_2D);
348 if ((mnit_opengles_error_code = glGetError()) != GL_NO_ERROR) {
349 PRINT_ERROR("error drawing: %i", mnit_opengles_error_code);
353 # a = top left, b = bottom left, c = bottom right, d = top right
354 redef fun blit_stretched
(image
, ax
, ay
, bx
, by
, cx
, cy
, dx
, dy
)
356 native_blit_stretched
(image
,
357 ax
.to_f
, ay
.to_f
, bx
.to_f
, by
.to_f
,
358 cx
.to_f
, cy
.to_f
, dx
.to_f
, dy
.to_f
)
361 private fun native_blit_stretched
(image
: I
, ax
, ay
, bx
, by
, cx
, cy
, dx
, dy
: Float) `{
362 GLfloat texture_coord[4][2] =
364 {image->src_xo, image->src_yi},
365 {image->src_xi, image->src_yi},
366 {image->src_xo, image->src_yo},
367 {image->src_xi, image->src_yo}
370 GLfloat mnit_opengles_vertices_stretched[6][3] =
380 glBindTexture(GL_TEXTURE_2D, image->texture);
382 glEnableClientState(GL_VERTEX_ARRAY);
383 glEnableClientState(GL_TEXTURE_COORD_ARRAY);
385 if ( image->blended ) {
387 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
390 glEnable(GL_TEXTURE_2D);
391 glDisable(GL_DEPTH_TEST);
393 glVertexPointer(3, GL_FLOAT, 0, mnit_opengles_vertices_stretched);
394 glTexCoordPointer(2, GL_FLOAT, 0, texture_coord );
396 glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
398 glDisableClientState(GL_VERTEX_ARRAY);
399 glDisableClientState(GL_TEXTURE_COORD_ARRAY);
400 if ( image->blended ) glDisable(GL_BLEND);
401 glDisable(GL_TEXTURE_2D);
403 if ((mnit_opengles_error_code = glGetError()) != GL_NO_ERROR) {
404 PRINT_ERROR("error drawing: %i", mnit_opengles_error_code);
408 redef fun clear
( r
, g
, b
: Float ) is extern `{
409 glClearColor( r, g, b, 1.0 );
410 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
413 fun clear_alpha
( r
, g
, b
, a
: Float ) is extern `{
414 glClearColor( r, g, b, a );
415 glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
418 # Set the current color applied to all drawing
420 # require: r, g, b, a in [0.0 .. 1.0]
421 fun color
(r
, g
, b
, a
: Float) `{ glColor4f(r, g, b, a); `}
423 # Reset the current color to opaque white
424 fun reset_color `{ glColor4f(1.0f, 1.0f, 1.0f, 1.0f); `}
427 extern class Opengles1Image in "C" `{struct mnit_opengles_Texture *`}
430 redef fun destroy is extern `{ free( recv ); `}
432 redef fun width
: Int is extern `{ return recv->width; `}
433 redef fun height: Int is extern `{ return recv->height; `}
435 fun center_x
: Int `{ return recv->center_x; `}
436 fun center_y: Int `{ return recv->center_y; `}
438 redef fun scale
=( v
: Float ) is extern `{
440 recv->center_x = v*recv->width/2;
441 recv->center_y = v*recv->height/2;
443 redef fun scale
: Float is extern `{ return recv->scale; `}
445 redef fun blended=( v: Bool ) is extern `{ recv->blended = v; `}
446 redef fun blended
: Bool is extern `{ return recv->blended; `}
448 # inherits scale and blend from source
449 redef fun subimage( x, y, w, h: Int ): Image is extern import Opengles1Image.as( Image ) `{
450 struct mnit_opengles_Texture
* image
=
451 malloc
( sizeof
( struct mnit_opengles_Texture
) );
453 image-
>texture
= recv-
>texture
;
456 image-
>center_x
= recv-
>scale
*w
/2;
457 image-
>center_y
= recv-
>scale
*h
/2;
458 image-
>scale
= recv-
>scale
;
459 image-
>blended
= recv-
>blended
;
461 float r_dx
= recv-
>src_xi
- recv-
>src_xo
;
462 float r_dy
= recv-
>src_yi
- recv-
>src_yo
;
463 image-
>src_xo
= recv-
>src_xo
+ ((float
)x
)/recv-
>width
*r_dx
;
464 image-
>src_yo
= recv-
>src_yo
+ ((float
)y
)/recv-
>height
*r_dy
;
465 image-
>src_xi
= recv-
>src_xo
+ ((float
)x
+w
)/recv-
>width
*r_dx
;
466 image-
>src_yi
= recv-
>src_yo
+ ((float
)y
+h
)/recv-
>height
*r_dy
;
468 return Opengles1Image_as_Image( image
);