32a5ad457e400dc6d548b463f2686047d5014974
[nit.git] / lib / linux / linux.nit
1 # This file is part of NIT ( http://www.nitlanguage.org ).
2 #
3 # Copyright 2014 Alexis Laferrière <alexis.laf@xymus.net>
4 #
5 # Licensed under the Apache License, Version 2.0 (the "License");
6 # you may not use this file except in compliance with the License.
7 # You may obtain a copy of the License at
8 #
9 # http://www.apache.org/licenses/LICENSE-2.0
10 #
11 # Unless required by applicable law or agreed to in writing, software
12 # distributed under the License is distributed on an "AS IS" BASIS,
13 # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14 # See the License for the specific language governing permissions and
15 # limitations under the License.
16
17 # Implementation of app.nit for the Linux platform
18 module linux
19
20 import app
21
22 redef class App
23 # Path to the expected location of the asset folder of this program
24 #
25 # The asset folder should be located relative to the executable at `../assets/`.
26 # This value can be redefined to change the expected location.
27 var assets_dir: String = sys.program_name.dirname / "../assets/" is lazy
28
29 redef fun setup
30 do
31 super
32
33 on_create
34 on_restore_state
35 on_resume
36 end
37
38 redef fun run
39 do
40 super
41
42 on_pause
43 on_save_state
44 on_stop
45 end
46 end
47
48 redef class TextAsset
49 redef fun load
50 do
51 var path = app.assets_dir / path
52 var reader = path.to_path.open_ro
53 var content = reader.read_all
54 reader.close
55
56 var error = reader.last_error
57 if error != null then self.error = error
58
59 self.to_s = content
60 return content
61 end
62 end
63
64 redef fun bound_platform do return "GNU/Linux"