58e8cec087b22a5ce02b6fcaf6541b39d48336ca
[nit.git] / lib / libevent.nit
1 # This file is part of NIT (http://www.nitlanguage.org).
2 #
3 # Copyright 2013 Jean-Philippe Caissy <jpcaissy@piji.ca>
4 # Copyright 2014 Alexis Laferrière <alexis.laf@xymus.net>
5 #
6 # Licensed under the Apache License, Version 2.0 (the "License");
7 # you may not use this file except in compliance with the License.
8 # You may obtain a copy of the License at
9 #
10 # http://www.apache.org/licenses/LICENSE-2.0
11 #
12 # Unless required by applicable law or agreed to in writing, software
13 # distributed under the License is distributed on an "AS IS" BASIS,
14 # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
15 # See the License for the specific language governing permissions and
16 # limitations under the License.
17
18 # Low-level wrapper around the libevent library to manage events on file descriptors
19 #
20 # For mor information, refer to the libevent documentation at
21 # http://monkey.org/~provos/libevent/doxygen-2.0.1/
22 module libevent is pkgconfig("libevent")
23
24 in "C header" `{
25 #include <event2/listener.h>
26 #include <event2/bufferevent.h>
27 #include <event2/buffer.h>
28 `}
29
30 in "C" `{
31 #include <sys/stat.h>
32 #include <sys/types.h>
33 #include <fcntl.h>
34 #include <errno.h>
35 #include <string.h>
36
37 #include <sys/socket.h>
38 #include <arpa/inet.h>
39 #include <netinet/in.h>
40 #include <netinet/ip.h>
41
42 // Protect callbacks for compatibility with light FFI
43 #ifdef Connection_decr_ref
44 // Callback forwarded to 'Connection.write_callback'
45 static void c_write_cb(struct bufferevent *bev, Connection ctx) {
46 Connection_write_callback(ctx);
47 }
48
49 // Callback forwarded to 'Connection.read_callback_native'
50 static void c_read_cb(struct bufferevent *bev, Connection ctx)
51 {
52 Connection_read_callback_native(ctx, bev);
53 }
54
55 // Callback forwarded to 'Connection.event_callback'
56 static void c_event_cb(struct bufferevent *bev, short events, Connection ctx)
57 {
58 int release = Connection_event_callback(ctx, events);
59 if (release) Connection_decr_ref(ctx);
60 }
61
62 // Callback forwarded to 'ConnectionFactory.accept_connection'
63 static void accept_connection_cb(struct evconnlistener *listener, evutil_socket_t fd,
64 struct sockaddr *addrin, int socklen, ConnectionFactory ctx)
65 {
66 ConnectionFactory_accept_connection(ctx, listener, fd, addrin, socklen);
67 }
68 #endif
69
70 #ifdef EventCallback_incr_ref
71 // Callback forwarded to 'EventCallback.callback'
72 static void signal_cb(evutil_socket_t fd, short events, void *data)
73 {
74 EventCallback handler = data;
75 EventCallback_callback(handler, events);
76 }
77 #endif
78 `}
79
80 # Structure to hold information and state for a Libevent dispatch loop.
81 #
82 # The event_base lies at the center of Libevent; every application will
83 # have one. It keeps track of all pending and active events, and
84 # notifies your application of the active ones.
85 extern class NativeEventBase `{ struct event_base * `}
86
87 # Create a new event_base to use with the rest of Libevent
88 new `{ return event_base_new(); `}
89
90 # Has `self` been correctly initialized?
91 fun is_valid: Bool do return not address_is_null
92
93 # Event dispatching loop
94 #
95 # This loop will run the event base until either there are no more added
96 # events, or until something calls `loopexit`.
97 fun dispatch `{ event_base_dispatch(self); `}
98
99 # Exit the event loop
100 #
101 # TODO support timer
102 fun loopexit `{ event_base_loopexit(self, NULL); `}
103
104 redef fun free `{ event_base_free(self); `}
105 end
106
107 # Event, libevent's basic unit of operation
108 extern class NativeEvent `{ struct event * `}
109
110 # Add to the set of pending events
111 #
112 # TODO support timeout
113 fun add `{ event_add(self, NULL); `}
114
115 # Remove from the set of monitored events
116 fun del `{ event_del(self); `}
117
118 redef fun free `{ event_free(self); `}
119 end
120
121 # Signal event
122 extern class NativeEvSignal
123 super NativeEvent
124
125 new (base: NativeEventBase, signal: Int, handler: EventCallback)
126 import EventCallback.callback `{
127 EventCallback_incr_ref(handler);
128 return evsignal_new(base, signal, signal_cb, handler);
129 `}
130 end
131
132 # Receiver of event callbacks
133 interface EventCallback
134
135 # Callback on an event
136 fun callback(events: Int) do end
137 end
138
139 # Spawned to manage a specific connection
140 #
141 # TODO, use polls
142 class Connection
143 super Writer
144
145 # Closing this connection has been requested, but may not yet be `closed`
146 var close_requested = false
147
148 # This connection is closed
149 var closed = false
150
151 # The native libevent linked to `self`
152 var native_buffer_event: NativeBufferEvent
153
154 # Close this connection if possible, otherwise mark it to be closed later
155 redef fun close
156 do
157 if closed then return
158
159 var i = native_buffer_event.input_buffer
160 var o = native_buffer_event.output_buffer
161 if i.length > 0 or o.length > 0 then
162 close_requested = true
163 else
164 force_close
165 end
166 end
167
168 # Force closing this connection and freeing `native_buffer_event`
169 fun force_close
170 do
171 if closed then return
172
173 native_buffer_event.free
174 closed = true
175 end
176
177 # Callback method on a write event
178 fun write_callback
179 do
180 if close_requested then close
181 end
182
183 private fun read_callback_native(bev: NativeBufferEvent)
184 do
185 var evbuffer = bev.input_buffer
186 var len = evbuffer.length
187 var buf = new NativeString(len)
188 evbuffer.remove(buf, len)
189 var str = buf.to_s_with_length(len)
190 read_callback str
191 end
192
193 # Callback method when data is available to read
194 fun read_callback(content: String)
195 do
196 if close_requested then close
197 end
198
199 # Callback method on events: EOF, user-defined timeout and unrecoverable errors
200 #
201 # Returns `true` if the native handles to `self` can be released.
202 fun event_callback(events: Int): Bool
203 do
204 if events & bev_event_error != 0 or events & bev_event_eof != 0 then
205 if events & bev_event_error != 0 then
206 var sock_err = evutil_socket_error
207 # Ignore some normal errors and print the others for debugging
208 if sock_err == 110 then
209 # Connection timed out (ETIMEDOUT)
210 else if sock_err == 104 then
211 # Connection reset by peer (ECONNRESET)
212 else
213 print_error "libevent error event: {evutil_socket_error_to_string(sock_err)} ({sock_err})"
214 end
215 end
216 force_close
217 return true
218 end
219
220 return false
221 end
222
223 # Write a string to the connection
224 redef fun write(str)
225 do
226 if close_requested then return
227 native_buffer_event.write(str.to_cstring, str.byte_length)
228 end
229
230 redef fun write_byte(byte)
231 do
232 if close_requested then return
233 native_buffer_event.write_byte(byte)
234 end
235
236 redef fun write_bytes(bytes)
237 do
238 if close_requested then return
239 native_buffer_event.write(bytes.items, bytes.length)
240 end
241
242 # Write a file to the connection
243 #
244 # If `not path.file_exists`, the method returns.
245 fun write_file(path: String)
246 do
247 if close_requested then return
248
249 var file = new FileReader.open(path)
250 if file.last_error != null then
251 var error = new IOError("Failed to open file at '{path}'")
252 error.cause = file.last_error
253 self.last_error = error
254 file.close
255 return
256 end
257
258 var stat = file.file_stat
259 if stat == null then
260 last_error = new IOError("Failed to stat file at '{path}'")
261 file.close
262 return
263 end
264
265 var err = native_buffer_event.output_buffer.add_file(file.fd, 0, stat.size)
266 if err then
267 last_error = new IOError("Failed to add file at '{path}'")
268 file.close
269 end
270 end
271 end
272
273 # ---
274 # Error code for event callbacks
275
276 # error encountered while reading
277 fun bev_event_reading: Int `{ return BEV_EVENT_READING; `}
278
279 # error encountered while writing
280 fun bev_event_writing: Int `{ return BEV_EVENT_WRITING; `}
281
282 # eof file reached
283 fun bev_event_eof: Int `{ return BEV_EVENT_EOF; `}
284
285 # unrecoverable error encountered
286 fun bev_event_error: Int `{ return BEV_EVENT_ERROR; `}
287
288 # user-specified timeout reached
289 fun bev_event_timeout: Int `{ return BEV_EVENT_TIMEOUT; `}
290
291 # connect operation finished.
292 fun bev_event_connected: Int `{ return BEV_EVENT_CONNECTED; `}
293
294 # Global error code for the last socket operation on the calling thread
295 #
296 # Not idempotent on all platforms.
297 fun evutil_socket_error: Int `{
298 return EVUTIL_SOCKET_ERROR();
299 `}
300
301 # Convert an error code from `evutil_socket_error` to a string
302 fun evutil_socket_error_to_string(error_code: Int): NativeString `{
303 return evutil_socket_error_to_string(error_code);
304 `}
305
306 # ---
307 # Options that can be specified when creating a `NativeBufferEvent`
308
309 # Close the underlying file descriptor/bufferevent/whatever when this bufferevent is freed.
310 fun bev_opt_close_on_free: Int `{ return BEV_OPT_CLOSE_ON_FREE; `}
311
312 # If threading is enabled, protect the operations on this bufferevent with a lock.
313 fun bev_opt_threadsafe: Int `{ return BEV_OPT_THREADSAFE; `}
314
315 # Run callbacks deferred in the event loop.
316 fun bev_opt_defer_callbacks: Int `{ return BEV_OPT_DEFER_CALLBACKS; `}
317
318 # If set, callbacks are executed without locks being held on the bufferevent.
319 fun bev_opt_unlock_callbacks: Int `{ return BEV_OPT_UNLOCK_CALLBACKS; `}
320
321 # ---
322 # Options for `NativeBufferEvent::enable`
323
324 # Read operation
325 fun ev_read: Int `{ return EV_READ; `}
326
327 # Write operation
328 fun ev_write: Int `{ return EV_WRITE; `}
329
330 # ---
331
332 # A buffer event structure, strongly associated to a connection, an input buffer and an output_buffer
333 extern class NativeBufferEvent `{ struct bufferevent * `}
334
335 # Socket-based `NativeBufferEvent` that reads and writes data onto a network
336 new socket(base: NativeEventBase, fd, options: Int) `{
337 return bufferevent_socket_new(base, fd, options);
338 `}
339
340 # Enable a bufferevent.
341 fun enable(operation: Int) `{
342 bufferevent_enable(self, operation);
343 `}
344
345 # Set callbacks to `read_callback_native`, `write_callback` and `event_callback` of `conn`
346 fun setcb(conn: Connection) import Connection.read_callback_native,
347 Connection.write_callback, Connection.event_callback, NativeString `{
348 Connection_incr_ref(conn);
349 bufferevent_setcb(self,
350 (bufferevent_data_cb)c_read_cb,
351 (bufferevent_data_cb)c_write_cb,
352 (bufferevent_event_cb)c_event_cb, conn);
353 `}
354
355 # Write `length` bytes of `line`
356 fun write(line: NativeString, length: Int): Int `{
357 return bufferevent_write(self, line, length);
358 `}
359
360 # Write the byte `value`
361 fun write_byte(value: Byte): Int `{
362 unsigned char byt = (unsigned char)value;
363 return bufferevent_write(self, &byt, 1);
364 `}
365
366 redef fun free `{ bufferevent_free(self); `}
367
368 # The output buffer associated to `self`
369 fun output_buffer: OutputNativeEvBuffer `{ return bufferevent_get_output(self); `}
370
371 # The input buffer associated to `self`
372 fun input_buffer: InputNativeEvBuffer `{ return bufferevent_get_input(self); `}
373
374 # Read data from this buffer
375 fun read_buffer(buf: NativeEvBuffer): Int `{ return bufferevent_read_buffer(self, buf); `}
376
377 # Write data to this buffer
378 fun write_buffer(buf: NativeEvBuffer): Int `{ return bufferevent_write_buffer(self, buf); `}
379 end
380
381 # A single buffer
382 extern class NativeEvBuffer `{ struct evbuffer * `}
383 # Length of data in this buffer
384 fun length: Int `{ return evbuffer_get_length(self); `}
385
386 # Read data from an evbuffer and drain the bytes read
387 fun remove(buffer: NativeString, len: Int) `{
388 evbuffer_remove(self, buffer, len);
389 `}
390 end
391
392 # An input buffer
393 extern class InputNativeEvBuffer
394 super NativeEvBuffer
395
396 # Empty/clear `length` data from buffer
397 fun drain(length: Int) `{ evbuffer_drain(self, length); `}
398 end
399
400 # An output buffer
401 extern class OutputNativeEvBuffer
402 super NativeEvBuffer
403
404 # Add file to buffer
405 fun add_file(fd, offset, length: Int): Bool `{
406 return evbuffer_add_file(self, fd, offset, length);
407 `}
408 end
409
410 # A listener acting on an interface and port, spawns `Connection` on new connections
411 extern class ConnectionListener `{ struct evconnlistener * `}
412
413 private new bind_to(base: NativeEventBase, address: NativeString, port: Int, factory: ConnectionFactory)
414 import ConnectionFactory.accept_connection, error_callback `{
415
416 struct sockaddr_in sin;
417 struct evconnlistener *listener;
418 ConnectionFactory_incr_ref(factory);
419
420 struct hostent *hostent = gethostbyname(address);
421
422 if (!hostent) {
423 return NULL;
424 }
425
426 memset(&sin, 0, sizeof(sin));
427 sin.sin_family = hostent->h_addrtype;
428 sin.sin_port = htons(port);
429 memcpy( &(sin.sin_addr.s_addr), (const void*)hostent->h_addr, hostent->h_length );
430
431 listener = evconnlistener_new_bind(base,
432 (evconnlistener_cb)accept_connection_cb, factory,
433 LEV_OPT_CLOSE_ON_FREE | LEV_OPT_REUSEABLE, -1,
434 (struct sockaddr*)&sin, sizeof(sin));
435
436 if (listener != NULL) {
437 evconnlistener_set_error_cb(listener, (evconnlistener_errorcb)ConnectionListener_error_callback);
438 }
439
440 return listener;
441 `}
442
443 # Get the `NativeEventBase` associated to `self`
444 fun base: NativeEventBase `{ return evconnlistener_get_base(self); `}
445
446 # Callback method on listening error
447 fun error_callback do
448 var cstr = evutil_socket_error_to_string(evutil_socket_error)
449 print_error "libevent error: '{cstr}'"
450 end
451 end
452
453 # Factory to listen on sockets and create new `Connection`
454 class ConnectionFactory
455 # The `NativeEventBase` for the dispatch loop of this factory
456 var event_base: NativeEventBase
457
458 # Accept a connection on `listener`
459 #
460 # By default, it creates a new NativeBufferEvent and calls `spawn_connection`.
461 fun accept_connection(listener: ConnectionListener, fd: Int, addrin: Pointer, socklen: Int)
462 do
463 var base = listener.base
464 var bev = new NativeBufferEvent.socket(base, fd, bev_opt_close_on_free)
465
466 # Human representation of remote client address
467 var addr_len = 46 # Longest possible IPv6 address + null byte
468 var addr_buf = new NativeString(addr_len)
469 addr_buf = addrin_to_address(addrin, addr_buf, addr_len)
470 var addr = if addr_buf.address_is_null then
471 "Unknown address"
472 else addr_buf.to_s
473
474 var conn = spawn_connection(bev, addr)
475 bev.enable ev_read|ev_write
476 bev.setcb conn
477 end
478
479 # Create a new `Connection` object for `buffer_event`
480 fun spawn_connection(buffer_event: NativeBufferEvent, address: String): Connection
481 do
482 return new Connection(buffer_event)
483 end
484
485 # Listen on `address`:`port` for new connection, which will callback `spawn_connection`
486 fun bind_to(address: String, port: Int): nullable ConnectionListener
487 do
488 var listener = new ConnectionListener.bind_to(event_base, address.to_cstring, port, self)
489 if listener.address_is_null then
490 sys.stderr.write "libevent warning: Opening {address}:{port} failed\n"
491 end
492 return listener
493 end
494
495 # Put string representation of source `address` into `buf`
496 private fun addrin_to_address(address: Pointer, buf: NativeString, buf_len: Int): NativeString `{
497 struct sockaddr *addrin = (struct sockaddr*)address;
498
499 if (addrin->sa_family == AF_INET) {
500 struct in_addr *src = &((struct sockaddr_in*)addrin)->sin_addr;
501 return (char *)inet_ntop(addrin->sa_family, src, buf, buf_len);
502 }
503 else if (addrin->sa_family == AF_INET6) {
504 struct in6_addr *src = &((struct sockaddr_in6*)addrin)->sin6_addr;
505 return (char *)inet_ntop(addrin->sa_family, src, buf, buf_len);
506 }
507 return NULL;
508 `}
509 end
510
511 # Enable some relatively expensive debugging checks that would normally be turned off
512 fun enable_debug_mode `{ event_enable_debug_mode(); `}