926a1d9133acec3af9cb88505c677ab0a590f8e1
[nit.git] / lib / core / collection / hash_collection.nit
1 # This file is part of NIT ( http://www.nitlanguage.org ).
2 #
3 # Copyright 2004-2009 Jean Privat <jean@pryen.org>
4 #
5 # This file is free software, which comes along with NIT. This software is
6 # distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
7 # without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
8 # PARTICULAR PURPOSE. You can modify it is you want, provided this header
9 # is kept unaltered, and a notification of the changes is added.
10 # You are allowed to redistribute it and sell it, alone or is a part of
11 # another product.
12
13 # Introduce `HashMap` and `HashSet`.
14 module hash_collection
15
16 import array
17
18 redef class Map[K, V]
19 # Get a `HashMap[K, V]` as default implementation
20 new do return new HashMap[K, V]
21 end
22
23 # A HashCollection is an array of HashNode[K] indexed by the K hash value
24 private abstract class HashCollection[K]
25 type N: HashNode[K]
26
27 var array: NativeArray[nullable N] is noautoinit # Used to store items
28 var capacity: Int = 0 # Size of _array
29 var the_length: Int = 0 # Number of items in the map
30
31 var first_item: nullable N = null # First added item (used to visit items in nice order)
32 var last_item: nullable N = null # Last added item (same)
33
34 # The last key accessed (used for cache)
35 var last_accessed_key: nullable Object = null
36
37 # The last node accessed (used for cache)
38 var last_accessed_node: nullable N = null
39
40 # Return the index of the key k
41 fun index_at(k: nullable Object): Int
42 do
43 if k == null then return 0
44
45 var i = k.hash % _capacity
46 if i < 0 then i = - i
47 return i
48 end
49
50 # Return the node associated with the key
51 fun node_at(k: nullable Object): nullable N
52 do
53 if _the_length == 0 then return null
54 # cache: `is` is used instead of `==` because it is a faster filter (even if not exact)
55 if k.is_same_instance(_last_accessed_key) then return _last_accessed_node
56
57 var res = node_at_idx(index_at(k), k)
58 _last_accessed_key = k
59 _last_accessed_node = res
60 return res
61 end
62
63 # Return the node associated with the key (but with the index already known)
64 fun node_at_idx(i: Int, k: nullable Object): nullable N
65 do
66 if _the_length == 0 then return null
67 var c = _array[i]
68 while c != null do
69 var ck = c._key
70 if ck.is_same_instance(k) or ck == k then # FIXME prefilter because the compiler is not smart enought yet
71 break
72 end
73 c = c._next_in_bucklet
74 end
75 return c
76 end
77
78 # Add a new node at a given index
79 fun store(index: Int, node: N)
80 do
81 # Store the item in the list
82 if _first_item == null then
83 _first_item = node
84 else
85 _last_item._next_item = node
86 end
87 node._prev_item = _last_item
88 node._next_item = null
89 _last_item = node
90
91 # Then store it in the array
92 var next = _array[index]
93 _array[index] = node
94 node._next_in_bucklet = next
95 if next != null then next._prev_in_bucklet = node
96
97 _last_accessed_key = node._key
98 _last_accessed_node = node
99
100 # Enlarge if needed
101 var l = _the_length
102 _the_length = l + 1
103
104 # Magic values determined empirically
105 # We do not want to enlarge too much
106 # We also want a odd capacity so that the modulo is more distributive
107 l = (l + 5) * 2 + 1
108 if l >= _capacity then
109 enlarge(l * 3 / 2 + 1)
110 end
111 end
112
113 # Remove the node assosiated with the key
114 fun remove_node(k: nullable Object)
115 do
116 if _the_length == 0 then return
117 var i = index_at(k)
118 var node = node_at_idx(i, k)
119 if node == null then return
120
121 # Remove the item in the list
122 var prev = node._prev_item
123 var next = node._next_item
124 if prev != null then
125 prev._next_item = next
126 else
127 _first_item = next
128 end
129 if next != null then
130 next._prev_item = prev
131 else
132 _last_item = prev
133 end
134
135 # Remove the item in the array
136 _the_length -= 1
137 prev = node._prev_in_bucklet
138 next = node._next_in_bucklet
139 if prev != null then
140 prev._next_in_bucklet = next
141 else
142 _array[i] = next
143 end
144 if next != null then
145 next._prev_in_bucklet = prev
146 end
147
148 _last_accessed_key = null
149 end
150
151 # Clear the whole structure
152 fun raz
153 do
154 var i = _capacity - 1
155 while i >= 0 do
156 _array[i] = null
157 i -= 1
158 end
159 _the_length = 0
160 _first_item = null
161 _last_item = null
162 _last_accessed_key = null
163 end
164
165 # Force a capacity
166 fun enlarge(cap: Int)
167 do
168 # get a new capacity
169 if cap < _the_length + 1 then cap = _the_length + 1
170 if cap <= _capacity then return
171 _capacity = cap
172 _last_accessed_key = null
173
174 # get a new array
175 var new_array = new NativeArray[nullable N](cap)
176 _array = new_array
177
178 # Reput items in the array
179 var node = _first_item
180 while node != null do
181 var index = index_at(node._key)
182 # Then store it in the array
183 var next = new_array[index]
184 new_array[index] = node
185 node._prev_in_bucklet = null
186 node._next_in_bucklet = next
187 if next != null then next._prev_in_bucklet = node
188 node = node._next_item
189 end
190 end
191 end
192
193 private abstract class HashNode[K]
194 var key: K
195 type N: HashNode[K]
196 var next_item: nullable N = null
197 var prev_item: nullable N = null
198 var prev_in_bucklet: nullable N = null
199 var next_in_bucklet: nullable N = null
200 end
201
202 # A `Map` implemented with a hash table.
203 #
204 # ~~~
205 # var map = new HashMap[nullable String, Int]
206 # map[null] = 0
207 # map["one"] = 1
208 # map["two"] = 2
209 #
210 # assert map[null] == 0
211 # assert map["one"] == 1
212 # assert map.keys.has("two")
213 # assert map.values.length == 3
214 # ~~~
215 class HashMap[K, V]
216 super Map[K, V]
217 super HashCollection[K]
218
219 redef type N: HashMapNode[K, V] is fixed
220
221 redef fun [](key)
222 do
223 var c = node_at(key)
224 if c == null then
225 return provide_default_value(key)
226 else
227 return c._value
228 end
229 end
230
231 redef fun get_or_null(key)
232 do
233 var c = node_at(key)
234 if c == null then
235 return null
236 else
237 return c._value
238 end
239 end
240
241 redef fun iterator do return new HashMapIterator[K,V](self)
242
243 redef fun length do return _the_length
244
245 redef fun is_empty do return _the_length == 0
246
247 redef fun []=(key, v)
248 do
249 if _capacity == 0 then enlarge(17) # 17 because magic in `store`
250 var i = index_at(key)
251 var c = node_at_idx(i, key)
252 if c != null then
253 c._key = key
254 c._value = v
255 else
256 store(i, new HashMapNode[K, V](key, v))
257 end
258 end
259
260 redef fun clear do raz
261
262 init
263 do
264 _capacity = 0
265 _the_length = 0
266 end
267
268 # Build a list filled with the items of `coll`.
269 init from(coll: Map[K, V]) do
270 init
271 recover_with(coll)
272 end
273
274 redef var keys: RemovableCollection[K] = new HashMapKeys[K, V](self) is lazy
275 redef var values: RemovableCollection[V] = new HashMapValues[K, V](self) is lazy
276 redef fun has_key(k) do return node_at(k) != null
277 end
278
279 # View of the keys of a HashMap
280 private class HashMapKeys[K, V]
281 super RemovableCollection[K]
282 # The original map
283 var map: HashMap[K, V]
284
285 redef fun count(k) do if self.has(k) then return 1 else return 0
286 redef fun first do return self.map._first_item._key
287 redef fun has(k) do return self.map.node_at(k) != null
288 redef fun has_only(k) do return (self.has(k) and self.length == 1) or self.is_empty
289 redef fun is_empty do return self.map.is_empty
290 redef fun length do return self.map.length
291
292 redef fun iterator do return new MapKeysIterator[K, V](self.map.iterator)
293
294 redef fun clear do self.map.clear
295
296 redef fun remove(key) do self.map.remove_node(key)
297 redef fun remove_all(key) do self.map.remove_node(key)
298 end
299
300 # View of the values of a Map
301 private class HashMapValues[K, V]
302 super RemovableCollection[V]
303 # The original map
304 var map: HashMap[K, V]
305
306 redef fun count(item)
307 do
308 var nb = 0
309 var c = self.map._first_item
310 while c != null do
311 if c._value == item then nb += 1
312 c = c._next_item
313 end
314 return nb
315 end
316 redef fun first do return self.map._first_item._value
317
318 redef fun has(item)
319 do
320 var c = self.map._first_item
321 while c != null do
322 if c._value == item then return true
323 c = c._next_item
324 end
325 return false
326 end
327
328 redef fun has_only(item)
329 do
330 var c = self.map._first_item
331 while c != null do
332 if c._value != item then return false
333 c = c._next_item
334 end
335 return true
336 end
337
338 redef fun is_empty do return self.map.is_empty
339 redef fun length do return self.map.length
340
341 redef fun iterator do return new MapValuesIterator[K, V](self.map.iterator)
342
343 redef fun clear do self.map.clear
344
345 redef fun remove(item)
346 do
347 var map = self.map
348 var c = map._first_item
349 while c != null do
350 if c._value == item then
351 map.remove_node(c._key)
352 return
353 end
354 c = c._next_item
355 end
356 end
357
358 redef fun remove_all(item)
359 do
360 var map = self.map
361 var c = map._first_item
362 while c != null do
363 if c._value == item then
364 map.remove_node(c._key)
365 end
366 c = c._next_item
367 end
368 end
369 end
370
371 private class HashMapNode[K, V]
372 super HashNode[K]
373 redef type N: HashMapNode[K, V]
374 var value: V
375 end
376
377 # A `MapIterator` over a `HashMap`.
378 private class HashMapIterator[K, V]
379 super MapIterator[K, V]
380 redef fun is_ok do return _node != null
381
382 redef fun item
383 do
384 assert is_ok
385 return _node._value
386 end
387
388 #redef fun item=(value)
389 #do
390 # assert is_ok
391 # _node.second = value
392 #end
393
394 redef fun key
395 do
396 assert is_ok
397 return _node._key
398 end
399
400 redef fun next
401 do
402 assert is_ok
403 _node = _node._next_item
404 end
405
406 # The map to iterate on
407 var map: HashMap[K, V]
408
409 # The current node
410 var node: nullable HashMapNode[K, V] = null
411
412 init
413 do
414 _map = map
415 _node = _map._first_item
416 end
417 end
418
419 # A `Set` implemented with a hash table.
420 # Keys of such a map cannot be null and require a working `hash` method
421 class HashSet[E]
422 super Set[E]
423 super HashCollection[E]
424
425 redef type N: HashSetNode[E] is fixed
426
427 redef fun length do return _the_length
428
429 redef fun is_empty do return _the_length == 0
430
431 redef fun first
432 do
433 assert _the_length > 0
434 return _first_item._key
435 end
436
437 redef fun has(item)
438 do
439 return node_at(item) != null
440 end
441
442 redef fun add(item)
443 do
444 if _capacity == 0 then enlarge(17) # 17 because magic in `store`
445 var i = index_at(item)
446 var c = node_at_idx(i, item)
447 if c != null then
448 c._key = item
449 else
450 store(i,new HashSetNode[E](item))
451 end
452 end
453
454 redef fun remove(item) do remove_node(item)
455
456 redef fun clear do raz
457
458 redef fun iterator do return new HashSetIterator[E](self)
459
460 init
461 do
462 _capacity = 0
463 _the_length = 0
464 end
465
466 # Build a list filled with the items of `coll`.
467 init from(coll: Collection[E]) do
468 init
469 add_all(coll)
470 end
471
472 redef fun new_set do return new HashSet[E]
473 end
474
475 private class HashSetNode[E]
476 super HashNode[E]
477 redef type N: HashSetNode[E]
478 end
479
480 private class HashSetIterator[E]
481 super Iterator[E]
482 redef fun is_ok do return _node != null
483
484 redef fun item
485 do
486 assert is_ok
487 return _node._key
488 end
489
490 redef fun next
491 do
492 assert is_ok
493 _node = _node._next_item
494 end
495
496 # The set to iterate on
497 var set: HashSet[E]
498
499 # The position in the internal map storage
500 var node: nullable HashSetNode[E] = null
501
502 init
503 do
504 _node = _set._first_item
505 end
506 end