b62d8769b5a3161b9892cc2904c07ef96a2e1ede
[nit.git] / lib / standard / collection / hash_collection.nit
1 # This file is part of NIT ( http://www.nitlanguage.org ).
2 #
3 # Copyright 2004-2009 Jean Privat <jean@pryen.org>
4 #
5 # This file is free software, which comes along with NIT. This software is
6 # distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
7 # without even the implied warranty of MERCHANTABILITY or FITNESS FOR A
8 # PARTICULAR PURPOSE. You can modify it is you want, provided this header
9 # is kept unaltered, and a notification of the changes is added.
10 # You are allowed to redistribute it and sell it, alone or is a part of
11 # another product.
12
13 # Introduce `HashMap` and `HashSet`.
14 module hash_collection
15
16 import array
17
18 redef class Map[K, V]
19 # Get a `HashMap[K, V]` as default implementation
20 new do return new HashMap[K, V]
21 end
22
23 # A HashCollection is an array of HashNode[K] indexed by the K hash value
24 private abstract class HashCollection[K]
25 type N: HashNode[K]
26
27 var array: nullable NativeArray[nullable N] = null # Used to store items
28 var capacity: Int = 0 # Size of _array
29 var the_length: Int = 0 # Number of items in the map
30
31 var first_item: nullable N = null # First added item (used to visit items in nice order)
32 var last_item: nullable N = null # Last added item (same)
33
34 # The last key accessed (used for cache)
35 var last_accessed_key: nullable K = null
36
37 # The last node accessed (used for cache)
38 var last_accessed_node: nullable N = null
39
40 # Return the index of the key k
41 fun index_at(k: K): Int
42 do
43 if k == null then return 0
44
45 var i = k.hash % _capacity
46 if i < 0 then i = - i
47 return i
48 end
49
50 # Return the node associated with the key
51 fun node_at(k: K): nullable N
52 do
53 # cache: `is` is used instead of `==` because it is a faster filter (even if not exact)
54 if k.is_same_instance(_last_accessed_key) then return _last_accessed_node
55
56 var res = node_at_idx(index_at(k), k)
57 _last_accessed_key = k
58 _last_accessed_node = res
59 return res
60 end
61
62 # Return the node associated with the key (but with the index already known)
63 fun node_at_idx(i: Int, k: K): nullable N
64 do
65 var c = _array[i]
66 while c != null do
67 var ck = c._key
68 if ck.is_same_instance(k) or ck == k then # FIXME prefilter because the compiler is not smart enought yet
69 break
70 end
71 c = c._next_in_bucklet
72 end
73 return c
74 end
75
76 # Add a new node at a given index
77 fun store(index: Int, node: N)
78 do
79 # Store the item in the list
80 if _first_item == null then
81 _first_item = node
82 else
83 _last_item._next_item = node
84 end
85 node._prev_item = _last_item
86 node._next_item = null
87 _last_item = node
88
89 # Then store it in the array
90 var next = _array[index]
91 _array[index] = node
92 node._next_in_bucklet = next
93 if next != null then next._prev_in_bucklet = node
94
95 _last_accessed_key = node._key
96 _last_accessed_node = node
97
98 # Enlarge if needed
99 var l = _the_length
100 _the_length = l + 1
101
102 # Magic values determined empirically
103 # We do not want to enlarge too much
104 # We also want a odd capacity so that the modulo is more distributive
105 l = (l + 5) * 2 + 1
106 if l >= _capacity then
107 enlarge(l * 3 / 2 + 1)
108 end
109 end
110
111 # Remove the node assosiated with the key
112 fun remove_node(k: K)
113 do
114 var i = index_at(k)
115 var node = node_at_idx(i, k)
116 if node == null then return
117
118 # Remove the item in the list
119 var prev = node._prev_item
120 var next = node._next_item
121 if prev != null then
122 prev._next_item = next
123 else
124 _first_item = next
125 end
126 if next != null then
127 next._prev_item = prev
128 else
129 _last_item = prev
130 end
131
132 # Remove the item in the array
133 _the_length -= 1
134 prev = node._prev_in_bucklet
135 next = node._next_in_bucklet
136 if prev != null then
137 prev._next_in_bucklet = next
138 else
139 _array[i] = next
140 end
141 if next != null then
142 next._prev_in_bucklet = prev
143 end
144
145 _last_accessed_key = null
146 end
147
148 # Clear the whole structure
149 fun raz
150 do
151 var i = _capacity - 1
152 while i >= 0 do
153 _array[i] = null
154 i -= 1
155 end
156 _the_length = 0
157 _first_item = null
158 _last_item = null
159 _last_accessed_key = null
160 end
161
162 # Force a capacity
163 fun enlarge(cap: Int)
164 do
165 var old_cap = _capacity
166 # get a new capacity
167 if cap < _the_length + 1 then cap = _the_length + 1
168 if cap <= _capacity then return
169 _capacity = cap
170 _last_accessed_key = null
171
172 # get a new array
173 var new_array = new NativeArray[nullable N](cap)
174 _array = new_array
175
176 # clean the new array
177 var i = cap - 1
178 while i >=0 do
179 new_array[i] = null
180 i -= 1
181 end
182
183 if _capacity <= old_cap then return
184
185 # Reput items in the array
186 var node = _first_item
187 while node != null do
188 var index = index_at(node._key)
189 # Then store it in the array
190 var next = new_array[index]
191 new_array[index] = node
192 node._prev_in_bucklet = null
193 node._next_in_bucklet = next
194 if next != null then next._prev_in_bucklet = node
195 node = node._next_item
196 end
197 end
198 end
199
200 private abstract class HashNode[K]
201 var key: K
202 type N: HashNode[K]
203 var next_item: nullable N = null
204 var prev_item: nullable N = null
205 var prev_in_bucklet: nullable N = null
206 var next_in_bucklet: nullable N = null
207 end
208
209 # A `Map` implemented with a hash table.
210 #
211 # ~~~
212 # var map = new HashMap[nullable String, Int]
213 # map[null] = 0
214 # map["one"] = 1
215 # map["two"] = 2
216 #
217 # assert map[null] == 0
218 # assert map["one"] == 1
219 # assert map.keys.has("two")
220 # assert map.values.length == 3
221 # ~~~
222 class HashMap[K, V]
223 super Map[K, V]
224 super HashCollection[K]
225
226 redef type N: HashMapNode[K, V] is fixed
227
228 redef fun [](key)
229 do
230 var c = node_at(key)
231 if c == null then
232 return provide_default_value(key)
233 else
234 return c._value
235 end
236 end
237
238 redef fun get_or_null(key)
239 do
240 var c = node_at(key)
241 if c == null then
242 return null
243 else
244 return c._value
245 end
246 end
247
248 redef fun iterator: HashMapIterator[K, V] do return new HashMapIterator[K,V](self)
249
250 redef fun length do return _the_length
251
252 redef fun is_empty do return _the_length == 0
253
254 redef fun []=(key, v)
255 do
256 var i = index_at(key)
257 var c = node_at_idx(i, key)
258 if c != null then
259 c._key = key
260 c._value = v
261 else
262 store(i, new HashMapNode[K, V](key, v))
263 end
264 end
265
266 redef fun clear do raz
267
268 init
269 do
270 _capacity = 0
271 _the_length = 0
272 enlarge(0)
273 end
274
275 redef var keys: RemovableCollection[K] = new HashMapKeys[K, V](self)
276 redef var values: RemovableCollection[V] = new HashMapValues[K, V](self)
277 end
278
279 # View of the keys of a HashMap
280 private class HashMapKeys[K, V]
281 super RemovableCollection[K]
282 # The original map
283 var map: HashMap[K, V]
284
285 redef fun count(k) do if self.has(k) then return 1 else return 0
286 redef fun first do return self.map._first_item._key
287 redef fun has(k) do return self.map.node_at(k) != null
288 redef fun has_only(k) do return (self.has(k) and self.length == 1) or self.is_empty
289 redef fun is_empty do return self.map.is_empty
290 redef fun length do return self.map.length
291
292 redef fun iterator do return new MapKeysIterator[K, V](self.map.iterator)
293
294 redef fun clear do self.map.clear
295
296 redef fun remove(key) do self.map.remove_node(key)
297 redef fun remove_all(key) do self.map.remove_node(key)
298 end
299
300 # View of the values of a Map
301 private class HashMapValues[K, V]
302 super RemovableCollection[V]
303 # The original map
304 var map: HashMap[K, V]
305
306 redef fun count(item)
307 do
308 var nb = 0
309 var c = self.map._first_item
310 while c != null do
311 if c._value == item then nb += 1
312 c = c._next_item
313 end
314 return nb
315 end
316 redef fun first do return self.map._first_item._value
317
318 redef fun has(item)
319 do
320 var c = self.map._first_item
321 while c != null do
322 if c._value == item then return true
323 c = c._next_item
324 end
325 return false
326 end
327
328 redef fun has_only(item)
329 do
330 var c = self.map._first_item
331 while c != null do
332 if c._value != item then return false
333 c = c._next_item
334 end
335 return true
336 end
337
338 redef fun is_empty do return self.map.is_empty
339 redef fun length do return self.map.length
340
341 redef fun iterator do return new MapValuesIterator[K, V](self.map.iterator)
342
343 redef fun clear do self.map.clear
344
345 redef fun remove(item)
346 do
347 var map = self.map
348 var c = map._first_item
349 while c != null do
350 if c._value == item then
351 map.remove_node(c._key)
352 return
353 end
354 c = c._next_item
355 end
356 end
357
358 redef fun remove_all(item)
359 do
360 var map = self.map
361 var c = map._first_item
362 while c != null do
363 if c._value == item then
364 map.remove_node(c._key)
365 end
366 c = c._next_item
367 end
368 end
369 end
370
371 private class HashMapNode[K, V]
372 super HashNode[K]
373 redef type N: HashMapNode[K, V]
374 var value: V
375 end
376
377 # A `MapIterator` over a `HashMap`.
378 class HashMapIterator[K, V]
379 super MapIterator[K, V]
380 redef fun is_ok do return _node != null
381
382 redef fun item
383 do
384 assert is_ok
385 return _node._value
386 end
387
388 #redef fun item=(value)
389 #do
390 # assert is_ok
391 # _node.second = value
392 #end
393
394 redef fun key
395 do
396 assert is_ok
397 return _node._key
398 end
399
400 redef fun next
401 do
402 assert is_ok
403 _node = _node._next_item
404 end
405
406 # The map to iterate on
407 private var map: HashMap[K, V]
408
409 # The current node
410 private var node: nullable HashMapNode[K, V] = null
411
412 init
413 do
414 _map = map
415 _node = _map._first_item
416 end
417 end
418
419 # A `Set` implemented with a hash table.
420 # Keys of such a map cannot be null and require a working `hash` method
421 class HashSet[E]
422 super Set[E]
423 super HashCollection[E]
424
425 redef type N: HashSetNode[E] is fixed
426
427 redef fun length do return _the_length
428
429 redef fun is_empty do return _the_length == 0
430
431 redef fun first
432 do
433 assert _the_length > 0
434 return _first_item._key
435 end
436
437 redef fun has(item)
438 do
439 return node_at(item) != null
440 end
441
442 redef fun add(item)
443 do
444 var i = index_at(item)
445 var c = node_at_idx(i, item)
446 if c != null then
447 c._key = item
448 else
449 store(i,new HashSetNode[E](item))
450 end
451 end
452
453 redef fun remove(item) do remove_node(item)
454
455 redef fun clear do raz
456
457 redef fun iterator do return new HashSetIterator[E](self)
458
459 init
460 do
461 _capacity = 0
462 _the_length = 0
463 enlarge(0)
464 end
465
466 # Build a list filled with the items of `coll`.
467 init from(coll: Collection[E]) do
468 init
469 add_all(coll)
470 end
471
472 redef fun new_set do return new HashSet[E]
473 end
474
475 private class HashSetNode[E]
476 super HashNode[E]
477 redef type N: HashSetNode[E]
478 end
479
480 private class HashSetIterator[E]
481 super Iterator[E]
482 redef fun is_ok do return _node != null
483
484 redef fun item
485 do
486 assert is_ok
487 return _node._key
488 end
489
490 redef fun next
491 do
492 assert is_ok
493 _node = _node._next_item
494 end
495
496 # The set to iterate on
497 var set: HashSet[E]
498
499 # The position in the internal map storage
500 var node: nullable HashSetNode[E] = null
501
502 init
503 do
504 _node = _set._first_item
505 end
506 end
507