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gamnit: don't use `sprites_to_update` after a GPU buffer resize
[nit.git]
/
lib
/
popcorn
/
popcorn.nit
diff --git
a/lib/popcorn/popcorn.nit
b/lib/popcorn/popcorn.nit
index
64e4459
..
0ae1017
100644
(file)
--- a/
lib/popcorn/popcorn.nit
+++ b/
lib/popcorn/popcorn.nit
@@
-18,7
+18,9
@@
module popcorn
import nitcorn
-import pop_middlewares
+import pop_tasks
+import pop_sessions
+import pop_logging
intrude import pop_handlers
# App acts like a wrapper around a nitcorn `Action`.