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lib/gamnit depth&flat: extract implementations of frame_core_draw
[nit.git]
/
lib
/
gamnit
/
flat.nit
diff --git
a/lib/gamnit/flat.nit
b/lib/gamnit/flat.nit
index
eaa5ba8
..
90cefca
100644
(file)
--- a/
lib/gamnit/flat.nit
+++ b/
lib/gamnit/flat.nit
@@
-179,8
+179,11
@@
redef class App
assert gl_error == gl_NO_ERROR else print gl_error
end
assert gl_error == gl_NO_ERROR else print gl_error
end
+ # Draw the whole screen, all `glDraw...` calls should be executed here
+ protected fun frame_core_draw(display: GamnitDisplay) do frame_core_flat display
+
# Draw sprites in `sprites` and `ui_sprites`
# Draw sprites in `sprites` and `ui_sprites`
- protected fun frame_core_draw(display: GamnitDisplay)
+ protected fun frame_core_flat(display: GamnitDisplay)
do
simple_2d_program.use
do
simple_2d_program.use