import native_app_glue
import dalvik
private import log
-private import data_store
-
-# Uses Android logs to print everything
-redef fun print(text) do log_write(priority_info, app.log_prefix.to_cstring, text.to_s.to_cstring)
redef class App
- redef fun log_error(msg) do log_write(priority_error, log_prefix.to_cstring, msg.to_cstring)
-
- redef fun log_warning(msg) do log_write(priority_warn, log_prefix.to_cstring, msg.to_cstring)
-
redef fun init_window
do
super
- window_created
+ on_create
+ on_restore_state
+ on_start
end
redef fun term_window
do
super
- window_closing
+ on_stop
end
# Is the application currently paused?
var paused = true
- redef fun window_created
- do
- super
- paused = false
- end
-
- redef fun window_closing
- do
- paused = true
- super
- end
-
redef fun pause
do
paused = true
+ on_pause
super
end
redef fun resume
do
paused = false
+ on_resume
super
end
+ redef fun save_state do on_save_state
+
redef fun lost_focus
do
paused = true
super
end
- redef fun destroy do exit 0
+ redef fun destroy do on_destroy
end