end
redef fun add_code(v, block) do
- if block isa BlockFence and block.meta != null then
- v.add "<pre class=\"{block.meta.to_s}\"><code>"
+ var meta = block.meta
+ if meta != null then
+ v.add "<pre class=\""
+ append_value(v, meta)
+ v.add "\"><code>"
else
v.add "<pre><code>"
end
block = block.next
end
end
+
+ # The raw content of the block as a multi-line string.
+ fun raw_content: String do
+ var infence = self isa BlockFence
+ var text = new FlatBuffer
+ var line = self.block.first_line
+ while line != null do
+ if not line.is_empty then
+ var str = line.value
+ if not infence and str.has_prefix(" ") then
+ text.append str.substring(4, str.length - line.trailing)
+ else
+ text.append str
+ end
+ end
+ text.append "\n"
+ line = line.next
+ end
+ return text.write_to_string
+ end
end
# A block without any markdown specificities.
class BlockCode
super Block
+ # Any string found after fence token.
+ var meta: nullable Text
+
# Number of char to skip at the beginning of the line.
#
# Block code lines start at 4 spaces.
class BlockFence
super BlockCode
- # Any string found after fence token.
- var meta: nullable Text
-
# Fence code lines start at 0 spaces.
redef var line_start = 0
end