`}
in "C" `{
- extern struct android_app *mnit_java_app;
-
void mnit_android_png_read_data(png_structp png_ptr,
png_bytep data, png_size_t length)
{
}
`}
-extern AndroidAsset in "C" `{struct AAsset*`}
+extern class AndroidAsset in "C" `{struct AAsset*`}
- fun read(count: Int): nullable String is extern import String as nullable, NativeString.to_s `{
+ fun read(count: Int): nullable String is extern import String.as nullable, NativeString.to_s `{
char *buffer = malloc(sizeof(char) * (count+1));
int read = AAsset_read(recv, buffer, count);
if (read != count)
return null
end
- protected fun load_asset_from_apk(path: String): nullable AndroidAsset is extern import String.to_cstring, AndroidAsset as nullable `{
- struct AAsset* a = AAssetManager_open(mnit_java_app->activity->assetManager, String_to_cstring(path), AASSET_MODE_BUFFER);
+ protected fun load_asset_from_apk(path: String): nullable AndroidAsset is extern import String.to_cstring, AndroidAsset.as nullable, native_app_glue `{
+ struct android_app *native_app_glue = App_native_app_glue(recv);
+ struct AAsset* a = AAssetManager_open(native_app_glue->activity->assetManager, String_to_cstring(path), AASSET_MODE_BUFFER);
if (a == NULL)
{
LOGW("nit d g a");