nitrpg: use is_ack
[nit.git] / contrib / nitrpg / src / achievements.nit
index 99cc0c2..c799b86 100644 (file)
@@ -490,7 +490,7 @@ class PlayerFirstReview
        redef fun react_event(game, event) do
                if not event isa IssueCommentEvent then return
                # FIXME use a more precise way to locate reviews
-               if event.comment.has_ok_review then
+               if event.comment.is_ack then
                        var player = event.comment.user.player(game)
                        var a = new_achievement(game)
                        player.unlock_achievement(a, event)