readme: add information section
[nit.git] / lib / geometry / boxes.nit
index fc35c20..6ecf483 100644 (file)
@@ -120,48 +120,31 @@ class Box[N: Numeric]
 
                assert left != null and right != null and top != null and bottom != null
 
-               self.left = left
-               self.right = right
-               self.top = top
-               self.bottom = bottom
+               init(left, right, top, bottom)
        end
 
        # Create a `Box` using left, right, bottom and top
        init lrbt(left, right, bottom, top: N)
        do
-               self.left = left
-               self.right = right
-               self.top = top
-               self.bottom = bottom
+               init(left, right, top, bottom)
        end
 
        # Create a `Box` using left, right, top and bottom
        init lrtb(left, right, top, bottom: N)
        do
-               self.left = left
-               self.right = right
-               self.top = top
-               self.bottom = bottom
+               init(left, right, top, bottom)
        end
 
        # Create a `Box` using left, bottom, width and height
        init lbwh(left, bottom, width, height: N)
        do
-               self.left = left
-               self.bottom = bottom
-
-               self.right = left + width
-               self.top = bottom + height
+               init(left, left + width, bottom + height, bottom)
        end
 
        # Create a `Box` using left, top, width and height
        init ltwh(left, top, width, height: N)
        do
-               self.left = left
-               self.top = top
-
-               self.right = left + width
-               self.bottom = top - height
+               init(left, left+width, top, top - height)
        end
 
        redef fun to_s do return "<left: {left}, right: {right}, top: {top}, bottom: {bottom}>"
@@ -232,6 +215,8 @@ class Box3d[N: Numeric]
        #     assert box.right == 4 and box.top == 4
        init around(boxed: Boxed3d[N]...)
        do
+               super
+
                assert not boxed.is_empty
 
                var left: nullable N = null