# You are allowed to redistribute it and sell it, alone or is a part of
# another product.
-# This module handle file input and output
-package file
+# File manipulations (create, read, write, etc.)
+module file
intrude import stream
intrude import string
import string_search
+import time
redef class Object
# Simple I/O
- # Print `objects' on the standard output (`stdout').
+ # Print `objects` on the standard output (`stdout`).
protected fun printn(objects: Object...)
do
stdout.write(objects.to_s)
end
- # Print an `object' on the standard output (`stdout') and add a newline.
+ # Print an `object` on the standard output (`stdout`) and add a newline.
protected fun print(object: Object)
do
stdout.write(object.to_s)
stdout.write("\n")
end
- # Read a character from the standard input (`stdin').
+ # Read a character from the standard input (`stdin`).
protected fun getc: Char
do
return stdin.read_char.ascii
end
- # Read a line from the standard input (`stdin').
+ # Read a line from the standard input (`stdin`).
protected fun gets: String
do
return stdin.read_line
end
# File Abstract Stream
-class FStream
+abstract class FStream
super IOS
# The path of the file.
readable var _path: nullable String = null
# End of file?
redef readable var _end_reached: Bool = false
- # Open the file at `path' for reading.
+ # Open the file at `path` for reading.
init open(path: String)
do
_path = path
# Is the file open in write mode
var _writable: Bool
- # Write `len' bytes from `native'.
+ # Write `len` bytes from `native`.
private fun write_native(native: NativeString, len: Int)
do
assert _writable
end
end
- # Open the file at `path' for writing.
+ # Open the file at `path` for writing.
init open(path: String)
do
_file = new NativeFile.io_open_write(path.to_cstring)
_path = "/dev/stdin"
prepare_buffer(1)
end
+
+ # Is these something to read? (non blocking)
+ # FIXME: should be generalized
+ fun poll_in: Bool is extern "file_stdin_poll_in"
end
class Stdout
fun file_exists: Bool do return to_cstring.file_exists
fun file_stat: FileStat do return to_cstring.file_stat
+ fun file_lstat: FileStat do return to_cstring.file_lstat
# Remove a file, return true if success
fun file_delete: Bool do return to_cstring.file_delete
# * no I/O access is performed
# * the validity of the path is not checked
#
- # "some/./complex/../../path/from/../to/a////file//".simplify_path # -> "path/to/a/file"
- # "../dir/file" # -> "../dir/file"
- # "dir/../../" # -> ".."
- # "//absolute//path/" # -> "/absolute/path"
+ # assert "some/./complex/../../path/from/../to/a////file//".simplify_path == "path/to/a/file"
+ # assert "../dir/file".simplify_path == "../dir/file"
+ # assert "dir/../../".simplify_path == ".."
+ # assert "//absolute//path/".simplify_path == "/absolute/path"
fun simplify_path: String
do
var a = self.split_with("/")
# Correctly join two path using the directory separator.
#
- # Using a standard "{self}/{path}" does not work when `self' is the empty string.
+ # Using a standard "{self}/{path}" does not work when `self` is the empty string.
# This method ensure that the join is valid.
#
- # "hello".join_path("world") # -> "hello/world"
- # "hel/lo".join_path("wor/ld") # -> "hel/lo/wor/ld"
- # "".join_path("world") # -> "world"
- # "/hello".join_path("/world") # -> "/world"
+ # assert "hello".join_path("world") == "hello/world"
+ # assert "hel/lo".join_path("wor/ld") == "hel/lo/wor/ld"
+ # assert "".join_path("world") == "world"
+ # assert "/hello".join_path("/world") == "/world"
#
- # Note: you may want to use `simplify_path' on the result
+ # Note: you may want to use `simplify_path` on the result
#
# Note: I you want to join a great number of path, you can write
#
return null
end
end
+
+ # returns files contained within the directory represented by self
+ fun files : Set[ String ] is extern import HashSet, HashSet::add, NativeString::to_s, String::to_cstring, HashSet[String] as( Set[String] ), String as( Object )
end
redef class NativeString
private fun file_exists: Bool is extern "string_NativeString_NativeString_file_exists_0"
private fun file_stat: FileStat is extern "string_NativeString_NativeString_file_stat_0"
+ private fun file_lstat: FileStat `{
+ struct stat* stat_element;
+ int res;
+ stat_element = malloc(sizeof(struct stat));
+ res = lstat(recv, stat_element);
+ if (res == -1) return NULL;
+ return stat_element;
+ `}
private fun file_mkdir: Bool is extern "string_NativeString_NativeString_file_mkdir_0"
private fun file_delete: Bool is extern "string_NativeString_NativeString_file_delete_0"
end
-extern FileStat
+extern FileStat `{ struct stat * `}
# This class is system dependent ... must reify the vfs
fun mode: Int is extern "file_FileStat_FileStat_mode_0"
fun atime: Int is extern "file_FileStat_FileStat_atime_0"
fun ctime: Int is extern "file_FileStat_FileStat_ctime_0"
fun mtime: Int is extern "file_FileStat_FileStat_mtime_0"
fun size: Int is extern "file_FileStat_FileStat_size_0"
+
+ fun is_reg: Bool `{ return S_ISREG(recv->st_mode); `}
+ fun is_dir: Bool `{ return S_ISDIR(recv->st_mode); `}
+ fun is_chr: Bool `{ return S_ISCHR(recv->st_mode); `}
+ fun is_blk: Bool `{ return S_ISBLK(recv->st_mode); `}
+ fun is_fifo: Bool `{ return S_ISFIFO(recv->st_mode); `}
+ fun is_lnk: Bool `{ return S_ISLNK(recv->st_mode); `}
+ fun is_sock: Bool `{ return S_ISSOCK(recv->st_mode); `}
end
# Instance of this class are standard FILE * pointers
end
# Standard input.
-fun stdin: IFStream do return once new Stdin
+fun stdin: Stdin do return once new Stdin
# Standard output.
fun stdout: OFStream do return once new Stdout