module separate_compiler
import abstract_compiler
-import layout_builders
+import coloring
import rapid_type_analysis
-import compiler_ffi
# Add separate compiler specific options
redef class ToolContext
var opt_inline_some_methods: OptionBool = new OptionBool("Allow the separate compiler to inline some methods (semi-global)", "--inline-some-methods")
# --direct-call-monomorph
var opt_direct_call_monomorph: OptionBool = new OptionBool("Allow the separate compiler to direct call monomorph sites (semi-global)", "--direct-call-monomorph")
- # --use-naive-coloring
- var opt_bm_typing: OptionBool = new OptionBool("Colorize items incrementaly, used to simulate binary matrix typing", "--bm-typing")
- # --use-mod-perfect-hashing
- var opt_phmod_typing: OptionBool = new OptionBool("Replace coloration by perfect hashing (with mod operator)", "--phmod-typing")
- # --use-and-perfect-hashing
- var opt_phand_typing: OptionBool = new OptionBool("Replace coloration by perfect hashing (with and operator)", "--phand-typing")
+ # --skip-dead-methods
+ var opt_skip_dead_methods = new OptionBool("Do not compile dead methods (semi-global)", "--skip-dead-methods")
+ # --semi-global
+ var opt_semi_global = new OptionBool("Enable all semi-global optimizations", "--semi-global")
+ # --no-colo-dead-methods
+ var opt_colo_dead_methods = new OptionBool("Force colorization of dead methods", "--colo-dead-methods")
# --tables-metrics
var opt_tables_metrics: OptionBool = new OptionBool("Enable static size measuring of tables used for vft, typing and resolution", "--tables-metrics")
self.option_context.add_option(self.opt_no_inline_intern)
self.option_context.add_option(self.opt_no_union_attribute)
self.option_context.add_option(self.opt_no_shortcut_equate)
- self.option_context.add_option(self.opt_inline_coloring_numbers, opt_inline_some_methods, opt_direct_call_monomorph)
- self.option_context.add_option(self.opt_bm_typing)
- self.option_context.add_option(self.opt_phmod_typing)
- self.option_context.add_option(self.opt_phand_typing)
+ self.option_context.add_option(self.opt_inline_coloring_numbers, opt_inline_some_methods, opt_direct_call_monomorph, opt_skip_dead_methods, opt_semi_global)
+ self.option_context.add_option(self.opt_colo_dead_methods)
self.option_context.add_option(self.opt_tables_metrics)
end
+
+ redef fun process_options(args)
+ do
+ super
+
+ var tc = self
+ if tc.opt_semi_global.value then
+ tc.opt_inline_coloring_numbers.value = true
+ tc.opt_inline_some_methods.value = true
+ tc.opt_direct_call_monomorph.value = true
+ tc.opt_skip_dead_methods.value = true
+ end
+ end
+
+ var separate_compiler_phase = new SeparateCompilerPhase(self, null)
+end
+
+class SeparateCompilerPhase
+ super Phase
+ redef fun process_mainmodule(mainmodule, given_mmodules) do
+ if not toolcontext.opt_separate.value then return
+
+ var modelbuilder = toolcontext.modelbuilder
+ var analysis = modelbuilder.do_rapid_type_analysis(mainmodule)
+ modelbuilder.run_separate_compiler(mainmodule, analysis)
+ end
end
redef class ModelBuilder
# The main function of the C
compiler.new_file("{mainmodule.name}.main")
+ compiler.compile_nitni_global_ref_functions
compiler.compile_main_function
+ compiler.compile_finalizer_function
# compile methods
for m in mainmodule.in_importation.greaters do
private var undead_types: Set[MType] = new HashSet[MType]
private var live_unresolved_types: Map[MClassDef, Set[MType]] = new HashMap[MClassDef, HashSet[MType]]
- private var type_layout: nullable Layout[MType]
- private var resolution_layout: nullable Layout[MType]
- protected var method_layout: nullable Layout[PropertyLayoutElement]
- protected var attr_layout: nullable Layout[MAttribute]
+ private var type_ids: Map[MType, Int]
+ private var type_colors: Map[MType, Int]
+ private var opentype_colors: Map[MType, Int]
+ protected var method_colors: Map[PropertyLayoutElement, Int]
+ protected var attr_colors: Map[MAttribute, Int]
init(mainmodule: MModule, mmbuilder: ModelBuilder, runtime_type_analysis: nullable RapidTypeAnalysis) do
super(mainmodule, mmbuilder)
# With resolution_table_table, all live type resolution are stored in a big table: resolution_table
self.header.add_decl("struct type \{ int id; const char *name; int color; short int is_nullable; const struct types *resolution_table; int table_size; int type_table[]; \}; /* general C type representing a Nit type. */")
self.header.add_decl("struct instance \{ const struct type *type; const struct class *class; nitattribute_t attrs[]; \}; /* general C type representing a Nit instance. */")
-
- if modelbuilder.toolcontext.opt_phmod_typing.value or modelbuilder.toolcontext.opt_phand_typing.value then
- self.header.add_decl("struct types \{ int mask; const struct type *types[]; \}; /* a list types (used for vts, fts and unresolved lists). */")
- else
- self.header.add_decl("struct types \{ int dummy; const struct type *types[]; \}; /* a list types (used for vts, fts and unresolved lists). */")
- end
-
- if modelbuilder.toolcontext.opt_phmod_typing.value then
- self.header.add_decl("#define HASH(mask, id) ((mask)%(id))")
- else if modelbuilder.toolcontext.opt_phand_typing.value then
- self.header.add_decl("#define HASH(mask, id) ((mask)&(id))")
- end
-
+ self.header.add_decl("struct types \{ int dummy; const struct type *types[]; \}; /* a list types (used for vts, fts and unresolved lists). */")
self.header.add_decl("typedef struct instance val; /* general C type representing a Nit instance. */")
end
self.header.add_decl("void* val;")
for c, v in self.box_kinds do
var t = c.mclass_type
- self.header.add_decl("{t.ctype} {t.ctypename};")
+
+ # `Pointer` reuse the `val` field
+ if t.mclass.name == "Pointer" then continue
+
+ self.header.add_decl("{t.ctype_extern} {t.ctypename};")
end
self.header.add_decl("\} nitattribute_t; /* general C type representing a Nit attribute. */")
end
fun box_kind_of(mclass: MClass): Int
do
- if mclass.mclass_type.ctype == "val*" then
+ #var pointer_type = self.mainmodule.pointer_type
+ #if mclass.mclass_type.ctype == "val*" or mclass.mclass_type.is_subtype(self.mainmodule, mclass.mclass_type pointer_type) then
+ if mclass.mclass_type.ctype_extern == "val*" then
return 0
- else if mclass.kind == extern_kind then
+ else if mclass.kind == extern_kind and mclass.name != "NativeString" then
return self.box_kinds[self.mainmodule.get_primitive_class("Pointer")]
else
return self.box_kinds[mclass]
# colorize classe properties
fun do_property_coloring do
- var mclasses = new HashSet[MClass].from(modelbuilder.model.mclasses)
+
+ var rta = runtime_type_analysis
# Layouts
- var method_layout_builder: PropertyLayoutBuilder[PropertyLayoutElement]
- var attribute_layout_builder: PropertyLayoutBuilder[MAttribute]
- #FIXME PH and BM layouts too slow for large programs
- #if modelbuilder.toolcontext.opt_bm_typing.value then
- # method_layout_builder = new MMethodBMizer(self.mainmodule)
- # attribute_layout_builder = new MAttributeBMizer(self.mainmodule)
- #else if modelbuilder.toolcontext.opt_phmod_typing.value then
- # method_layout_builder = new MMethodHasher(new PHModOperator, self.mainmodule)
- # attribute_layout_builder = new MAttributeHasher(new PHModOperator, self.mainmodule)
- #else if modelbuilder.toolcontext.opt_phand_typing.value then
- # method_layout_builder = new MMethodHasher(new PHAndOperator, self.mainmodule)
- # attribute_layout_builder = new MAttributeHasher(new PHAndOperator, self.mainmodule)
- #else
-
- var class_layout_builder = new MClassColorer(self.mainmodule)
- class_layout_builder.build_layout(mclasses)
- method_layout_builder = new MPropertyColorer[PropertyLayoutElement](self.mainmodule, class_layout_builder)
- attribute_layout_builder = new MPropertyColorer[MAttribute](self.mainmodule, class_layout_builder)
- #end
+ var poset = mainmodule.flatten_mclass_hierarchy
+ var mclasses = new HashSet[MClass].from(poset)
+ var colorer = new POSetColorer[MClass]
+ colorer.colorize(poset)
+
+ # The dead methods, still need to provide a dead color symbol
+ var dead_methods = new Array[MMethod]
# lookup properties to build layout with
var mmethods = new HashMap[MClass, Set[PropertyLayoutElement]]
mattributes[mclass] = new HashSet[MAttribute]
for mprop in self.mainmodule.properties(mclass) do
if mprop isa MMethod then
+ if not modelbuilder.toolcontext.opt_colo_dead_methods.value and rta != null and not rta.live_methods.has(mprop) then
+ dead_methods.add(mprop)
+ continue
+ end
mmethods[mclass].add(mprop)
else if mprop isa MAttribute then
mattributes[mclass].add(mprop)
# lookup super calls and add it to the list of mmethods to build layout with
var super_calls
- if runtime_type_analysis != null then
- super_calls = runtime_type_analysis.live_super_sends
+ if rta != null then
+ super_calls = rta.live_super_sends
else
super_calls = all_super_calls
end
end
# methods coloration
- self.method_layout = method_layout_builder.build_layout(mmethods)
- self.method_tables = build_method_tables(mclasses, super_calls)
- self.compile_color_consts(method_layout.pos)
+ var meth_colorer = new POSetBucketsColorer[MClass, PropertyLayoutElement](poset, colorer.conflicts)
+ method_colors = meth_colorer.colorize(mmethods)
+ method_tables = build_method_tables(mclasses, super_calls)
+ compile_color_consts(method_colors)
- # attribute null color to dead supercalls
+ # attribute null color to dead methods and supercalls
+ for mproperty in dead_methods do
+ compile_color_const(new_visitor, mproperty, -1)
+ end
for mpropdef in all_super_calls do
if super_calls.has(mpropdef) then continue
compile_color_const(new_visitor, mpropdef, -1)
end
# attributes coloration
- self.attr_layout = attribute_layout_builder.build_layout(mattributes)
- self.attr_tables = build_attr_tables(mclasses)
- self.compile_color_consts(attr_layout.pos)
+ var attr_colorer = new POSetBucketsColorer[MClass, MAttribute](poset, colorer.conflicts)
+ attr_colors = attr_colorer.colorize(mattributes)
+ attr_tables = build_attr_tables(mclasses)
+ compile_color_consts(attr_colors)
end
fun build_method_tables(mclasses: Set[MClass], super_calls: Set[MMethodDef]): Map[MClass, Array[nullable MPropDef]] do
- var layout = self.method_layout
var tables = new HashMap[MClass, Array[nullable MPropDef]]
for mclass in mclasses do
var table = new Array[nullable MPropDef]
- var supercalls = new List[MMethodDef]
-
- # first, fill table from parents by reverse linearization order
- var parents = new Array[MClass]
- if mainmodule.flatten_mclass_hierarchy.has(mclass) then
- parents = mclass.in_hierarchy(mainmodule).greaters.to_a
- self.mainmodule.linearize_mclasses(parents)
- end
-
- for parent in parents do
- if parent == mclass then continue
- for mproperty in self.mainmodule.properties(parent) do
- if not mproperty isa MMethod then continue
- var color = layout.pos[mproperty]
- if table.length <= color then
- for i in [table.length .. color[ do
- table[i] = null
- end
- end
- for mpropdef in mproperty.mpropdefs do
- if mpropdef.mclassdef.mclass == parent then
- table[color] = mpropdef
- end
- end
- end
+ tables[mclass] = table
- # lookup for super calls in super classes
- for mmethoddef in super_calls do
- for mclassdef in parent.mclassdefs do
- if mclassdef.mpropdefs.has(mmethoddef) then
- supercalls.add(mmethoddef)
- end
- end
- end
- end
+ var mproperties = self.mainmodule.properties(mclass)
+ var mtype = mclass.intro.bound_mtype
- # then override with local properties
- for mproperty in self.mainmodule.properties(mclass) do
+ for mproperty in mproperties do
if not mproperty isa MMethod then continue
- var color = layout.pos[mproperty]
+ if not method_colors.has_key(mproperty) then continue
+ var color = method_colors[mproperty]
if table.length <= color then
for i in [table.length .. color[ do
table[i] = null
end
end
- for mpropdef in mproperty.mpropdefs do
- if mpropdef.mclassdef.mclass == mclass then
- table[color] = mpropdef
- end
- end
+ table[color] = mproperty.lookup_first_definition(mainmodule, mtype)
end
- # lookup for super calls in local class
- for mmethoddef in super_calls do
- for mclassdef in mclass.mclassdefs do
- if mclassdef.mpropdefs.has(mmethoddef) then
- supercalls.add(mmethoddef)
- end
- end
- end
- # insert super calls in table according to receiver
- for supercall in supercalls do
- var color = layout.pos[supercall]
+ for supercall in super_calls do
+ if not mtype.collect_mclassdefs(mainmodule).has(supercall.mclassdef) then continue
+
+ var color = method_colors[supercall]
if table.length <= color then
for i in [table.length .. color[ do
table[i] = null
end
end
- var mmethoddef = supercall.lookup_next_definition(self.mainmodule, mclass.intro.bound_mtype)
+ var mmethoddef = supercall.lookup_next_definition(mainmodule, mtype)
table[color] = mmethoddef
end
- tables[mclass] = table
+
end
return tables
end
fun build_attr_tables(mclasses: Set[MClass]): Map[MClass, Array[nullable MPropDef]] do
- var layout = self.attr_layout
var tables = new HashMap[MClass, Array[nullable MPropDef]]
for mclass in mclasses do
var table = new Array[nullable MPropDef]
- # first, fill table from parents by reverse linearization order
- var parents = new Array[MClass]
- if mainmodule.flatten_mclass_hierarchy.has(mclass) then
- parents = mclass.in_hierarchy(mainmodule).greaters.to_a
- self.mainmodule.linearize_mclasses(parents)
- end
- for parent in parents do
- if parent == mclass then continue
- for mproperty in self.mainmodule.properties(parent) do
- if not mproperty isa MAttribute then continue
- var color = layout.pos[mproperty]
- if table.length <= color then
- for i in [table.length .. color[ do
- table[i] = null
- end
- end
- for mpropdef in mproperty.mpropdefs do
- if mpropdef.mclassdef.mclass == parent then
- table[color] = mpropdef
- end
- end
- end
- end
+ tables[mclass] = table
+
+ var mproperties = self.mainmodule.properties(mclass)
+ var mtype = mclass.intro.bound_mtype
- # then override with local properties
- for mproperty in self.mainmodule.properties(mclass) do
+ for mproperty in mproperties do
if not mproperty isa MAttribute then continue
- var color = layout.pos[mproperty]
+ if not attr_colors.has_key(mproperty) then continue
+ var color = attr_colors[mproperty]
if table.length <= color then
for i in [table.length .. color[ do
table[i] = null
end
end
- for mpropdef in mproperty.mpropdefs do
- if mpropdef.mclassdef.mclass == mclass then
- table[color] = mpropdef
- end
- end
+ table[color] = mproperty.lookup_first_definition(mainmodule, mtype)
end
- tables[mclass] = table
end
return tables
end
# colorize live types of the program
private fun do_type_coloring: POSet[MType] do
+ # Collect types to colorize
+ var live_types = runtime_type_analysis.live_types
+ var live_cast_types = runtime_type_analysis.live_cast_types
var mtypes = new HashSet[MType]
- mtypes.add_all(self.runtime_type_analysis.live_types)
- mtypes.add_all(self.runtime_type_analysis.live_cast_types)
+ mtypes.add_all(live_types)
+ mtypes.add_all(live_cast_types)
for c in self.box_kinds.keys do
mtypes.add(c.mclass_type)
end
- # Typing Layout
- var layout_builder: TypingLayoutBuilder[MType]
- if modelbuilder.toolcontext.opt_bm_typing.value then
- layout_builder = new MTypeBMizer(self.mainmodule)
- else if modelbuilder.toolcontext.opt_phmod_typing.value then
- layout_builder = new MTypeHasher(new PHModOperator, self.mainmodule)
- else if modelbuilder.toolcontext.opt_phand_typing.value then
- layout_builder = new MTypeHasher(new PHAndOperator, self.mainmodule)
- else
- layout_builder = new MTypeColorer(self.mainmodule)
- end
-
- # colorize types
- self.type_layout = layout_builder.build_layout(mtypes)
- var poset = layout_builder.poset.as(not null)
- self.type_tables = self.build_type_tables(poset)
+ # Compute colors
+ var poset = poset_from_mtypes(mtypes)
+ var colorer = new POSetColorer[MType]
+ colorer.colorize(poset)
+ type_ids = colorer.ids
+ type_colors = colorer.colors
+ type_tables = build_type_tables(poset)
# VT and FT are stored with other unresolved types in the big resolution_tables
self.compile_resolution_tables(mtypes)
return poset
end
+ private fun poset_from_mtypes(mtypes: Set[MType]): POSet[MType] do
+ var poset = new POSet[MType]
+ for e in mtypes do
+ poset.add_node(e)
+ for o in mtypes do
+ if e == o then continue
+ if e.is_subtype(mainmodule, null, o) then
+ poset.add_edge(e, o)
+ end
+ end
+ end
+ return poset
+ end
+
# Build type tables
fun build_type_tables(mtypes: POSet[MType]): Map[MType, Array[nullable MType]] do
var tables = new HashMap[MType, Array[nullable MType]]
- var layout = self.type_layout
for mtype in mtypes do
var table = new Array[nullable MType]
for sup in mtypes[mtype].greaters do
- var color: Int
- if layout isa PHLayout[MType, MType] then
- color = layout.hashes[mtype][sup]
- else
- color = layout.pos[sup]
- end
+ var color = type_colors[sup]
if table.length <= color then
for i in [table.length .. color[ do
table[i] = null
end
# Compute the table layout with the prefered method
- var resolution_builder: ResolutionLayoutBuilder
- if modelbuilder.toolcontext.opt_bm_typing.value then
- resolution_builder = new ResolutionBMizer
- else if modelbuilder.toolcontext.opt_phmod_typing.value then
- resolution_builder = new ResolutionHasher(new PHModOperator)
- else if modelbuilder.toolcontext.opt_phand_typing.value then
- resolution_builder = new ResolutionHasher(new PHAndOperator)
- else
- resolution_builder = new ResolutionColorer
- end
- self.resolution_layout = resolution_builder.build_layout(mtype2unresolved)
- self.resolution_tables = self.build_resolution_tables(mtype2unresolved)
+ var colorer = new BucketsColorer[MType, MType]
+ opentype_colors = colorer.colorize(mtype2unresolved)
+ resolution_tables = self.build_resolution_tables(mtype2unresolved)
# Compile a C constant for each collected unresolved type.
# Either to a color, or to -1 if the unresolved type is dead (no live receiver can require it)
end
var all_unresolved_types_colors = new HashMap[MType, Int]
for t in all_unresolved do
- if self.resolution_layout.pos.has_key(t) then
- all_unresolved_types_colors[t] = self.resolution_layout.pos[t]
+ if opentype_colors.has_key(t) then
+ all_unresolved_types_colors[t] = opentype_colors[t]
else
all_unresolved_types_colors[t] = -1
end
fun build_resolution_tables(elements: Map[MClassType, Set[MType]]): Map[MClassType, Array[nullable MType]] do
var tables = new HashMap[MClassType, Array[nullable MType]]
- var layout = self.resolution_layout
for mclasstype, mtypes in elements do
var table = new Array[nullable MType]
for mtype in mtypes do
- var color: Int
- if layout isa PHLayout[MClassType, MType] then
- color = layout.hashes[mclasstype][mtype]
- else
- color = layout.pos[mtype]
- end
+ var color = opentype_colors[mtype]
if table.length <= color then
for i in [table.length .. color[ do
table[i] = null
for cd in mmodule.mclassdefs do
for pd in cd.mpropdefs do
if not pd isa MMethodDef then continue
+ var rta = runtime_type_analysis
+ if modelbuilder.toolcontext.opt_skip_dead_methods.value and rta != null and not rta.live_methoddefs.has(pd) then continue
#print "compile {pd} @ {cd} @ {mmodule}"
var r = pd.separate_runtime_function
r.compile_to_c(self)
fun compile_type_to_c(mtype: MType)
do
assert not mtype.need_anchor
- var layout = self.type_layout
var is_live = mtype isa MClassType and runtime_type_analysis.live_types.has(mtype)
var is_cast_live = runtime_type_analysis.live_cast_types.has(mtype)
var c_name = mtype.c_name
# type id (for cast target)
if is_cast_live then
- v.add_decl("{layout.ids[mtype]},")
+ v.add_decl("{type_ids[mtype]},")
else
v.add_decl("-1, /*CAST DEAD*/")
end
# type color (for cast target)
if is_cast_live then
- if layout isa PHLayout[MType, MType] then
- v.add_decl("{layout.masks[mtype]},")
- else
- v.add_decl("{layout.pos[mtype]},")
- end
+ v.add_decl("{type_colors[mtype]},")
else
v.add_decl("-1, /*CAST DEAD*/")
end
# resolution table (for receiver)
if is_live then
- var mclass_type = mtype
- if mclass_type isa MNullableType then mclass_type = mclass_type.mtype
+ var mclass_type = mtype.as_notnullable
assert mclass_type isa MClassType
if resolution_tables[mclass_type].is_empty then
v.add_decl("NULL, /*NO RESOLUTIONS*/")
if stype == null then
v.add_decl("-1, /* empty */")
else
- v.add_decl("{layout.ids[stype]}, /* {stype} */")
+ v.add_decl("{type_ids[stype]}, /* {stype} */")
end
end
v.add_decl("\},")
fun compile_type_resolution_table(mtype: MType) do
- var mclass_type: MClassType
- if mtype isa MNullableType then
- mclass_type = mtype.mtype.as(MClassType)
- else
- mclass_type = mtype.as(MClassType)
- end
-
- var layout = self.resolution_layout
+ var mclass_type = mtype.as_notnullable.as(MClassType)
# extern const struct resolution_table_X resolution_table_X
self.provide_declaration("resolution_table_{mtype.c_name}", "extern const struct types resolution_table_{mtype.c_name};")
# const struct fts_table_X fts_table_X
var v = new_visitor
v.add_decl("const struct types resolution_table_{mtype.c_name} = \{")
- if layout isa PHLayout[MClassType, MType] then
- v.add_decl("{layout.masks[mclass_type]},")
- else
- v.add_decl("0, /* dummy */")
- end
+ v.add_decl("0, /* dummy */")
v.add_decl("\{")
for t in self.resolution_tables[mclass_type] do
if t == null then
# the value stored is tv.
var tv = t.resolve_for(mclass_type, mclass_type, self.mainmodule, true)
# FIXME: What typeids means here? How can a tv not be live?
- if self.type_layout.ids.has_key(tv) then
+ if type_ids.has_key(tv) then
v.require_declaration("type_{tv.c_name}")
v.add_decl("&type_{tv.c_name}, /* {t}: {tv} */")
else
do
var mtype = mclass.intro.bound_mtype
var c_name = mclass.c_name
- var c_instance_name = mclass.c_instance_name
var vft = self.method_tables[mclass]
var attrs = self.attr_tables[mclass]
var v = new_visitor
- var is_dead = runtime_type_analysis != null and not runtime_type_analysis.live_classes.has(mclass) and mtype.ctype == "val*" and mclass.name != "NativeArray"
+ var rta = runtime_type_analysis
+ var is_dead = rta != null and not rta.live_classes.has(mclass) and mtype.ctype == "val*" and mclass.name != "NativeArray" and mclass.name != "Pointer"
v.add_decl("/* runtime class {c_name} */")
v.add_decl("NULL, /* empty */")
else
assert mpropdef isa MMethodDef
+ if rta != null and not rta.live_methoddefs.has(mpropdef) then
+ v.add_decl("NULL, /* DEAD {mclass.intro_mmodule}:{mclass}:{mpropdef} */")
+ continue
+ end
var rf = mpropdef.virtual_runtime_function
v.require_declaration(rf.c_name)
v.add_decl("(nitmethod_t){rf.c_name}, /* pointer to {mclass.intro_mmodule}:{mclass}:{mpropdef} */")
v.add_decl("\};")
end
- if mtype.ctype != "val*" then
- if mtype.mclass.name == "Pointer" or mtype.mclass.kind != extern_kind then
- #Build instance struct
- self.header.add_decl("struct instance_{c_instance_name} \{")
- self.header.add_decl("const struct type *type;")
- self.header.add_decl("const struct class *class;")
- self.header.add_decl("{mtype.ctype} value;")
- self.header.add_decl("\};")
- end
+ if mtype.ctype != "val*" or mtype.mclass.name == "Pointer" then
+ # Is a primitive type or the Pointer class, not any other extern class
+
+ #Build instance struct
+ self.header.add_decl("struct instance_{c_name} \{")
+ self.header.add_decl("const struct type *type;")
+ self.header.add_decl("const struct class *class;")
+ self.header.add_decl("{mtype.ctype_extern} value;")
+ self.header.add_decl("\};")
- if not self.runtime_type_analysis.live_types.has(mtype) then return
+ if not rta.live_types.has(mtype) and mtype.mclass.name != "Pointer" then return
#Build BOX
- self.provide_declaration("BOX_{c_name}", "val* BOX_{c_name}({mtype.ctype});")
+ self.provide_declaration("BOX_{c_name}", "val* BOX_{c_name}({mtype.ctype_extern});")
v.add_decl("/* allocate {mtype} */")
- v.add_decl("val* BOX_{mtype.c_name}({mtype.ctype} value) \{")
- v.add("struct instance_{c_instance_name}*res = nit_alloc(sizeof(struct instance_{c_instance_name}));")
+ v.add_decl("val* BOX_{mtype.c_name}({mtype.ctype_extern} value) \{")
+ v.add("struct instance_{c_name}*res = nit_alloc(sizeof(struct instance_{c_name}));")
+ v.compiler.undead_types.add(mtype)
v.require_declaration("type_{c_name}")
v.add("res->type = &type_{c_name};")
v.require_declaration("class_{c_name}")
v.add("res->value = value;")
v.add("return (val*)res;")
v.add("\}")
+
+ if mtype.mclass.name != "Pointer" then return
+
+ v = new_visitor
+ self.provide_declaration("NEW_{c_name}", "{mtype.ctype} NEW_{c_name}(const struct type* type);")
+ v.add_decl("/* allocate {mtype} */")
+ v.add_decl("{mtype.ctype} NEW_{c_name}(const struct type* type) \{")
+ if is_dead then
+ v.add_abort("{mclass} is DEAD")
+ else
+ var res = v.new_named_var(mtype, "self")
+ res.is_exact = true
+ v.add("{res} = nit_alloc(sizeof(struct instance_{mtype.c_name}));")
+ v.add("{res}->type = type;")
+ hardening_live_type(v, "type")
+ v.require_declaration("class_{c_name}")
+ v.add("{res}->class = &class_{c_name};")
+ v.add("((struct instance_{mtype.c_name}*){res})->value = NULL;")
+ v.add("return {res};")
+ end
+ v.add("\}")
return
else if mclass.name == "NativeArray" then
#Build instance struct
- self.header.add_decl("struct instance_{c_instance_name} \{")
+ self.header.add_decl("struct instance_{c_name} \{")
self.header.add_decl("const struct type *type;")
self.header.add_decl("const struct class *class;")
- # NativeArrays are just a instance header followed by an array of values
+ # NativeArrays are just a instance header followed by a length and an array of values
+ self.header.add_decl("int length;")
self.header.add_decl("val* values[0];")
self.header.add_decl("\};")
self.provide_declaration("NEW_{c_name}", "{mtype.ctype} NEW_{c_name}(int length, const struct type* type);")
v.add_decl("/* allocate {mtype} */")
v.add_decl("{mtype.ctype} NEW_{c_name}(int length, const struct type* type) \{")
- var res = v.new_named_var(mtype, "self")
- res.is_exact = true
+ var res = v.get_name("self")
+ v.add_decl("struct instance_{c_name} *{res};")
var mtype_elt = mtype.arguments.first
- v.add("{res} = nit_alloc(sizeof(struct instance_{c_instance_name}) + length*sizeof({mtype_elt.ctype}));")
+ v.add("{res} = nit_alloc(sizeof(struct instance_{c_name}) + length*sizeof({mtype_elt.ctype}));")
v.add("{res}->type = type;")
hardening_live_type(v, "type")
v.require_declaration("class_{c_name}")
v.add("{res}->class = &class_{c_name};")
- v.add("return {res};")
+ v.add("{res}->length = length;")
+ v.add("return (val*){res};")
+ v.add("\}")
+ return
+ else if mtype.mclass.kind == extern_kind and mtype.mclass.name != "NativeString" then
+ # Is an extern class (other than Pointer and NativeString)
+ # Pointer is caught in a previous `if`, and NativeString is internal
+
+ var pointer_type = mainmodule.pointer_type
+
+ self.provide_declaration("NEW_{c_name}", "{mtype.ctype} NEW_{c_name}(const struct type* type);")
+ v.add_decl("/* allocate {mtype} */")
+ v.add_decl("{mtype.ctype} NEW_{c_name}(const struct type* type) \{")
+ if is_dead then
+ v.add_abort("{mclass} is DEAD")
+ else
+ var res = v.new_named_var(mtype, "self")
+ res.is_exact = true
+ v.add("{res} = nit_alloc(sizeof(struct instance_{pointer_type.c_name}));")
+ v.add("{res}->type = type;")
+ hardening_live_type(v, "type")
+ v.require_declaration("class_{c_name}")
+ v.add("{res}->class = &class_{c_name};")
+ v.add("((struct instance_{pointer_type.c_name}*){res})->value = NULL;")
+ v.add("return {res};")
+ end
v.add("\}")
return
end
v.require_declaration("class_{c_name}")
v.add("{res}->class = &class_{c_name};")
self.generate_init_attr(v, res, mtype)
+ v.set_finalizer res
v.add("return {res};")
end
v.add("\}")
v.add_abort("type null")
v.add("\}")
v.add("if({t}->table_size == 0) \{")
- v.add("fprintf(stderr, \"Insantiation of a dead type: %s\\n\", {t}->name);")
+ v.add("PRINT_ERROR(\"Insantiation of a dead type: %s\\n\", {t}->name);")
v.add_abort("type dead")
v.add("\}")
end
if self.modelbuilder.toolcontext.opt_tables_metrics.value then
display_sizes
end
-
+ if self.modelbuilder.toolcontext.opt_isset_checks_metrics.value then
+ display_isset_checks
+ end
var tc = self.modelbuilder.toolcontext
tc.info("# implementation of method invocation",2)
var nb_invok_total = modelbuilder.nb_invok_by_tables + modelbuilder.nb_invok_by_direct + modelbuilder.nb_invok_by_inline
print "\t{total}\t{holes}"
end
+ protected var isset_checks_count = 0
+ protected var attr_read_count = 0
+
+ fun display_isset_checks do
+ print "# total number of compiled attribute reads"
+ print "\t{attr_read_count}"
+ print "# total number of compiled isset-checks"
+ print "\t{isset_checks_count}"
+ end
+
redef fun compile_nitni_structs
do
- self.header.add_decl("struct nitni_instance \{struct instance *value;\};")
+ self.header.add_decl """
+struct nitni_instance \{
+ struct nitni_instance *next,
+ *prev; /* adjacent global references in global list */
+ int count; /* number of time this global reference has been marked */
+ struct instance *value;
+\};
+"""
+ super
end
-
- redef fun finalize_ffi_for_module(nmodule)
+
+ redef fun finalize_ffi_for_module(mmodule)
do
var old_module = self.mainmodule
- self.mainmodule = nmodule.mmodule.as(not null)
+ self.mainmodule = mmodule
super
self.mainmodule = old_module
end
end
end
+ redef fun unbox_signature_extern(m, args)
+ do
+ var msignature = m.msignature.resolve_for(m.mclassdef.bound_mtype, m.mclassdef.bound_mtype, m.mclassdef.mmodule, true)
+ var recv = args.first
+ if not m.mproperty.is_init and m.is_extern then
+ args.first = self.unbox_extern(args.first, m.mclassdef.mclass.mclass_type)
+ end
+ for i in [0..msignature.arity[ do
+ var t = msignature.mparameters[i].mtype
+ if i == msignature.vararg_rank then
+ t = args[i+1].mtype
+ end
+ if m.is_extern then args[i+1] = self.unbox_extern(args[i+1], t)
+ end
+ end
+
redef fun autobox(value, mtype)
do
if value.mtype == mtype then
else if value.mtype.ctype == "val*" and mtype.ctype == "val*" then
return value
else if value.mtype.ctype == "val*" then
- return self.new_expr("((struct instance_{mtype.c_instance_name}*){value})->value; /* autounbox from {value.mtype} to {mtype} */", mtype)
+ return self.new_expr("((struct instance_{mtype.c_name}*){value})->value; /* autounbox from {value.mtype} to {mtype} */", mtype)
else if mtype.ctype == "val*" then
var valtype = value.mtype.as(MClassType)
+ if mtype isa MClassType and mtype.mclass.kind == extern_kind and mtype.mclass.name != "NativeString" then
+ valtype = compiler.mainmodule.pointer_type
+ end
var res = self.new_var(mtype)
if compiler.runtime_type_analysis != null and not compiler.runtime_type_analysis.live_types.has(valtype) then
self.add("/*no autobox from {value.mtype} to {mtype}: {value.mtype} is not live! */")
- self.add("printf(\"Dead code executed!\\n\"); show_backtrace(1);")
+ self.add("PRINT_ERROR(\"Dead code executed!\\n\"); show_backtrace(1);")
return res
end
self.require_declaration("BOX_{valtype.c_name}")
self.add("{res} = BOX_{valtype.c_name}({value}); /* autobox from {value.mtype} to {mtype} */")
return res
- else if value.mtype.cname_blind == "void*" and mtype.cname_blind == "void*" then
+ else if (value.mtype.ctype == "void*" and mtype.ctype == "void*") or
+ (value.mtype.ctype == "char*" and mtype.ctype == "void*") or
+ (value.mtype.ctype == "void*" and mtype.ctype == "char*") then
return value
else
# Bad things will appen!
var res = self.new_var(mtype)
self.add("/* {res} left unintialized (cannot convert {value.mtype} to {mtype}) */")
- self.add("printf(\"Cast error: Cannot cast %s to %s.\\n\", \"{value.mtype}\", \"{mtype}\"); show_backtrace(1);")
+ self.add("PRINT_ERROR(\"Cast error: Cannot cast %s to %s.\\n\", \"{value.mtype}\", \"{mtype}\"); show_backtrace(1);")
return res
end
end
+ redef fun unbox_extern(value, mtype)
+ do
+ if mtype isa MClassType and mtype.mclass.kind == extern_kind and
+ mtype.mclass.name != "NativeString" then
+ var pointer_type = compiler.mainmodule.pointer_type
+ var res = self.new_var_extern(mtype)
+ self.add "{res} = ((struct instance_{pointer_type.c_name}*){value})->value; /* unboxing {value.mtype} */"
+ return res
+ else
+ return value
+ end
+ end
+
+ redef fun box_extern(value, mtype)
+ do
+ if mtype isa MClassType and mtype.mclass.kind == extern_kind and
+ mtype.mclass.name != "NativeString" then
+ var valtype = compiler.mainmodule.pointer_type
+ var res = self.new_var(mtype)
+ if compiler.runtime_type_analysis != null and not compiler.runtime_type_analysis.live_types.has(value.mtype.as(MClassType)) then
+ self.add("/*no boxing of {value.mtype}: {value.mtype} is not live! */")
+ self.add("PRINT_ERROR(\"Dead code executed!\\n\"); show_backtrace(1);")
+ return res
+ end
+ self.require_declaration("BOX_{valtype.c_name}")
+ self.add("{res} = BOX_{valtype.c_name}({value}); /* boxing {value.mtype} */")
+ self.require_declaration("type_{mtype.c_name}")
+ self.add("{res}->type = &type_{mtype.c_name};")
+ self.require_declaration("class_{mtype.c_name}")
+ self.add("{res}->class = &class_{mtype.c_name};")
+ return res
+ else
+ return value
+ end
+ end
+
# Return a C expression returning the runtime type structure of the value
# The point of the method is to works also with primitives types.
fun type_info(value: RuntimeVariable): String
do
var rta = compiler.runtime_type_analysis
var recv = args.first.mtype
- if compiler.modelbuilder.toolcontext.opt_direct_call_monomorph.value and rta != null and recv isa MClassType then
+ var mmethod = callsite.mproperty
+ # TODO: Inlining of new-style constructors
+ if compiler.modelbuilder.toolcontext.opt_direct_call_monomorph.value and rta != null and not mmethod.is_root_init then
var tgs = rta.live_targets(callsite)
if tgs.length == 1 then
# DIRECT CALL
- var mmethod = callsite.mproperty
self.varargize(mmethod.intro, mmethod.intro.msignature.as(not null), args)
- return call(tgs.first, recv, args)
+ var res0 = before_send(mmethod, args)
+ var res = call(tgs.first, tgs.first.mclassdef.bound_mtype, args)
+ if res0 != null then
+ assert res != null
+ self.assign(res0, res)
+ res = res0
+ end
+ add("\}") # close the before_send
+ return res
end
end
return super
do
var res: nullable RuntimeVariable = null
var recv = arguments.first
- var consider_null = not self.compiler.modelbuilder.toolcontext.opt_no_check_other.value or mmethod.name == "==" or mmethod.name == "!="
+ var consider_null = not self.compiler.modelbuilder.toolcontext.opt_no_check_null.value or mmethod.name == "==" or mmethod.name == "!="
var maybenull = recv.mcasttype isa MNullableType and consider_null
if maybenull then
self.add("if ({recv} == NULL) \{")
res = self.new_var(ret)
end
- var s = new Buffer
- var ss = new Buffer
+ var s = new FlatBuffer
+ var ss = new FlatBuffer
s.append("val*")
ss.append("{recv}")
var intromclassdef = a.intro.mclassdef
ret = ret.resolve_for(intromclassdef.bound_mtype, intromclassdef.bound_mtype, intromclassdef.mmodule, true)
+ if self.compiler.modelbuilder.toolcontext.opt_isset_checks_metrics.value then
+ self.compiler.attr_read_count += 1
+ self.add("count_attr_reads++;")
+ end
+
self.require_declaration(a.const_color)
if self.compiler.modelbuilder.toolcontext.opt_no_union_attribute.value then
# Get the attribute or a box (ie. always a val*)
self.add("{res} = {recv}->attrs[{a.const_color}]; /* {a} on {recv.inspect} */")
# Check for Uninitialized attribute
- if not ret isa MNullableType and not self.compiler.modelbuilder.toolcontext.opt_no_check_initialization.value then
+ if not ret isa MNullableType and not self.compiler.modelbuilder.toolcontext.opt_no_check_attr_isset.value then
self.add("if (unlikely({res} == NULL)) \{")
self.add_abort("Uninitialized attribute {a.name}")
self.add("\}")
+
+ if self.compiler.modelbuilder.toolcontext.opt_isset_checks_metrics.value then
+ self.compiler.isset_checks_count += 1
+ self.add("count_isset_checks++;")
+ end
end
# Return the attribute or its unboxed version
self.add("{res} = {recv}->attrs[{a.const_color}].{ret.ctypename}; /* {a} on {recv.inspect} */")
# Check for Uninitialized attribute
- if ret.ctype == "val*" and not ret isa MNullableType and not self.compiler.modelbuilder.toolcontext.opt_no_check_initialization.value then
+ if ret.ctype == "val*" and not ret isa MNullableType and not self.compiler.modelbuilder.toolcontext.opt_no_check_attr_isset.value then
self.add("if (unlikely({res} == NULL)) \{")
self.add_abort("Uninitialized attribute {a.name}")
self.add("\}")
+ if self.compiler.modelbuilder.toolcontext.opt_isset_checks_metrics.value then
+ self.compiler.isset_checks_count += 1
+ self.add("count_isset_checks++;")
+ end
end
return res
# The attribute is primitive, thus we store it in a box
# The trick is to create the box the first time then resuse the box
self.add("if ({attr} != NULL) \{")
- self.add("((struct instance_{mtype.c_instance_name}*){attr})->value = {value}; /* {a} on {recv.inspect} */")
+ self.add("((struct instance_{mtype.c_name}*){attr})->value = {value}; /* {a} on {recv.inspect} */")
self.add("\} else \{")
value = self.autobox(value, self.object_type.as_nullable)
self.add("{attr} = {value}; /* {a} on {recv.inspect} */")
self.require_declaration(mtype.const_color)
var col = mtype.const_color
self.add("if({col} == -1) \{")
- self.add("fprintf(stderr, \"Resolution of a dead open type: %s\\n\", \"{mtype.to_s.escape_to_c}\");")
+ self.add("PRINT_ERROR(\"Resolution of a dead open type: %s\\n\", \"{mtype.to_s.escape_to_c}\");")
self.add_abort("open type dead")
self.add("\}")
end
add_abort("cast type null")
add("\}")
add("if({t}->id == -1 || {t}->color == -1) \{")
- add("fprintf(stderr, \"Try to cast on a dead cast type: %s\\n\", {t}->name);")
+ add("PRINT_ERROR(\"Try to cast on a dead cast type: %s\\n\", {t}->name);")
add_abort("cast type dead")
add("\}")
end
var recv = self.frame.arguments.first
var recv_type_info = self.type_info(recv)
self.require_declaration(mtype.const_color)
- if compiler.modelbuilder.toolcontext.opt_phmod_typing.value or compiler.modelbuilder.toolcontext.opt_phand_typing.value then
- return self.new_expr("NEW_{mtype.mclass.c_name}({recv_type_info}->resolution_table->types[HASH({recv_type_info}->resolution_table->mask, {mtype.const_color})])", mtype)
- else
- return self.new_expr("NEW_{mtype.mclass.c_name}({recv_type_info}->resolution_table->types[{mtype.const_color}])", mtype)
- end
+ return self.new_expr("NEW_{mtype.mclass.c_name}({recv_type_info}->resolution_table->types[{mtype.const_color}])", mtype)
end
compiler.undead_types.add(mtype)
self.require_declaration("type_{mtype.c_name}")
hardening_live_open_type(mtype)
link_unresolved_type(self.frame.mpropdef.mclassdef, mtype)
self.require_declaration(mtype.const_color)
- if compiler.modelbuilder.toolcontext.opt_phmod_typing.value or compiler.modelbuilder.toolcontext.opt_phand_typing.value then
- self.add("{type_struct} = {recv_type_info}->resolution_table->types[HASH({recv_type_info}->resolution_table->mask, {mtype.const_color})];")
- else
- self.add("{type_struct} = {recv_type_info}->resolution_table->types[{mtype.const_color}];")
- end
+ self.add("{type_struct} = {recv_type_info}->resolution_table->types[{mtype.const_color}];")
if compiler.modelbuilder.toolcontext.opt_typing_test_metrics.value then
self.compiler.count_type_test_unresolved[tag] += 1
self.add("count_type_test_unresolved_{tag}++;")
self.add("count_type_test_resolved_{tag}++;")
end
else
- self.add("printf(\"NOT YET IMPLEMENTED: type_test(%s, {mtype}).\\n\", \"{value.inspect}\"); show_backtrace(1);")
+ self.add("PRINT_ERROR(\"NOT YET IMPLEMENTED: type_test(%s, {mtype}).\\n\", \"{value.inspect}\"); show_backtrace(1);")
end
# check color is in table
self.add("\} else \{")
end
var value_type_info = self.type_info(value)
- if compiler.modelbuilder.toolcontext.opt_phmod_typing.value or compiler.modelbuilder.toolcontext.opt_phand_typing.value then
- self.add("{cltype} = HASH({value_type_info}->color, {idtype});")
- end
self.add("if({cltype} >= {value_type_info}->table_size) \{")
self.add("{res} = 0;")
self.add("\} else \{")
self.add_decl("const char* {res};")
if value.mtype.ctype == "val*" then
self.add "{res} = {value} == NULL ? \"null\" : {value}->type->name;"
- else if value.mtype isa MClassType and value.mtype.as(MClassType).mclass.kind == extern_kind then
+ else if value.mtype isa MClassType and value.mtype.as(MClassType).mclass.kind == extern_kind and
+ value.mtype.as(MClassType).name != "NativeString" then
self.add "{res} = \"{value.mtype.as(MClassType).mclass}\";"
else
self.require_declaration("type_{value.mtype.c_name}")
end
end
if primitive != null then
- test.add("((struct instance_{primitive.c_instance_name}*){value1})->value == ((struct instance_{primitive.c_instance_name}*){value2})->value")
+ test.add("((struct instance_{primitive.c_name}*){value1})->value == ((struct instance_{primitive.c_name}*){value2})->value")
else if can_be_primitive(value1) and can_be_primitive(value2) then
test.add("{value1}->class == {value2}->class")
var s = new Array[String]
for t, v in self.compiler.box_kinds do
- s.add "({value1}->class->box_kind == {v} && ((struct instance_{t.c_instance_name}*){value1})->value == ((struct instance_{t.c_instance_name}*){value2})->value)"
+ s.add "({value1}->class->box_kind == {v} && ((struct instance_{t.c_name}*){value1})->value == ((struct instance_{t.c_name}*){value2})->value)"
end
test.add("({s.join(" || ")})")
else
fun can_be_primitive(value: RuntimeVariable): Bool
do
- var t = value.mcasttype
- if t isa MNullableType then t = t.mtype
+ var t = value.mcasttype.as_notnullable
if not t isa MClassType then return false
var k = t.mclass.kind
return k == interface_kind or t.ctype != "val*"
return res
end
- fun native_array_instance(elttype: MType, length: RuntimeVariable): RuntimeVariable
+ redef fun native_array_instance(elttype: MType, length: RuntimeVariable): RuntimeVariable
do
var mtype = self.get_class("NativeArray").get_mtype([elttype])
self.require_declaration("NEW_{mtype.mclass.c_name}")
var recv = self.frame.arguments.first
var recv_type_info = self.type_info(recv)
self.require_declaration(mtype.const_color)
- if compiler.modelbuilder.toolcontext.opt_phmod_typing.value or compiler.modelbuilder.toolcontext.opt_phand_typing.value then
- return self.new_expr("NEW_{mtype.mclass.c_name}({length}, {recv_type_info}->resolution_table->types[HASH({recv_type_info}->resolution_table->mask, {mtype.const_color})])", mtype)
- else
- return self.new_expr("NEW_{mtype.mclass.c_name}({length}, {recv_type_info}->resolution_table->types[{mtype.const_color}])", mtype)
- end
+ return self.new_expr("NEW_{mtype.mclass.c_name}({length}, {recv_type_info}->resolution_table->types[{mtype.const_color}])", mtype)
end
compiler.undead_types.add(mtype)
self.require_declaration("type_{mtype.c_name}")
do
var elttype = arguments.first.mtype
var nclass = self.get_class("NativeArray")
- var recv = "((struct instance_{nclass.c_instance_name}*){arguments[0]})->values"
+ var recv = "((struct instance_{nclass.c_name}*){arguments[0]})->values"
if pname == "[]" then
self.ret(self.new_expr("{recv}[{arguments[1]}]", ret_type.as(not null)))
return
else if pname == "[]=" then
self.add("{recv}[{arguments[1]}]={arguments[2]};")
return
+ else if pname == "length" then
+ self.ret(self.new_expr("((struct instance_{nclass.c_name}*){arguments[0]})->length", ret_type.as(not null)))
+ return
else if pname == "copy_to" then
- var recv1 = "((struct instance_{nclass.c_instance_name}*){arguments[1]})->values"
- self.add("memcpy({recv1}, {recv}, {arguments[2]}*sizeof({elttype.ctype}));")
+ var recv1 = "((struct instance_{nclass.c_name}*){arguments[1]})->values"
+ self.add("memmove({recv1}, {recv}, {arguments[2]}*sizeof({elttype.ctype}));")
return
end
end
var msignature = mmethoddef.msignature.resolve_for(mmethoddef.mclassdef.bound_mtype, mmethoddef.mclassdef.bound_mtype, mmethoddef.mclassdef.mmodule, true)
- var sig = new Buffer
- var comment = new Buffer
+ var sig = new FlatBuffer
+ var comment = new FlatBuffer
var ret = msignature.return_mtype
if ret != null then
sig.append("{ret.ctype} ")
var frame = new Frame(v, mmethoddef, recv, arguments)
v.frame = frame
- var sig = new Buffer
- var comment = new Buffer
+ var sig = new FlatBuffer
+ var comment = new FlatBuffer
# Because the function is virtual, the signature must match the one of the original class
var intromclassdef = self.mmethoddef.mproperty.intro.mclassdef
redef class MType
fun const_color: String do return "COLOR_{c_name}"
-
- # C name of the instance type to use
- fun c_instance_name: String do return c_name
-end
-
-redef class MClassType
- redef fun c_instance_name do return mclass.c_instance_name
end
-redef class MClass
- # Extern classes use the C instance of kernel::Pointer
- fun c_instance_name: String
- do
- if kind == extern_kind then
- return "kernel__Pointer"
- else return c_name
- end
-end
+interface PropertyLayoutElement end
redef class MProperty
+ super PropertyLayoutElement
fun const_color: String do return "COLOR_{c_name}"
end
redef class MPropDef
+ super PropertyLayoutElement
fun const_color: String do return "COLOR_{c_name}"
end
+
+redef class AExternInitPropdef
+ # The semi-global compilation does not support inlining calls to extern news
+ redef fun can_inline do return false
+end