# Obj
- * 3: * (test_prog::Float::*)
- * 3: / (test_prog::Int::/)
- * 3: == (test_prog::Object::==)
- * 3: Elf (test_prog::Elf)
- * 3: Int (test_prog::Int)
* 1: Object (test_prog::Object)
- * 3: Sys (test_prog::Sys)
- * 3: age (test_prog::Character::age)
- * 3: rpg (test_prog>rpg>)
- * 3: rpg (test_prog::rpg)