# This method is used to manage varargs in signatures and returns the real array
# of runtime variables to use in the call.
fun varargize(mpropdef: MMethodDef, map: nullable SignatureMap, recv: RuntimeVariable, args: SequenceRead[AExpr]): Array[RuntimeVariable] do
- var msignature = mpropdef.new_msignature or else mpropdef.msignature.as(not null)
+ var msignature = mpropdef.msignature.as(not null)
var res = new Array[RuntimeVariable]
res.add(recv)