# Create a dot file representing the class hierarchy of a model.
fun generate_class_hierarchy(toolcontext: ToolContext, mmodule: MModule)
do
- var buf = new Buffer
+ var buf = new FlatBuffer
buf.append("digraph \{\n")
buf.append("node [shape=box];\n")
buf.append("rankdir=BT;\n")
# For a simple user of the model, the classdef hierarchy is not really usefull, it is more an internal thing.
fun generate_classdef_hierarchy(toolcontext: ToolContext, model: Model)
do
- var buf = new Buffer
+ var buf = new FlatBuffer
buf.append("digraph \{\n")
buf.append("node [shape=box];\n")
buf.append("rankdir=BT;\n")