var res = self.new_var(mtype)
if not compiler.runtime_type_analysis.live_types.has(valtype) then
self.add("/*no autobox from {value.mtype} to {mtype}: {value.mtype} is not live! */")
- self.add("PRINT_ERROR(\"Dead code executed!\\n\"); show_backtrace(1);")
+ self.add("PRINT_ERROR(\"Dead code executed!\\n\"); fatal_exit(1);")
return res
end
self.add("{res} = BOX_{valtype.c_name}({value}); /* autobox from {value.mtype} to {mtype} */")
# Bad things will appen!
var res = self.new_var(mtype)
self.add("/* {res} left unintialized (cannot convert {value.mtype} to {mtype}) */")
- self.add("PRINT_ERROR(\"Cast error: Cannot cast %s to %s.\\n\", \"{value.mtype}\", \"{mtype}\"); show_backtrace(1);")
+ self.add("PRINT_ERROR(\"Cast error: Cannot cast %s to %s.\\n\", \"{value.mtype}\", \"{mtype}\"); fatal_exit(1);")
return res
end
end
var res = self.new_var(mtype)
if not compiler.runtime_type_analysis.live_types.has(value.mtype.as(MClassType)) then
self.add("/*no boxing of {value.mtype}: {value.mtype} is not live! */")
- self.add("PRINT_ERROR(\"Dead code executed!\\n\"); show_backtrace(1);")
+ self.add("PRINT_ERROR(\"Dead code executed!\\n\"); fatal_exit(1);")
return res
end
self.add("{res} = BOX_{valtype.c_name}({value}); /* boxing {value.mtype} */")
do
if recv.mtype.ctype != "val*" then return
self.add("PRINT_ERROR(\"BTD BUG: Dynamic type is %s, static type is %s\\n\", class_names[{recv}->classid], \"{recv.mcasttype}\");")
- self.add("show_backtrace(1);")
+ self.add("fatal_exit(1);")
end
redef fun isset_attribute(a, recv)