# The primitive type `Int`
var int_type: MClassType = self.get_primitive_class("Int").mclass_type is lazy
+ # The primitive type `Byte`
+ var byte_type: MClassType = self.get_primitive_class("Byte").mclass_type is lazy
+
+ # The primitive type `Int8`
+ var int8_type: MClassType = self.get_primitive_class("Int8").mclass_type is lazy
+
+ # The primitive type `Int16`
+ var int16_type: MClassType = self.get_primitive_class("Int16").mclass_type is lazy
+
+ # The primitive type `UInt16`
+ var uint16_type: MClassType = self.get_primitive_class("UInt16").mclass_type is lazy
+
+ # The primitive type `Int32`
+ var int32_type: MClassType = self.get_primitive_class("Int32").mclass_type is lazy
+
+ # The primitive type `UInt32`
+ var uint32_type: MClassType = self.get_primitive_class("UInt32").mclass_type is lazy
+
# The primitive type `Char`
var char_type: MClassType = self.get_primitive_class("Char").mclass_type is lazy
fun get_primitive_class(name: String): MClass
do
var cla = self.model.get_mclasses_by_name(name)
- if cla == null then
+ # Filter classes by introducing module
+ if cla != null then cla = [for c in cla do if self.in_importation <= c.intro_mmodule then c]
+ if cla == null or cla.is_empty then
if name == "Bool" and self.model.get_mclasses_by_name("Object") != null then
# Bool is injected because it is needed by engine to code the result
# of the implicit casts.
cladef.add_in_hierarchy
return c
end
- print("Fatal Error: no primitive class {name}")
+ print("Fatal Error: no primitive class {name} in {self}")
exit(1)
end
if cla.length != 1 then
- var msg = "Fatal Error: more than one primitive class {name}:"
+ var msg = "Fatal Error: more than one primitive class {name} in {self}:"
for c in cla do msg += " {c.full_name}"
print msg
#exit(1)
# is empty if the class is not generic
var mparameters = new Array[MParameterType]
+ # A string version of the signature a generic class.
+ #
+ # eg. `Map[K: nullable Object, V: nullable Object]`
+ #
+ # If the class in non generic the name is just given.
+ #
+ # eg. `Object`
+ fun signature_to_s: String
+ do
+ if arity == 0 then return name
+ var res = new FlatBuffer
+ res.append name
+ res.append "["
+ for i in [0..arity[ do
+ if i > 0 then res.append ", "
+ res.append mparameters[i].name
+ res.append ": "
+ res.append intro.bound_mtype.arguments[i].to_s
+ end
+ res.append "]"
+ return res.to_s
+ end
+
# Initialize `mparameters` from their names.
protected fun setup_parameter_names(parameter_names: nullable Array[String]) is
autoinit
#
# Warning: such a definition may not exist in the early life of the object.
# In this case, the method will abort.
+ #
+ # Use `try_intro` instead
var intro: MClassDef is noinit
+ # The definition that introduces the class or null if not yet known.
+ #
+ # See `intro`
+ fun try_intro: nullable MClassDef do
+ if isset _intro then return _intro else return null
+ end
+
# Return the class `self` in the class hierarchy of the module `mmodule`.
#
# SEE: `MModule::flatten_mclass_hierarchy`
# Is there a `new` factory to allow the pseudo instantiation?
var has_new_factory = false is writable
+
+ # Is `self` a standard or abstract class kind?
+ var is_class: Bool is lazy do return kind == concrete_kind or kind == abstract_kind
+
+ # Is `self` an interface kind?
+ var is_interface: Bool is lazy do return kind == interface_kind
+
+ # Is `self` an enum kind?
+ var is_enum: Bool is lazy do return kind == enum_kind
+
+ # Is `self` and abstract class?
+ var is_abstract: Bool is lazy do return kind == abstract_kind
end
# public gives 'p#A'
# private gives 'p::m#A'
return "{mmodule.namespace_for(mclass.visibility)}#{mclass.name}"
- else if mclass.intro_mmodule.mproject != mmodule.mproject then
+ else if mclass.intro_mmodule.mpackage != mmodule.mpackage then
# public gives 'q::n#p::A'
# private gives 'q::n#p::m::A'
return "{mmodule.full_name}#{mclass.full_name}"
redef var c_name is lazy do
if is_intro then
return "{mmodule.c_namespace_for(mclass.visibility)}___{mclass.c_name}"
- else if mclass.intro_mmodule.mproject == mmodule.mproject and mclass.visibility > private_visibility then
+ else if mclass.intro_mmodule.mpackage == mmodule.mpackage and mclass.visibility > private_visibility then
return "{mmodule.c_name}___{mclass.name.to_cmangle}"
else
return "{mmodule.c_name}___{mclass.c_name}"
var in_hierarchy: nullable POSetElement[MClassDef] = null
# Is the definition the one that introduced `mclass`?
- fun is_intro: Bool do return mclass.intro == self
+ fun is_intro: Bool do return isset mclass._intro and mclass.intro == self
# All properties introduced by the classdef
var intro_mproperties = new Array[MProperty]
redef var to_s: String is noinit
# The full-name of the class, then the full-name of each type arguments within brackets.
- # Example: `"standard::Map[standard::String, standard::List[standard::Int]]"`
+ # Example: `"core::Map[core::String, core::List[core::Int]]"`
redef var full_name is lazy do
var args = new Array[String]
for t in arguments do
end
if resolved_receiver isa MNullableType then resolved_receiver = resolved_receiver.mtype
if resolved_receiver isa MParameterType then
+ assert anchor != null
assert resolved_receiver.mclass == anchor.mclass
resolved_receiver = anchor.arguments[resolved_receiver.rank]
if resolved_receiver isa MNullableType then resolved_receiver = resolved_receiver.mtype
redef fun c_name do return "null"
redef fun as_nullable do return self
- # Aborts on `null`
- redef fun as_notnull do abort # sorry...
+ redef var as_notnull = new MBottomType(model) is lazy
+ redef fun need_anchor do return false
+ redef fun resolve_for(mtype, anchor, mmodule, cleanup_virtual) do return self
+ redef fun can_resolve_for(mtype, anchor, mmodule) do return true
+
+ redef fun collect_mclassdefs(mmodule) do return new HashSet[MClassDef]
+
+ redef fun collect_mclasses(mmodule) do return new HashSet[MClass]
+
+ redef fun collect_mtypes(mmodule) do return new HashSet[MClassType]
+end
+
+# The special universal most specific type.
+#
+# This type is intended to be only used internally for type computation or analysis and should not be exposed to the user.
+# The bottom type can de used to denote things that are absurd, dead, or the absence of knowledge.
+#
+# Semantically it is the singleton `null.as_notnull`.
+class MBottomType
+ super MType
+ redef var model: Model
+ redef fun to_s do return "bottom"
+ redef fun full_name do return "bottom"
+ redef fun c_name do return "bottom"
+ redef fun as_nullable do return model.null_type
+ redef fun as_notnull do return self
redef fun need_anchor do return false
redef fun resolve_for(mtype, anchor, mmodule, cleanup_virtual) do return self
redef fun can_resolve_for(mtype, anchor, mmodule) do return true
# The each parameter (in order)
var mparameters: Array[MParameter]
+ # Returns a parameter named `name`, if any.
+ fun mparameter_by_name(name: String): nullable MParameter
+ do
+ for p in mparameters do
+ if p.name == name then return p
+ end
+ return null
+ end
+
# The return type (null for a procedure)
var return_mtype: nullable MType
# Example: for "(a: Int, b: Bool..., c: Char)" #-> vararg_rank=1
var vararg_rank: Int is noinit
- # The number or parameters
+ # The number of parameters
fun arity: Int do return mparameters.length
redef fun to_s
# The canonical name of the property.
#
# It is the short-`name` prefixed by the short-name of the class and the full-name of the module.
- # Example: "my_project::my_module::MyClass::my_method"
+ # Example: "my_package::my_module::MyClass::my_method"
redef var full_name is lazy do
return "{intro_mclassdef.mmodule.namespace_for(visibility)}::{intro_mclassdef.mclass.name}::{name}"
end
do
return self.is_init
end
+
+ # A specific method that is safe to call on null.
+ # Currently, only `==`, `!=` and `is_same_instance` are safe
+ fun is_null_safe: Bool do return name == "==" or name == "!=" or name == "is_same_instance"
end
# A global attribute
res.append name
else
# Just try to simplify each part
- if mclassdef.mmodule.mproject != mproperty.intro_mclassdef.mmodule.mproject then
+ if mclassdef.mmodule.mpackage != mproperty.intro_mclassdef.mmodule.mpackage then
# precise "p::m" only if "p" != "r"
res.append mproperty.intro_mclassdef.mmodule.full_name
res.append "::"
else if mproperty.visibility <= private_visibility then
- # Same project ("p"=="q"), but private visibility,
+ # Same package ("p"=="q"), but private visibility,
# does the module part ("::m") need to be displayed
- if mclassdef.mmodule.namespace_for(mclassdef.mclass.visibility) != mproperty.intro_mclassdef.mmodule.mproject then
+ if mclassdef.mmodule.namespace_for(mclassdef.mclass.visibility) != mproperty.intro_mclassdef.mmodule.mpackage then
res.append "::"
res.append mproperty.intro_mclassdef.mmodule.name
res.append "::"
redef var to_s: String is noinit
# Is self the definition that introduce the property?
- fun is_intro: Bool do return mproperty.intro == self
+ fun is_intro: Bool do return isset mproperty._intro and mproperty.intro == self
# Return the next definition in linearization of `mtype`.
#