# --no-inline-intern
var opt_no_inline_intern = new OptionBool("Do not inline call to intern methods", "--no-inline-intern")
# --no-union-attribute
- var opt_no_union_attribute = new OptionBool("Put primitive attibutes in a box instead of an union", "--no-union-attribute")
+ var opt_no_union_attribute = new OptionBool("Put primitive attributes in a box instead of an union", "--no-union-attribute")
# --no-shortcut-equate
var opt_no_shortcut_equate = new OptionBool("Always call == in a polymorphic way", "--no-shortcut-equal")
# --no-tag-primitives
var opt_no_tag_primitives = new OptionBool("Use only boxes for primitive types", "--no-tag-primitives")
# --colors-are-symbols
- var opt_colors_are_symbols = new OptionBool("Store colors as symbols (link-boost)", "--colors-are-symbols")
+ var opt_colors_are_symbols = new OptionBool("Store colors as symbols instead of static data (link-boost)", "--colors-are-symbols")
# --trampoline-call
var opt_trampoline_call = new OptionBool("Use an indirection when calling", "--trampoline-call")
# --guard-call
var opt_guard_call = new OptionBool("Guard VFT calls with a direct call", "--guard-call")
# --substitute-monomorph
- var opt_substitute_monomorph = new OptionBool("Replace monomorph trampoline with direct call (link-boost)", "--substitute-monomorph")
+ var opt_substitute_monomorph = new OptionBool("Replace monomorphic trampolines with direct calls (link-boost)", "--substitute-monomorph")
# --link-boost
var opt_link_boost = new OptionBool("Enable all link-boost optimizations", "--link-boost")
# --inline-some-methods
var opt_inline_some_methods = new OptionBool("Allow the separate compiler to inline some methods (semi-global)", "--inline-some-methods")
# --direct-call-monomorph
- var opt_direct_call_monomorph = new OptionBool("Allow the separate compiler to direct call monomorph sites (semi-global)", "--direct-call-monomorph")
+ var opt_direct_call_monomorph = new OptionBool("Allow the separate compiler to direct call monomorphic sites (semi-global)", "--direct-call-monomorph")
# --direct-call-monomorph0
- var opt_direct_call_monomorph0 = new OptionBool("Allow the separate compiler to direct call monomorph sites (semi-global)", "--direct-call-monomorph0")
+ var opt_direct_call_monomorph0 = new OptionBool("Allow the separate compiler to direct call monomorphic sites (semi-global)", "--direct-call-monomorph0")
# --skip-dead-methods
var opt_skip_dead_methods = new OptionBool("Do not compile dead methods (semi-global)", "--skip-dead-methods")
# --semi-global
var opt_colo_dead_methods = new OptionBool("Force colorization of dead methods", "--colo-dead-methods")
# --tables-metrics
var opt_tables_metrics = new OptionBool("Enable static size measuring of tables used for vft, typing and resolution", "--tables-metrics")
+ # --type-poset
+ var opt_type_poset = new OptionBool("Build a poset of types to create more condensed tables", "--type-poset")
redef init
do
self.option_context.add_option(self.opt_inline_coloring_numbers, opt_inline_some_methods, opt_direct_call_monomorph, opt_skip_dead_methods, opt_semi_global)
self.option_context.add_option(self.opt_colo_dead_methods)
self.option_context.add_option(self.opt_tables_metrics)
+ self.option_context.add_option(self.opt_type_poset)
end
redef fun process_options(args)
private var type_ids: Map[MType, Int] is noinit
private var type_colors: Map[MType, Int] is noinit
private var opentype_colors: Map[MType, Int] is noinit
- protected var method_colors: Map[PropertyLayoutElement, Int] is noinit
- protected var attr_colors: Map[MAttribute, Int] is noinit
init do
var file = new_file("nit.common")
do
# Collect all bas box class
# FIXME: this is not completely fine with a separate compilation scheme
- for classname in ["Int", "Bool", "Char", "Float", "NativeString", "Pointer"] do
+ for classname in ["Int", "Bool", "Byte", "Char", "Float", "NativeString",
+ "Pointer", "Int8", "Int16", "UInt16", "Int32", "UInt32"] do
var classes = self.mainmodule.model.get_mclasses_by_name(classname)
if classes == null then continue
assert classes.length == 1 else print classes.join(", ")
if mclass.mclass_type.ctype_extern == "val*" then
return 0
else if mclass.kind == extern_kind and mclass.name != "NativeString" then
- return self.box_kinds[self.mainmodule.get_primitive_class("Pointer")]
+ return self.box_kinds[self.mainmodule.pointer_type.mclass]
else
return self.box_kinds[mclass]
end
private var color_consts_done = new HashSet[Object]
+ # The conflict graph of classes used for coloration
+ var class_conflict_graph: POSetConflictGraph[MClass] is noinit
+
# colorize classe properties
fun do_property_coloring do
var rta = runtime_type_analysis
- # Layouts
- var poset = mainmodule.flatten_mclass_hierarchy
- var mclasses = new HashSet[MClass].from(poset)
- var colorer = new POSetColorer[MClass]
- colorer.colorize(poset)
-
- # The dead methods, still need to provide a dead color symbol
- var dead_methods = new Array[MMethod]
+ # Class graph
+ var mclasses = mainmodule.flatten_mclass_hierarchy
+ class_conflict_graph = mclasses.to_conflict_graph
- # lookup properties to build layout with
+ # Prepare to collect elements to color and build layout with
var mmethods = new HashMap[MClass, Set[PropertyLayoutElement]]
var mattributes = new HashMap[MClass, Set[MAttribute]]
+
+ # The dead methods and super-call, still need to provide a dead color symbol
+ var dead_methods = new Array[PropertyLayoutElement]
+
for mclass in mclasses do
mmethods[mclass] = new HashSet[PropertyLayoutElement]
mattributes[mclass] = new HashSet[MAttribute]
- for mprop in self.mainmodule.properties(mclass) do
- if mprop isa MMethod then
- if not modelbuilder.toolcontext.opt_colo_dead_methods.value and rta != null and not rta.live_methods.has(mprop) then
- dead_methods.add(mprop)
- continue
- end
- mmethods[mclass].add(mprop)
- else if mprop isa MAttribute then
- mattributes[mclass].add(mprop)
- end
+ end
+
+ # Pre-collect known live things
+ if rta != null then
+ for m in rta.live_methods do
+ mmethods[m.intro_mclassdef.mclass].add m
+ end
+ for m in rta.live_super_sends do
+ var mclass = m.mclassdef.mclass
+ mmethods[mclass].add m
end
end
- # Collect all super calls (dead or not)
- var all_super_calls = new HashSet[MMethodDef]
- for mmodule in self.mainmodule.in_importation.greaters do
- for mclassdef in mmodule.mclassdefs do
- for mpropdef in mclassdef.mpropdefs do
- if not mpropdef isa MMethodDef then continue
- if mpropdef.has_supercall then
- all_super_calls.add(mpropdef)
+ for m in mainmodule.in_importation.greaters do for cd in m.mclassdefs do
+ var mclass = cd.mclass
+ # Collect methods ad attributes
+ for p in cd.intro_mproperties do
+ if p isa MMethod then
+ if rta == null then
+ mmethods[mclass].add p
+ else if not rta.live_methods.has(p) then
+ dead_methods.add p
end
+ else if p isa MAttribute then
+ mattributes[mclass].add p
end
end
- end
-
- # lookup super calls and add it to the list of mmethods to build layout with
- var super_calls
- if rta != null then
- super_calls = rta.live_super_sends
- else
- super_calls = all_super_calls
- end
- for mmethoddef in super_calls do
- var mclass = mmethoddef.mclassdef.mclass
- mmethods[mclass].add(mmethoddef)
- for descendant in mclass.in_hierarchy(self.mainmodule).smallers do
- mmethods[descendant].add(mmethoddef)
+ # Collect all super calls (dead or not)
+ for mpropdef in cd.mpropdefs do
+ if not mpropdef isa MMethodDef then continue
+ if mpropdef.has_supercall then
+ if rta == null then
+ mmethods[mclass].add mpropdef
+ else if not rta.live_super_sends.has(mpropdef) then
+ dead_methods.add mpropdef
+ end
+ end
end
end
# methods coloration
- var meth_colorer = new POSetBucketsColorer[MClass, PropertyLayoutElement](poset, colorer.conflicts)
- method_colors = meth_colorer.colorize(mmethods)
- method_tables = build_method_tables(mclasses, super_calls)
+ var meth_colorer = new POSetGroupColorer[MClass, PropertyLayoutElement](class_conflict_graph, mmethods)
+ var method_colors = meth_colorer.colors
compile_color_consts(method_colors)
- # attribute null color to dead methods and supercalls
- for mproperty in dead_methods do
- compile_color_const(new_visitor, mproperty, -1)
- end
- for mpropdef in all_super_calls do
- if super_calls.has(mpropdef) then continue
- compile_color_const(new_visitor, mpropdef, -1)
- end
+ # give null color to dead methods and supercalls
+ for mproperty in dead_methods do compile_color_const(new_visitor, mproperty, -1)
- # attributes coloration
- var attr_colorer = new POSetBucketsColorer[MClass, MAttribute](poset, colorer.conflicts)
- attr_colors = attr_colorer.colorize(mattributes)
- attr_tables = build_attr_tables(mclasses)
+ # attribute coloration
+ var attr_colorer = new POSetGroupColorer[MClass, MAttribute](class_conflict_graph, mattributes)
+ var attr_colors = attr_colorer.colors#ize(poset, mattributes)
compile_color_consts(attr_colors)
- end
- fun build_method_tables(mclasses: Set[MClass], super_calls: Set[MMethodDef]): Map[MClass, Array[nullable MPropDef]] do
- var tables = new HashMap[MClass, Array[nullable MPropDef]]
+ # Build method and attribute tables
+ method_tables = new HashMap[MClass, Array[nullable MPropDef]]
+ attr_tables = new HashMap[MClass, Array[nullable MProperty]]
for mclass in mclasses do
- var table = new Array[nullable MPropDef]
- tables[mclass] = table
+ if not mclass.has_new_factory and (mclass.kind == abstract_kind or mclass.kind == interface_kind) then continue
+ if rta != null and not rta.live_classes.has(mclass) then continue
- var mproperties = self.mainmodule.properties(mclass)
var mtype = mclass.intro.bound_mtype
- for mproperty in mproperties do
- if not mproperty isa MMethod then continue
- if not method_colors.has_key(mproperty) then continue
- var color = method_colors[mproperty]
- if table.length <= color then
- for i in [table.length .. color[ do
- table[i] = null
- end
- end
- table[color] = mproperty.lookup_first_definition(mainmodule, mtype)
- end
-
- for supercall in super_calls do
- if not mtype.collect_mclassdefs(mainmodule).has(supercall.mclassdef) then continue
-
- var color = method_colors[supercall]
- if table.length <= color then
- for i in [table.length .. color[ do
- table[i] = null
- end
+ # Resolve elements in the layout to get the final table
+ var meth_layout = meth_colorer.build_layout(mclass)
+ var meth_table = new Array[nullable MPropDef].with_capacity(meth_layout.length)
+ method_tables[mclass] = meth_table
+ for e in meth_layout do
+ if e == null then
+ meth_table.add null
+ else if e isa MMethod then
+ # Standard method call of `e`
+ meth_table.add e.lookup_first_definition(mainmodule, mtype)
+ else if e isa MMethodDef then
+ # Super-call in the methoddef `e`
+ meth_table.add e.lookup_next_definition(mainmodule, mtype)
+ else
+ abort
end
- var mmethoddef = supercall.lookup_next_definition(mainmodule, mtype)
- table[color] = mmethoddef
end
+ # Do not need to resolve attributes as only the position is used
+ attr_tables[mclass] = attr_colorer.build_layout(mclass)
end
- return tables
- end
- fun build_attr_tables(mclasses: Set[MClass]): Map[MClass, Array[nullable MPropDef]] do
- var tables = new HashMap[MClass, Array[nullable MPropDef]]
- for mclass in mclasses do
- var table = new Array[nullable MPropDef]
- tables[mclass] = table
- var mproperties = self.mainmodule.properties(mclass)
- var mtype = mclass.intro.bound_mtype
-
- for mproperty in mproperties do
- if not mproperty isa MAttribute then continue
- if not attr_colors.has_key(mproperty) then continue
- var color = attr_colors[mproperty]
- if table.length <= color then
- for i in [table.length .. color[ do
- table[i] = null
- end
- end
- table[color] = mproperty.lookup_first_definition(mainmodule, mtype)
- end
- end
- return tables
end
# colorize live types of the program
- private fun do_type_coloring: POSet[MType] do
+ private fun do_type_coloring: Collection[MType] do
# Collect types to colorize
var live_types = runtime_type_analysis.live_types
var live_cast_types = runtime_type_analysis.live_cast_types
- # Compute colors
- var poset = poset_from_mtypes(live_types, live_cast_types)
- var colorer = new POSetColorer[MType]
- colorer.colorize(poset)
- type_ids = colorer.ids
- type_colors = colorer.colors
- type_tables = build_type_tables(poset)
+ var res = new HashSet[MType]
+ res.add_all live_types
+ res.add_all live_cast_types
+
+ if modelbuilder.toolcontext.opt_type_poset.value then
+ # Compute colors with a type poset
+ var poset = poset_from_mtypes(live_types, live_cast_types)
+ var colorer = new POSetColorer[MType]
+ colorer.colorize(poset)
+ type_ids = colorer.ids
+ type_colors = colorer.colors
+ type_tables = build_type_tables(poset)
+ else
+ # Compute colors using the class poset
+ # Faster to compute but the number of holes can degenerate
+ compute_type_test_layouts(live_types, live_cast_types)
+
+ type_ids = new HashMap[MType, Int]
+ for x in res do type_ids[x] = type_ids.length + 1
+ end
# VT and FT are stored with other unresolved types in the big resolution_tables
self.compute_resolution_tables(live_types)
- return poset
+ return res
end
private fun poset_from_mtypes(mtypes, cast_types: Set[MType]): POSet[MType] do
var mtypes_by_class = new MultiHashMap[MClass, MType]
for e in mtypes do
- var c = e.as_notnullable.as(MClassType).mclass
+ var c = e.undecorate.as(MClassType).mclass
mtypes_by_class[c].add(e)
poset.add_node(e)
end
var casttypes_by_class = new MultiHashMap[MClass, MType]
for e in cast_types do
- var c = e.as_notnullable.as(MClassType).mclass
+ var c = e.undecorate.as(MClassType).mclass
casttypes_by_class[c].add(e)
poset.add_node(e)
end
return tables
end
+
+ private fun compute_type_test_layouts(mtypes: Set[MClassType], cast_types: Set[MType]) do
+ # Group cast_type by their classes
+ var bucklets = new HashMap[MClass, Set[MType]]
+ for e in cast_types do
+ var c = e.undecorate.as(MClassType).mclass
+ if not bucklets.has_key(c) then
+ bucklets[c] = new HashSet[MType]
+ end
+ bucklets[c].add(e)
+ end
+
+ # Colorize cast_types from the class hierarchy
+ var colorer = new POSetGroupColorer[MClass, MType](class_conflict_graph, bucklets)
+ type_colors = colorer.colors
+
+ var layouts = new HashMap[MClass, Array[nullable MType]]
+ for c in runtime_type_analysis.live_classes do
+ layouts[c] = colorer.build_layout(c)
+ end
+
+ # Build the table for each live type
+ for t in mtypes do
+ # A live type use the layout of its class
+ var c = t.mclass
+ var layout = layouts[c]
+ var table = new Array[nullable MType].with_capacity(layout.length)
+ type_tables[t] = table
+
+ # For each potential super-type in the layout
+ for sup in layout do
+ if sup == null then
+ table.add null
+ else if t.is_subtype(mainmodule, null, sup) then
+ table.add sup
+ else
+ table.add null
+ end
+ end
+ end
+ end
+
# resolution_tables is used to perform a type resolution at runtime in O(1)
private fun compute_resolution_tables(mtypes: Set[MType]) do
# During the visit of the body of classes, live_unresolved_types are collected
# Collect all live_unresolved_types (visited in the body of classes)
# Determinate fo each livetype what are its possible requested anchored types
- var mtype2unresolved = new HashMap[MClassType, Set[MType]]
+ var mtype2unresolved = new HashMap[MClass, Set[MType]]
for mtype in self.runtime_type_analysis.live_types do
- var set = new HashSet[MType]
+ var mclass = mtype.mclass
+ var set = mtype2unresolved.get_or_null(mclass)
+ if set == null then
+ set = new HashSet[MType]
+ mtype2unresolved[mclass] = set
+ end
for cd in mtype.collect_mclassdefs(self.mainmodule) do
if self.live_unresolved_types.has_key(cd) then
set.add_all(self.live_unresolved_types[cd])
end
end
- mtype2unresolved[mtype] = set
end
# Compute the table layout with the prefered method
- var colorer = new BucketsColorer[MType, MType]
+ var colorer = new BucketsColorer[MClass, MType]
+
opentype_colors = colorer.colorize(mtype2unresolved)
- resolution_tables = self.build_resolution_tables(mtype2unresolved)
+ resolution_tables = self.build_resolution_tables(self.runtime_type_analysis.live_types, mtype2unresolved)
# Compile a C constant for each collected unresolved type.
# Either to a color, or to -1 if the unresolved type is dead (no live receiver can require it)
#print ""
end
- fun build_resolution_tables(elements: Map[MClassType, Set[MType]]): Map[MClassType, Array[nullable MType]] do
+ fun build_resolution_tables(elements: Set[MClassType], map: Map[MClass, Set[MType]]): Map[MClassType, Array[nullable MType]] do
var tables = new HashMap[MClassType, Array[nullable MType]]
- for mclasstype, mtypes in elements do
+ for mclasstype in elements do
+ var mtypes = map[mclasstype.mclass]
var table = new Array[nullable MType]
for mtype in mtypes do
var color = opentype_colors[mtype]
for cd in mmodule.mclassdefs do
for pd in cd.mpropdefs do
if not pd isa MMethodDef then continue
+ if pd.mproperty.is_broken or pd.is_broken or pd.msignature == null then continue # Skip broken method
var rta = runtime_type_analysis
if modelbuilder.toolcontext.opt_skip_dead_methods.value and rta != null and not rta.live_methoddefs.has(pd) then continue
#print "compile {pd} @ {cd} @ {mmodule}"
# resolution table (for receiver)
if is_live then
- var mclass_type = mtype.as_notnullable
+ var mclass_type = mtype.undecorate
assert mclass_type isa MClassType
if resolution_tables[mclass_type].is_empty then
v.add_decl("NULL, /*NO RESOLUTIONS*/")
end
v.add_decl("\},")
else
- v.add_decl("0, \{\}, /*DEAD TYPE*/")
+ # Use -1 to indicate dead type, the info is used by --hardening
+ v.add_decl("-1, \{\}, /*DEAD TYPE*/")
end
v.add_decl("\};")
end
fun compile_type_resolution_table(mtype: MType) do
- var mclass_type = mtype.as_notnullable.as(MClassType)
+ var mclass_type = mtype.undecorate.as(MClassType)
# extern const struct resolution_table_X resolution_table_X
self.provide_declaration("resolution_table_{mtype.c_name}", "extern const struct types resolution_table_{mtype.c_name};")
# In a true separate compiler (a with dynamic loading) you cannot do this unfortnally
fun compile_class_to_c(mclass: MClass)
do
+ if mclass.is_broken then return
+
var mtype = mclass.intro.bound_mtype
var c_name = mclass.c_name
- var vft = self.method_tables[mclass]
- var attrs = self.attr_tables[mclass]
var v = new_visitor
var rta = runtime_type_analysis
- var is_dead = rta != null and not rta.live_classes.has(mclass) and mtype.ctype == "val*" and mclass.name != "NativeArray" and mclass.name != "Pointer"
+ var is_dead = rta != null and not rta.live_classes.has(mclass)
+ # While the class may be dead, some part of separately compiled code may use symbols associated to the class, so
+ # in order to compile and link correctly the C code, these symbols should be declared and defined.
+ var need_corpse = is_dead and mtype.is_c_primitive or mclass.kind == extern_kind or mclass.kind == enum_kind
- v.add_decl("/* runtime class {c_name} */")
+ v.add_decl("/* runtime class {c_name}: {mclass.full_name} (dead={is_dead}; need_corpse={need_corpse})*/")
# Build class vft
- if not is_dead then
+ if not is_dead or need_corpse then
self.provide_declaration("class_{c_name}", "extern const struct class class_{c_name};")
v.add_decl("const struct class class_{c_name} = \{")
v.add_decl("{self.box_kind_of(mclass)}, /* box_kind */")
v.add_decl("\{")
- for i in [0 .. vft.length[ do
+ var vft = self.method_tables.get_or_null(mclass)
+ if vft != null then for i in [0 .. vft.length[ do
var mpropdef = vft[i]
if mpropdef == null then
v.add_decl("NULL, /* empty */")
if rta != null and not rta.live_methoddefs.has(mpropdef) then
v.add_decl("NULL, /* DEAD {mclass.intro_mmodule}:{mclass}:{mpropdef} */")
continue
+ else if mpropdef.is_broken or mpropdef.msignature == null or mpropdef.mproperty.is_broken then
+ v.add_decl("NULL, /* DEAD (BROKEN) {mclass.intro_mmodule}:{mclass}:{mpropdef} */")
+ continue
end
var rf = mpropdef.virtual_runtime_function
v.require_declaration(rf.c_name)
v.add_decl("\};")
end
- if mtype.ctype != "val*" or mtype.mclass.name == "Pointer" then
+ if mtype.is_c_primitive or mtype.mclass.name == "Pointer" then
# Is a primitive type or the Pointer class, not any other extern class
if mtype.is_tagged then return
self.header.add_decl("{mtype.ctype_extern} value;")
self.header.add_decl("\};")
- if not rta.live_types.has(mtype) and mtype.mclass.name != "Pointer" then return
+ # Pointer is needed by extern types, live or not
+ if is_dead and mtype.mclass.name != "Pointer" then return
#Build BOX
self.provide_declaration("BOX_{c_name}", "val* BOX_{c_name}({mtype.ctype_extern});")
v.add_decl("/* allocate {mtype} */")
v.add_decl("val* BOX_{mtype.c_name}({mtype.ctype_extern} value) \{")
- v.add("struct instance_{c_name}*res = nit_alloc(sizeof(struct instance_{c_name}));")
+ var alloc = v.nit_alloc("sizeof(struct instance_{c_name})", mclass.full_name)
+ v.add("struct instance_{c_name}*res = {alloc};")
v.compiler.undead_types.add(mtype)
v.require_declaration("type_{c_name}")
v.add("res->type = &type_{c_name};")
v.add("return (val*)res;")
v.add("\}")
+ # A Pointer class also need its constructor
if mtype.mclass.name != "Pointer" then return
v = new_visitor
else
var res = v.new_named_var(mtype, "self")
res.is_exact = true
- v.add("{res} = nit_alloc(sizeof(struct instance_{mtype.c_name}));")
+ alloc = v.nit_alloc("sizeof(struct instance_{mtype.c_name})", mclass.full_name)
+ v.add("{res} = {alloc};")
v.add("{res}->type = type;")
hardening_live_type(v, "type")
v.require_declaration("class_{c_name}")
var res = v.get_name("self")
v.add_decl("struct instance_{c_name} *{res};")
var mtype_elt = mtype.arguments.first
- v.add("{res} = nit_alloc(sizeof(struct instance_{c_name}) + length*sizeof({mtype_elt.ctype}));")
+ var alloc = v.nit_alloc("sizeof(struct instance_{c_name}) + length*sizeof({mtype_elt.ctype})", mclass.full_name)
+ v.add("{res} = {alloc};")
v.add("{res}->type = type;")
hardening_live_type(v, "type")
v.require_declaration("class_{c_name}")
var pointer_type = mainmodule.pointer_type
self.provide_declaration("NEW_{c_name}", "{mtype.ctype} NEW_{c_name}(const struct type* type);")
- v.add_decl("/* allocate {mtype} */")
+ v.add_decl("/* allocate extern {mtype} */")
v.add_decl("{mtype.ctype} NEW_{c_name}(const struct type* type) \{")
if is_dead then
v.add_abort("{mclass} is DEAD")
else
var res = v.new_named_var(mtype, "self")
res.is_exact = true
- v.add("{res} = nit_alloc(sizeof(struct instance_{pointer_type.c_name}));")
+ var alloc = v.nit_alloc("sizeof(struct instance_{pointer_type.c_name})", mclass.full_name)
+ v.add("{res} = {alloc};")
v.add("{res}->type = type;")
hardening_live_type(v, "type")
v.require_declaration("class_{c_name}")
else
var res = v.new_named_var(mtype, "self")
res.is_exact = true
- v.add("{res} = nit_alloc(sizeof(struct instance) + {attrs.length}*sizeof(nitattribute_t));")
+ var attrs = self.attr_tables.get_or_null(mclass)
+ if attrs == null then
+ var alloc = v.nit_alloc("sizeof(struct instance)", mclass.full_name)
+ v.add("{res} = {alloc};")
+ else
+ var alloc = v.nit_alloc("sizeof(struct instance) + {attrs.length}*sizeof(nitattribute_t)", mclass.full_name)
+ v.add("{res} = {alloc};")
+ end
v.add("{res}->type = type;")
hardening_live_type(v, "type")
v.require_declaration("class_{c_name}")
v.add("{res}->class = &class_{c_name};")
- self.generate_init_attr(v, res, mtype)
- v.set_finalizer res
+ if attrs != null then
+ self.generate_init_attr(v, res, mtype)
+ v.set_finalizer res
+ end
v.add("return {res};")
end
v.add("\}")
# use some Huffman coding.
if t.name == "Int" then
class_info[1] = t
+ t.mclass_type.tag_value = 1
else if t.name == "Char" then
class_info[2] = t
+ t.mclass_type.tag_value = 2
else if t.name == "Bool" then
class_info[3] = t
+ t.mclass_type.tag_value = 3
else
continue
end
v.add("if({t} == NULL) \{")
v.add_abort("type null")
v.add("\}")
- v.add("if({t}->table_size == 0) \{")
- v.add("PRINT_ERROR(\"Insantiation of a dead type: %s\\n\", {t}->name);")
+ v.add("if({t}->table_size < 0) \{")
+ v.add("PRINT_ERROR(\"Instantiation of a dead type: %s\\n\", {t}->name);")
v.add_abort("type dead")
v.add("\}")
end
private var type_tables: Map[MType, Array[nullable MType]] = new HashMap[MType, Array[nullable MType]]
private var resolution_tables: Map[MClassType, Array[nullable MType]] = new HashMap[MClassType, Array[nullable MType]]
protected var method_tables: Map[MClass, Array[nullable MPropDef]] = new HashMap[MClass, Array[nullable MPropDef]]
- protected var attr_tables: Map[MClass, Array[nullable MPropDef]] = new HashMap[MClass, Array[nullable MPropDef]]
+ protected var attr_tables: Map[MClass, Array[nullable MProperty]] = new HashMap[MClass, Array[nullable MProperty]]
redef fun display_stats
do
args.first = self.autobox(args.first, m.mclassdef.mclass.mclass_type)
end
for i in [0..msignature.arity[ do
- var t = msignature.mparameters[i].mtype
- if i == msignature.vararg_rank then
+ var mp = msignature.mparameters[i]
+ var t = mp.mtype
+ if mp.is_vararg then
t = args[i+1].mtype
end
args[i+1] = self.autobox(args[i+1], t)
args.first = self.unbox_extern(args.first, m.mclassdef.mclass.mclass_type)
end
for i in [0..msignature.arity[ do
- var t = msignature.mparameters[i].mtype
- if i == msignature.vararg_rank then
+ var mp = msignature.mparameters[i]
+ var t = mp.mtype
+ if mp.is_vararg then
t = args[i+1].mtype
end
if m.is_extern then args[i+1] = self.unbox_extern(args[i+1], t)
do
if value.mtype == mtype then
return value
- else if value.mtype.ctype == "val*" and mtype.ctype == "val*" then
+ else if not value.mtype.is_c_primitive and not mtype.is_c_primitive then
return value
- else if value.mtype.ctype == "val*" then
+ else if not value.mtype.is_c_primitive then
if mtype.is_tagged then
if mtype.name == "Int" then
return self.new_expr("(long)({value})>>2", mtype)
else if mtype.name == "Char" then
- return self.new_expr("(char)((long)({value})>>2)", mtype)
+ return self.new_expr("(uint32_t)((long)({value})>>2)", mtype)
else if mtype.name == "Bool" then
return self.new_expr("(short int)((long)({value})>>2)", mtype)
else
end
end
return self.new_expr("((struct instance_{mtype.c_name}*){value})->value; /* autounbox from {value.mtype} to {mtype} */", mtype)
- else if mtype.ctype == "val*" then
+ else if not mtype.is_c_primitive then
+ assert value.mtype == value.mcasttype
if value.mtype.is_tagged then
+ var res
if value.mtype.name == "Int" then
- return self.new_expr("(val*)({value}<<2|1)", mtype)
+ res = self.new_expr("(val*)({value}<<2|1)", mtype)
else if value.mtype.name == "Char" then
- return self.new_expr("(val*)((long)({value})<<2|2)", mtype)
+ res = self.new_expr("(val*)((long)({value})<<2|2)", mtype)
else if value.mtype.name == "Bool" then
- return self.new_expr("(val*)((long)({value})<<2|3)", mtype)
+ res = self.new_expr("(val*)((long)({value})<<2|3)", mtype)
else
abort
end
+ # Do not loose type info
+ res.mcasttype = value.mcasttype
+ return res
end
var valtype = value.mtype.as(MClassType)
if mtype isa MClassType and mtype.mclass.kind == extern_kind and mtype.mclass.name != "NativeString" then
valtype = compiler.mainmodule.pointer_type
end
var res = self.new_var(mtype)
- if compiler.runtime_type_analysis != null and not compiler.runtime_type_analysis.live_types.has(valtype) then
- self.add("/*no autobox from {value.mtype} to {mtype}: {value.mtype} is not live! */")
- self.add("PRINT_ERROR(\"Dead code executed!\\n\"); fatal_exit(1);")
- return res
- end
+ # Do not loose type info
+ res.mcasttype = value.mcasttype
self.require_declaration("BOX_{valtype.c_name}")
self.add("{res} = BOX_{valtype.c_name}({value}); /* autobox from {value.mtype} to {mtype} */")
return res
mtype.mclass.name != "NativeString" then
var valtype = compiler.mainmodule.pointer_type
var res = self.new_var(mtype)
- if compiler.runtime_type_analysis != null and not compiler.runtime_type_analysis.live_types.has(value.mtype.as(MClassType)) then
- self.add("/*no boxing of {value.mtype}: {value.mtype} is not live! */")
- self.add("PRINT_ERROR(\"Dead code executed!\\n\"); fatal_exit(1);")
- return res
- end
+ compiler.undead_types.add(mtype)
self.require_declaration("BOX_{valtype.c_name}")
self.add("{res} = BOX_{valtype.c_name}({value}); /* boxing {value.mtype} */")
self.require_declaration("type_{mtype.c_name}")
# Thus the expression can be used as a condition.
fun extract_tag(value: RuntimeVariable): String
do
- assert value.mtype.ctype == "val*"
+ assert not value.mtype.is_c_primitive
return "((long){value}&3)" # Get the two low bits
end
# The point of the method is to work also with primitive types.
fun class_info(value: RuntimeVariable): String
do
- if value.mtype.ctype == "val*" then
+ if not value.mtype.is_c_primitive then
if can_be_primitive(value) and not compiler.modelbuilder.toolcontext.opt_no_tag_primitives.value then
var tag = extract_tag(value)
return "({tag}?class_info[{tag}]:{value}->class)"
# The point of the method is to work also with primitive types.
fun type_info(value: RuntimeVariable): String
do
- if value.mtype.ctype == "val*" then
+ if not value.mtype.is_c_primitive then
if can_be_primitive(value) and not compiler.modelbuilder.toolcontext.opt_no_tag_primitives.value then
var tag = extract_tag(value)
return "({tag}?type_info[{tag}]:{value}->type)"
end
redef fun send(mmethod, arguments)
do
- if arguments.first.mcasttype.ctype != "val*" then
+ if arguments.first.mcasttype.is_c_primitive then
# In order to shortcut the primitive, we need to find the most specific method
# Howverr, because of performance (no flattening), we always work on the realmainmodule
var m = self.compiler.mainmodule
var res: nullable RuntimeVariable = null
var recv = arguments.first
var consider_null = not self.compiler.modelbuilder.toolcontext.opt_no_check_null.value or mmethod.name == "==" or mmethod.name == "!="
- var maybenull = (recv.mcasttype isa MNullableType or recv.mcasttype isa MNullType) and consider_null
- if maybenull then
+ if maybenull(recv) and consider_null then
self.add("if ({recv} == NULL) \{")
if mmethod.name == "==" or mmethod.name == "is_same_instance" then
res = self.new_var(bool_type)
if compiler.modelbuilder.toolcontext.opt_invocation_metrics.value then add("count_invoke_by_tables++;")
assert arguments.length == mmethod.intro.msignature.arity + 1 else debug("Invalid arity for {mmethod}. {arguments.length} arguments given.")
- var recv = arguments.first
var res0 = before_send(mmethod, arguments)
var runtime_function = mmethod.intro.virtual_runtime_function
var msignature = runtime_function.called_signature
+ adapt_signature(mmethod.intro, arguments)
+
var res: nullable RuntimeVariable
var ret = msignature.return_mtype
if ret == null then
res = self.new_var(ret)
end
- var ss = new FlatBuffer
-
- ss.append("{recv}")
- for i in [0..msignature.arity[ do
- var a = arguments[i+1]
- var t = msignature.mparameters[i].mtype
- if i == msignature.vararg_rank then
- t = arguments[i+1].mcasttype
- end
- a = self.autobox(a, t)
- ss.append(", {a}")
- end
+ var ss = arguments.join(", ")
var const_color = mentity.const_color
var ress
redef fun supercall(m: MMethodDef, recvtype: MClassType, arguments: Array[RuntimeVariable]): nullable RuntimeVariable
do
- if arguments.first.mcasttype.ctype != "val*" then
+ if arguments.first.mcasttype.is_c_primitive then
# In order to shortcut the primitive, we need to find the most specific method
# However, because of performance (no flattening), we always work on the realmainmodule
var main = self.compiler.mainmodule
self.add("{res} = {recv}->attrs[{a.const_color}] != NULL; /* {a} on {recv.inspect}*/")
else
- if mtype.ctype == "val*" then
+ if not mtype.is_c_primitive and not mtype.is_tagged then
self.add("{res} = {recv}->attrs[{a.const_color}].val != NULL; /* {a} on {recv.inspect} */")
else
self.add("{res} = 1; /* NOT YET IMPLEMENTED: isset of primitives: {a} on {recv.inspect} */")
self.add("{res} = {recv}->attrs[{a.const_color}].{ret.ctypename}; /* {a} on {recv.inspect} */")
# Check for Uninitialized attribute
- if ret.ctype == "val*" and not ret isa MNullableType and not self.compiler.modelbuilder.toolcontext.opt_no_check_attr_isset.value then
+ if not ret.is_c_primitive and not ret isa MNullableType and not self.compiler.modelbuilder.toolcontext.opt_no_check_attr_isset.value then
self.add("if (unlikely({res} == NULL)) \{")
self.add_abort("Uninitialized attribute {a.name}")
self.add("\}")
self.require_declaration(a.const_color)
if self.compiler.modelbuilder.toolcontext.opt_no_union_attribute.value then
var attr = "{recv}->attrs[{a.const_color}]"
- if mtype.ctype != "val*" then
+ if mtype.is_tagged then
+ # The attribute is not primitive, thus store it as tagged
+ var tv = autobox(value, compiler.mainmodule.object_type)
+ self.add("{attr} = {tv}; /* {a} on {recv.inspect} */")
+ else if mtype.is_c_primitive then
assert mtype isa MClassType
# The attribute is primitive, thus we store it in a box
# The trick is to create the box the first time then resuse the box
do
var res = self.new_var(bool_type)
# Swap values to be symetric
- if value2.mtype.ctype != "val*" and value1.mtype.ctype == "val*" then
+ if value2.mtype.is_c_primitive and not value1.mtype.is_c_primitive then
var tmp = value1
value1 = value2
value2 = tmp
end
- if value1.mtype.ctype != "val*" then
+ if value1.mtype.is_c_primitive then
if value2.mtype == value1.mtype then
self.add("{res} = 1; /* is_same_type_test: compatible types {value1.mtype} vs. {value2.mtype} */")
- else if value2.mtype.ctype != "val*" then
+ else if value2.mtype.is_c_primitive then
self.add("{res} = 0; /* is_same_type_test: incompatible types {value1.mtype} vs. {value2.mtype}*/")
else
var mtype1 = value1.mtype.as(MClassType)
self.require_declaration("class_{mtype1.c_name}")
- self.add("{res} = ({value2} != NULL) && ({value2}->class == &class_{mtype1.c_name}); /* is_same_type_test */")
+ self.add("{res} = ({value2} != NULL) && ({class_info(value2)} == &class_{mtype1.c_name}); /* is_same_type_test */")
end
else
self.add("{res} = ({value1} == {value2}) || ({value1} != NULL && {value2} != NULL && {class_info(value1)} == {class_info(value2)}); /* is_same_type_test */")
do
var res = self.get_name("var_class_name")
self.add_decl("const char* {res};")
- if value.mtype.ctype == "val*" then
+ if not value.mtype.is_c_primitive then
self.add "{res} = {value} == NULL ? \"null\" : {type_info(value)}->name;"
else if value.mtype isa MClassType and value.mtype.as(MClassType).mclass.kind == extern_kind and
value.mtype.as(MClassType).name != "NativeString" then
redef fun equal_test(value1, value2)
do
var res = self.new_var(bool_type)
- if value2.mtype.ctype != "val*" and value1.mtype.ctype == "val*" then
+ if value2.mtype.is_c_primitive and not value1.mtype.is_c_primitive then
var tmp = value1
value1 = value2
value2 = tmp
end
- if value1.mtype.ctype != "val*" then
- if value2.mtype == value1.mtype then
+ if value1.mtype.is_c_primitive then
+ var t1 = value1.mtype
+ assert t1 == value1.mcasttype
+
+ # Fast case: same C type.
+ if value2.mtype == t1 then
+ # Same exact C primitive representation.
self.add("{res} = {value1} == {value2};")
- else if value2.mtype.ctype != "val*" then
- self.add("{res} = 0; /* incompatible types {value1.mtype} vs. {value2.mtype}*/")
- else if value1.mtype.is_tagged then
- self.add("{res} = ({value2} != NULL) && ({self.autobox(value2, value1.mtype)} == {value1});")
+ return res
+ end
+
+ # Complex case: value2 has a different representation
+ # Thus, it should be checked if `value2` is type-compatible with `value1`
+ # This compatibility is done statically if possible and dynamically else
+
+ # Conjunction (ands) of dynamic tests according to the static knowledge
+ var tests = new Array[String]
+
+ var t2 = value2.mcasttype
+ if t2 isa MNullableType then
+ # The destination type cannot be null
+ tests.add("({value2} != NULL)")
+ t2 = t2.mtype
+ else if t2 isa MNullType then
+ # `value2` is known to be null, thus incompatible with a primitive
+ self.add("{res} = 0; /* incompatible types {t1} vs. {t2}*/")
+ return res
+ end
+
+ if t2 == t1 then
+ # Same type but different representation.
+ else if t2.is_c_primitive then
+ # Type of `value2` is a different primitive type, thus incompatible
+ self.add("{res} = 0; /* incompatible types {t1} vs. {t2}*/")
+ return res
+ else if t1.is_tagged then
+ # To be equal, `value2` should also be correctly tagged
+ tests.add("({extract_tag(value2)} == {t1.tag_value})")
else
- var mtype1 = value1.mtype.as(MClassType)
- self.require_declaration("class_{mtype1.c_name}")
- self.add("{res} = ({value2} != NULL) && ({value2}->class == &class_{mtype1.c_name});")
- self.add("if ({res}) \{")
- self.add("{res} = ({self.autobox(value2, value1.mtype)} == {value1});")
- self.add("\}")
+ # To be equal, `value2` should also be boxed with the same class
+ self.require_declaration("class_{t1.c_name}")
+ tests.add "({class_info(value2)} == &class_{t1.c_name})"
+ end
+
+ # Compare the unboxed `value2` with `value1`
+ if tests.not_empty then
+ self.add "if ({tests.join(" && ")}) \{"
+ end
+ self.add "{res} = {self.autobox(value2, t1)} == {value1};"
+ if tests.not_empty then
+ self.add "\} else {res} = 0;"
end
+
return res
end
var maybe_null = true
var incompatible = false
var primitive
- if t1.ctype != "val*" then
+ if t1.is_c_primitive then
primitive = t1
if t1 == t2 then
# No need to compare class
- else if t2.ctype != "val*" then
+ else if t2.is_c_primitive then
incompatible = true
else if can_be_primitive(value2) then
if t1.is_tagged then
else
incompatible = true
end
- else if t2.ctype != "val*" then
+ else if t2.is_c_primitive then
primitive = t2
if can_be_primitive(value1) then
if t2.is_tagged then
fun can_be_primitive(value: RuntimeVariable): Bool
do
- var t = value.mcasttype.as_notnullable
+ var t = value.mcasttype.undecorate
if not t isa MClassType then return false
var k = t.mclass.kind
- return k == interface_kind or t.ctype != "val*"
+ return k == interface_kind or t.is_c_primitive
end
fun maybe_null(value: RuntimeVariable): Bool
redef fun array_instance(array, elttype)
do
- var nclass = self.get_class("NativeArray")
- var arrayclass = self.get_class("Array")
+ var nclass = mmodule.native_array_class
+ var arrayclass = mmodule.array_class
var arraytype = arrayclass.get_mtype([elttype])
var res = self.init_instance(arraytype)
self.add("\{ /* {res} = array_instance Array[{elttype}] */")
redef fun native_array_instance(elttype: MType, length: RuntimeVariable): RuntimeVariable
do
- var mtype = self.get_class("NativeArray").get_mtype([elttype])
+ var mtype = mmodule.native_array_type(elttype)
self.require_declaration("NEW_{mtype.mclass.c_name}")
assert mtype isa MGenericType
var compiler = self.compiler
+ length = autobox(length, compiler.mainmodule.int_type)
if mtype.need_anchor then
hardening_live_open_type(mtype)
link_unresolved_type(self.frame.mpropdef.mclassdef, mtype)
redef fun native_array_def(pname, ret_type, arguments)
do
var elttype = arguments.first.mtype
- var nclass = self.get_class("NativeArray")
+ var nclass = mmodule.native_array_class
var recv = "((struct instance_{nclass.c_name}*){arguments[0]})->values"
if pname == "[]" then
# Because the objects are boxed, return the box to avoid unnecessary (or broken) unboxing/reboxing
var res = self.new_expr("{recv}[{arguments[1]}]", compiler.mainmodule.object_type)
res.mcasttype = ret_type.as(not null)
self.ret(res)
- return
+ return true
else if pname == "[]=" then
self.add("{recv}[{arguments[1]}]={arguments[2]};")
- return
+ return true
else if pname == "length" then
self.ret(self.new_expr("((struct instance_{nclass.c_name}*){arguments[0]})->length", ret_type.as(not null)))
- return
+ return true
else if pname == "copy_to" then
var recv1 = "((struct instance_{nclass.c_name}*){arguments[1]})->values"
self.add("memmove({recv1}, {recv}, {arguments[2]}*sizeof({elttype.ctype}));")
- return
+ return true
+ else if pname == "memmove" then
+ # fun memmove(start: Int, length: Int, dest: NativeArray[E], dest_start: Int) is intern do
+ var recv1 = "((struct instance_{nclass.c_name}*){arguments[3]})->values"
+ self.add("memmove({recv1}+{arguments[4]}, {recv}+{arguments[1]}, {arguments[2]}*sizeof({elttype.ctype}));")
+ return true
end
+ return false
end
- redef fun calloc_array(ret_type, arguments)
+ redef fun native_array_get(nat, i)
do
- var mclass = self.get_class("ArrayCapable")
- var ft = mclass.mparameters.first
- var res = self.native_array_instance(ft, arguments[1])
- self.ret(res)
+ var nclass = mmodule.native_array_class
+ var recv = "((struct instance_{nclass.c_name}*){nat})->values"
+ # Because the objects are boxed, return the box to avoid unnecessary (or broken) unboxing/reboxing
+ var res = self.new_expr("{recv}[{i}]", compiler.mainmodule.object_type)
+ return res
+ end
+
+ redef fun native_array_set(nat, i, val)
+ do
+ var nclass = mmodule.native_array_class
+ var recv = "((struct instance_{nclass.c_name}*){nat})->values"
+ self.add("{recv}[{i}]={val};")
end
fun link_unresolved_type(mclassdef: MClassDef, mtype: MType) do
var sig = new FlatBuffer
sig.append("({called_recv.ctype} self")
for i in [0..called_signature.arity[ do
- var mtype = called_signature.mparameters[i].mtype
- if i == called_signature.vararg_rank then
- mtype = mmethoddef.mclassdef.mmodule.get_primitive_class("Array").get_mtype([mtype])
+ var mp = called_signature.mparameters[i]
+ var mtype = mp.mtype
+ if mp.is_vararg then
+ mtype = mmethoddef.mclassdef.mmodule.array_type(mtype)
end
sig.append(", {mtype.ctype} p{i}")
end
# The C type for the function pointer.
var c_funptrtype: String is lazy do return "{c_ret}(*){c_sig}"
- # The arguments, as generated by `compile_to_c`
- private var arguments: Array[RuntimeVariable] is noinit
-
redef fun compile_to_c(compiler)
do
var mmethoddef = self.mmethoddef
+ var sig = "{c_ret} {c_name}{c_sig}"
+ compiler.provide_declaration(self.c_name, "{sig};")
+
+ var rta = compiler.as(SeparateCompiler).runtime_type_analysis
+
var recv = self.mmethoddef.mclassdef.bound_mtype
var v = compiler.new_visitor
var selfvar = new RuntimeVariable("self", called_recv, recv)
var msignature = called_signature
var ret = called_signature.return_mtype
- var sig = new FlatBuffer
var comment = new FlatBuffer
- sig.append(c_ret)
- sig.append(" ")
- sig.append(self.c_name)
- sig.append(c_sig)
comment.append("({selfvar}: {selfvar.mtype}")
arguments.add(selfvar)
for i in [0..msignature.arity[ do
- var mtype = msignature.mparameters[i].mtype
- if i == msignature.vararg_rank then
- mtype = v.get_class("Array").get_mtype([mtype])
+ var mp = msignature.mparameters[i]
+ var mtype = mp.mtype
+ if mp.is_vararg then
+ mtype = v.mmodule.array_type(mtype)
end
comment.append(", {mtype}")
var argvar = new RuntimeVariable("p{i}", mtype, mtype)
if ret != null then
comment.append(": {ret}")
end
- compiler.provide_declaration(self.c_name, "{sig};")
- self.arguments = arguments.to_a
v.add_decl("/* method {self} for {comment} */")
v.add_decl("{sig} \{")
assert subret != null
v.assign(frame.returnvar.as(not null), subret)
end
+ else if rta != null and not rta.live_mmodules.has(mmethoddef.mclassdef.mmodule) then
+ v.add_abort("FATAL: Dead method executed.")
else
mmethoddef.compile_inside_to_c(v, arguments)
end
fun compile_trampolines(compiler: SeparateCompiler)
do
var recv = self.mmethoddef.mclassdef.bound_mtype
- var selfvar = arguments.first
+ var selfvar = new RuntimeVariable("self", called_recv, recv)
var ret = called_signature.return_mtype
+ var arguments = ["self"]
+ for i in [0..called_signature.arity[ do arguments.add "p{i}"
- if mmethoddef.is_intro and recv.ctype == "val*" then
+ if mmethoddef.is_intro and not recv.is_c_primitive then
var m = mmethoddef.mproperty
var n2 = "CALL_" + m.const_color
compiler.provide_declaration(n2, "{c_ret} {n2}{c_sig};")
var v2 = compiler.new_visitor
v2.add "{c_ret} {n2}{c_sig} \{"
v2.require_declaration(m.const_color)
- var call = "(({c_funptrtype})({selfvar}->class->vft[{m.const_color}]))({arguments.join(", ")});"
+ var call = "(({c_funptrtype})({v2.class_info(selfvar)}->vft[{m.const_color}]))({arguments.join(", ")});"
if ret != null then
v2.add "return {call}"
else
v2.add "\}"
end
- if mmethoddef.has_supercall and recv.ctype == "val*" then
+ if mmethoddef.has_supercall and not recv.is_c_primitive then
var m = mmethoddef
var n2 = "CALL_" + m.const_color
compiler.provide_declaration(n2, "{c_ret} {n2}{c_sig};")
var v2 = compiler.new_visitor
v2.add "{c_ret} {n2}{c_sig} \{"
v2.require_declaration(m.const_color)
- var call = "(({c_funptrtype})({selfvar}->class->vft[{m.const_color}]))({arguments.join(", ")});"
+ var call = "(({c_funptrtype})({v2.class_info(selfvar)}->vft[{m.const_color}]))({arguments.join(", ")});"
if ret != null then
v2.add "return {call}"
else
# Are values of `self` tagged?
# If false, it means that the type is not primitive, or is boxed.
var is_tagged = false
+
+ # The tag value of the type
+ #
+ # ENSURE `is_tagged == (tag_value > 0)`
+ # ENSURE `not is_tagged == (tag_value == 0)`
+ var tag_value = 0
end
redef class MEntity
return super
end
end
+
+redef class AAttrPropdef
+ redef fun init_expr(v, recv)
+ do
+ super
+ if is_lazy and v.compiler.modelbuilder.toolcontext.opt_no_union_attribute.value then
+ var guard = self.mlazypropdef.mproperty
+ v.write_attribute(guard, recv, v.bool_instance(false))
+ end
+ end
+end