examples: delete mnit_ballz
[nit.git] / examples / mnit_ballz / src / ballz_android.nit
diff --git a/examples/mnit_ballz/src/ballz_android.nit b/examples/mnit_ballz/src/ballz_android.nit
deleted file mode 100644 (file)
index 18e1b84..0000000
+++ /dev/null
@@ -1,75 +0,0 @@
-# this file is part of NIT ( http://www.nitlanguage.org ).
-#
-# Copyright 2014 Romain Chanoir <romain.chanoir@viacesi.fr>
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-#     http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-
-module ballz_android
-
-import realtime
-import game_logic
-
-redef class App
-
-       var screen: nullable Screen
-
-       var target_dt = 20000000
-
-       redef fun run
-       do
-               sensors_support_enabled = true
-               accelerometer.enabled = true
-               accelerometer.event_rate = 10000
-               magnetic_field.enabled = true
-               gyroscope.enabled = true
-               light.enabled = true
-               proximity.enabled = true
-
-               super
-       end
-
-       redef fun window_created
-       do
-               super
-               screen = new Screen(self, display.as(Display))
-       end
-
-       redef fun frame_core(display)
-       do
-               var screen = self.screen
-               if screen != null then
-                       var clock = new Clock
-
-                       screen.game.do_turn
-                       screen.do_frame(display)
-                       
-                       var dt = clock.lapse
-                       if dt.sec == 0 and dt.nanosec < target_dt then
-                               var sleep_t = target_dt - dt.nanosec
-                               sys.nanosleep(0, sleep_t)
-                       end
-               end
-       end
-
-       redef fun input(ie)
-       do      
-               if ie isa QuitEvent then 
-                       quit = true
-                       return true
-               end
-               if screen != null then
-                       return screen.input(ie)
-               end
-               return false
-       end
-end