- # Called on any signal received
- fun receive_signal(signal: Int) `{
- `}
-
- # Called on any unsafe signal received
- fun receive_signal_unsafe(signal: Int) `{
- `}
+ # Invoked after a call to `check_signals` if a signal has been raised
+ # (should be redefed by subclasses)
+ #
+ # Should be used by most signals except `sigkill` and `sigstop` since they
+ # cannot be caught, blocked or ignored.
+ #
+ # class MyReceiver
+ # super SignalHandler
+ #
+ # redef fun receive_signal(signal) do print "received safely {signal}"
+ # end
+ #
+ # var r = new MyReceiver
+ # r.handle_signal(sigint, true) # will call back when "check_signals" is called
+ # # ...
+ # check_signals # if a signal was received, it will invoke `r.receive_signal`
+ fun receive_signal(signal: Int) do end
+
+ # Called immediatly on receiving an unsafe signal (should be redefed by subclasses)
+ #
+ # Should be used for `sigkill` and `sigstop` since they cannot be caught,
+ # blocked or ignored.
+ #
+ # You should consider this methods as being fragile. It should be implemented in C
+ # and you should not do too much callbacks to Nit.
+ #
+ # class MyReceiver
+ # super SignalHandler
+ #
+ # redef fun receive_signal_unsafe(signal) do print "received unsafely {signal}"
+ # end
+ #
+ # var r = new MyReceiver
+ # r.handle_signal(sigsegv, false) # `r.receive_signal_unsafe` will be invoked on sigsegv
+ fun receive_signal_unsafe(signal: Int) do end