var _capacity: Int = 0 # Size of _array
var _length: Int = 0 # Number of items in the map
- readable var _first_item: nullable N = null # First added item (used to visit items in nice order)
+ var _first_item: nullable N = null # First added item (used to visit items in nice order)
var _last_item: nullable N = null # Last added item (same)
# The last key accessed (used for cache)
private abstract class HashNode[K: Object]
var _key: K
type N: HashNode[K]
- readable writable var _next_item: nullable N = null
- readable writable var _prev_item: nullable N = null
+ var _next_item: nullable N = null
+ var _prev_item: nullable N = null
var _prev_in_bucklet: nullable N = null
var _next_in_bucklet: nullable N = null
init(k: K)
enlarge(0)
end
- redef var keys: HashMapKeys[K, V] = new HashMapKeys[K, V](self)
- redef var values: HashMapValues[K, V] = new HashMapValues[K, V](self)
+ redef var keys: RemovableCollection[K] = new HashMapKeys[K, V](self)
+ redef var values: RemovableCollection[V] = new HashMapValues[K, V](self)
end
# View of the keys of a HashMap
init(map: HashMap[K, V])
do
_map = map
- _node = map.first_item
+ _node = map._first_item
end
end
init
add_all(coll)
end
+
+ redef fun new_set do return new HashSet[E]
end
private class HashSetNode[E: Object]