+
+ ### Link to assets (for mnit and others)
+ # This will be accessed from `android_project_root`
+ var mainmodule_dir = compiler.mainmodule.location.file.filename.dirname
+ var assets_dir = "{mainmodule_dir}/../assets"
+ if not assets_dir.file_exists then assets_dir = "{mainmodule_dir}/assets"
+ if assets_dir.file_exists then
+ assets_dir = assets_dir.realpath
+ var target_assets_dir = "{android_project_root}/assets"
+ if not target_assets_dir.file_exists then
+ toolcontext.exec_and_check(["ln", "-s", assets_dir, target_assets_dir])
+ end
+ end