return pollin(events, timeout).length != 0
end
- # Checks if the socket still is connected
+ # Is this socket still connected?
fun connected: Bool
do
if closed then return false
- var events = [new NativeSocketPollValues.pollhup, new NativeSocketPollValues.pollerr]
- if pollin(events, 0).length == 0 then
+ if native.poll_hup_err == 0 then
return true
else
closed = true