lib: move game.nit as lib/scene2d.nit
[nit.git] / examples / leapfrog / leapfrog_curses.nit
index 826165c..0420277 100644 (file)
@@ -105,7 +105,7 @@ redef class Duck
        end
 end
 
-redef class Scene
+redef class PlayScene
        fun draw_on_curses(view: CursesView)
        do
                var window = view.window
@@ -121,7 +121,7 @@ redef class Scene
                sys.nanosleep(0, 48000000)
 
                # Keyboard input
-               while stdin.as(Stdin).poll_in do
+               while stdin.poll_in do
                        if stdin.eof then return
                        var c = stdin.read_char
                        if c == 'q'.ascii then
@@ -133,7 +133,7 @@ redef class Scene
        end
 end
 
-var game = new Scene
+var game = new PlayScene
 
 var win = new Window
 var main_view = new CursesView(win)