*: remove newly superfluous static types on attributes
[nit.git] / contrib / nitcc / src / grammar.nit
index fc10a98..feb4498 100644 (file)
@@ -569,7 +569,7 @@ class LRAutomaton
                                res.add "\t\tREDUCE {r}\n"
                        end
                end
-               return res.to_s
+               return res.join
        end
 
        # Generate a graphviz file of the automaton
@@ -640,7 +640,7 @@ private class Generator
                var gram = autom.grammar
 
                add "# Parser generated by nitcc for the grammar {name}"
-               add "module {name}_parser is no_warning(\"missing-doc\",\"old-init\")"
+               add "module {name}_parser is generated, no_warning(\"missing-doc\",\"old-init\")"
                add "import nitcc_runtime"
 
                add "class Parser_{name}"
@@ -653,6 +653,11 @@ private class Generator
                end
                for p in gram.prods do
                        add "private fun goto_{p.cname}: Goto_{p.cname} do return once new Goto_{p.cname}"
+                       for a in p.alts do
+                               add "private fun reduce_{a.cname}(parser: Parser) do"
+                               gen_reduce_to_nit(a)
+                               add "end"
+                       end
                end
 
                add "redef class NToken"
@@ -664,7 +669,8 @@ private class Generator
                        if s.reduces.length != 1 then
                                add "\t\tparser.parse_error"
                        else
-                               gen_reduce_to_nit(s.reduces.first)
+                               add "\t\treduce_{s.reduces.first.cname}(parser)"
+                               #gen_reduce_to_nit(s.reduces.first)
                        end
                        add "\tend"
                end
@@ -687,7 +693,8 @@ private class Generator
                                if not s.need_guard then continue
                                if s.reduces.length <= 1 then continue
                                add "\tredef fun action_s{s.cname}(parser) do"
-                               gen_reduce_to_nit(s.guarded_reduce[t].first.alt)
+                               add "\t\treduce_{s.guarded_reduce[t].first.alt.cname}(parser)"
+                               #gen_reduce_to_nit(s.guarded_reduce[t].first.alt)
                                add "\tend"
                        end
                        add "\tredef fun node_name do return \"{t.name.escape_to_nit}\""
@@ -783,7 +790,8 @@ private class Generator
                        if s.need_guard then
                                add "\t\tparser.peek_token.action_s{s.cname}(parser)"
                        else if s.reduces.length == 1 then
-                               gen_reduce_to_nit(s.reduces.first)
+                               add "\t\treduce_{s.reduces.first.cname}(parser)"
+                               #gen_reduce_to_nit(s.reduces.first)
                        else
                                abort
                        end
@@ -886,10 +894,10 @@ class LRState
        var name: String
 
        # Mangled name
-       fun cname: String do return name.to_cmangle
+       var cname: String is lazy do return name.to_cmangle
 
        # Number
-       var number: Int = -1
+       var number = -1
 
        # Set of all items
        var items = new HashSet[Item]
@@ -1001,7 +1009,9 @@ class LRState
                        if a.length > 1 then
                                print "REDUCE/REDUCE Conflict on state {self.number} {self.name} for token {t}:"
                                for i in a do print "\treduce: {i}"
-                       else if guarded_shift.has_key(t) then
+                               conflicting_items.add_all a
+                       end
+                       if guarded_shift.has_key(t) then
                                var ri = a.first
                                var confs = new Array[Item]
                                var ress = new Array[String]
@@ -1038,14 +1048,23 @@ class LRState
                                        print "SHIFT/REDUCE Conflict on state {self.number} {self.name} for token {t}:"
                                        print "\treduce: {ri}"
                                        for i in guarded_shift[t] do print "\tshift:  {i}"
+                                       removed_reduces.add t
+                                       conflicting_items.add_all a
+                                       conflicting_items.add_all guarded_shift[t]
                                end
                        end
                end
                for t in removed_reduces do
                        guarded_reduce.keys.remove(t)
+                       t.reduces.remove(self)
                end
        end
 
+       # Items within a reduce/reduce or a shift/reduce conflict.
+       #
+       # Is computed by `analysis`
+       var conflicting_items = new ArraySet[Item]
+
        # Return `i` and all other items of the state that expands, directly or indirectly, to `i`
        fun back_expand(i: Item): Set[Item]
        do