+ fun mvaddstr(y,x: Int, str: String) import String.to_cstring `{
+ char *c_string = String_to_cstring( str );
+ mvaddstr(y, x, c_string);
+ `}
+
+ # Update the window
+ fun refresh `{
+ refresh();
+ `}
+
+ # Clear the entire window so it can be repainted from scratch with a refresh
+ fun wclear `{
+ wclear(self);
+ `}
+
+ # Delete the window
+ fun delwin `{
+ delwin(self);
+ `}