redef class App
# Sound
- var soundsp: Sound
+ var soundsp: Sound is noinit
# Music
- var soundmp: Music
+ var soundmp: Music is noinit
# Sound
var easy_soundsp = new Sound("testsound")
super
default_mediaplayer.looping = true
if test_assets then
- soundsp = load_sound("testsound.og")
- soundmp = load_music("xylofon.og")
+ soundsp = new Sound("testsound.og")
+ soundmp = new Music("xylofon.og")
soundmp.play
end
if test_ressources then