end
# searched motif
- var _motif: String
+ private var motif: String
# length of the motif
- var _length: Int
+ private var length: Int
private fun bc(e: Char): Int
do
end
# good shifts
- var _gs: Array[Int]
+ private var gs: Array[Int]
# bad characters
- var _bc_table: Map[Char, Int]
+ private var bc_table: Map[Char, Int]
private fun compute_bc
do