ci: tests for macOS on Gitlab CI
[nit.git] / lib / bitmap / bitmap.nit
index 003eb6f..3c66f07 100644 (file)
@@ -74,10 +74,10 @@ class Bitmap
        private var image_size: Int is noinit
 
        # 14-byte bitmap header
-       private var bitmap_header: Array[Int] = [66, 77, 0, 0, 0, 0, 0, 0, 0, 0, 54, 0, 0, 0]
+       private var bitmap_header = [66, 77, 0, 0, 0, 0, 0, 0, 0, 0, 54, 0, 0, 0]
 
        # 40-byte dib header
-       private var dib_header: Array[Int] = [40, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+       private var dib_header = [40, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 1, 0, 24, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
                        0, 0, 0, 0, 0, 0, 0, 0, 0, 0]
@@ -130,9 +130,7 @@ class Bitmap
                # =============== Bitmap header ================
                for x in [0..13] do
                        var b = fileReader.read_byte
-                       if b == null then
-                               return
-                       end
+                       if b < 0 then return
                        bitmap_header[x] = b
                end
                self.file_size = get_value(bitmap_header.subarray(2, 4))
@@ -141,7 +139,7 @@ class Bitmap
                # =============== DIB header ================
                for x in [0..39] do
                        var b = fileReader.read_byte
-                       if b == null then return
+                       if b < 0 then return
                        dib_header[x] = b
                end
                var dib_size = get_value(dib_header.subarray(0, 4))
@@ -169,14 +167,15 @@ class Bitmap
                        for x in [0..self.height[
                        do
                                var row = new Array[Int].with_capacity(self.width)
+                               var rgb_str = new CString(3)
                                for y in [0..self.width[
                                do
-                                       var bts = fileReader.read_bytes(3)
-                                       if bts.length != 3 then return
-                                       var red = bts[0] << 16
-                                       var green = bts[1] << 8
-                                       var blue = bts[2]
-                                       row.add(red + green + blue)
+                                       var bts = fileReader.read_bytes_to_cstring(rgb_str, 3)
+                                       if bts < 3 then return
+                                       var red = rgb_str[0] << 16
+                                       var green = rgb_str[1] << 8
+                                       var blue = rgb_str[2]
+                                       row.add(red.to_i + green.to_i + blue.to_i)
                                end
                                self.data.add(row)
                        end
@@ -199,10 +198,10 @@ class Bitmap
        # type, Int is used.
        private fun set_value(array: Array[Int], start_index: Int, value: Int)
        do
-               array[start_index] = value.bin_and(0x000000FF)
-               array[start_index + 1] = value.rshift(8).bin_and(0x000000FF)
-               array[start_index + 2] = value.rshift(16).bin_and(0x000000FF)
-               array[start_index + 3] = value.rshift(24).bin_and(0x000000FF)
+               array[start_index] = value & 0x000000FF
+               array[start_index + 1] = (value >> 8) & 0x000000FF
+               array[start_index + 2] = (value >> 16) & 0x000000FF
+               array[start_index + 3] = (value >> 24) & 0x000000FF
        end
 
        # Saves the bitmap into a file
@@ -211,11 +210,11 @@ class Bitmap
                var fw = new FileWriter.open(path)
                # Write bitmap header
                for x in [0..self.bitmap_header.length[ do
-                       fw.write(self.bitmap_header[x].ascii.to_s)
+                       fw.write(self.bitmap_header[x].code_point.to_s)
                end
                # Write dib header
                for x in [0..self.dib_header.length[ do
-                       fw.write(self.dib_header[x].ascii.to_s)
+                       fw.write(self.dib_header[x].code_point.to_s)
                end
                # Write color table (if any)
                # Write data (no padding for now)
@@ -223,12 +222,12 @@ class Bitmap
                        var row = self.data[x]
                        for y in [0..self.width[ do
                                var pixel = row[y]
-                               var red = pixel.rshift(16)
-                               var green = pixel.bin_and(0x00FF00).rshift(8)
-                               var blue = pixel.bin_and(0x000000FF)
-                               fw.write(red.ascii.to_s)
-                               fw.write(green.ascii.to_s)
-                               fw.write(blue.ascii.to_s)
+                               var red = pixel >> 16
+                               var green = (pixel & 0x00FF00) >> 8
+                               var blue = pixel & 0x000000FF
+                               fw.write(red.code_point.to_s)
+                               fw.write(green.code_point.to_s)
+                               fw.write(blue.code_point.to_s)
                        end
                end
                fw.close
@@ -241,9 +240,9 @@ class Bitmap
                        var row = self.data[x]
                        for y in [0..self.width[ do
                                var pixel = row[y]
-                               var red = pixel.rshift(16)
-                               var green = pixel.bin_and(0x00FF00).rshift(8)
-                               var blue = pixel.bin_and(0x000000FF)
+                               var red = pixel >> 16
+                               var green = (pixel & 0x00FF00) >> 8
+                               var blue = pixel & 0x000000FF
                                var lum = (0.2126 * red.to_f + 0.7152 * green.to_f + 0.0722 * blue.to_f).to_i
                                pixel = lum * 256 * 256 + lum * 256 + lum
                                self.data[x][y] = pixel