Merge: gamnit: new services and a lot of bug fixes and performance improvements
[nit.git] / lib / gamnit / depth / more_materials.nit
index 96c1484..6674c04 100644 (file)
@@ -96,6 +96,8 @@ class SmoothMaterial
                else
                        glDrawElements(mesh.draw_mode, mesh.indices.length, gl_UNSIGNED_SHORT, mesh.indices_c.native_array)
                end
+
+               assert glGetError == gl_NO_ERROR
        end
 
        private fun setup_lights(camera: Camera, program: BlinnPhongProgram)