+++ /dev/null
-# This file is part of NIT ( http://www.nitlanguage.org ).
-#
-# Copyright 2011-2013 Alexis Laferrière <alexis.laf@xymus.net>
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-# http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-
-module linux_assets
-
-import mnit
-import linux_app
-
-redef class App
- redef fun try_loading_asset( id )
- do
- var path = "{assets_dir}/{id}"
- if not path.file_exists then
- print_error "asset <{id}> does not exists."
- exit(1)
- abort
- else
- var ext = path.file_extension
- if ext == "png" or ext == "jpg" or ext == "jpeg" then
- return new Opengles1Image.from_file( path )
- else # load as text
- var f = new FileReader.open(path)
- var content = f.read_all
- f.close
-
- return content
- end
- end
- end
-end