return v.float_instance(recvval.to_f)
else if pname == "to_b" then
return v.byte_instance(recvval.to_b)
- else if pname == "lshift" then
- return v.int_instance(recvval.lshift(args[1].to_i))
- else if pname == "rshift" then
- return v.int_instance(recvval.rshift(args[1].to_i))
+ else if pname == "<<" then
+ return v.int_instance(recvval << args[1].to_i)
+ else if pname == ">>" then
+ return v.int_instance(recvval >> args[1].to_i)
else if pname == "rand" then
var res = recvval.rand
return v.int_instance(res)
- else if pname == "bin_and" then
- return v.int_instance(recvval.bin_and(args[1].to_i))
- else if pname == "bin_or" then
- return v.int_instance(recvval.bin_or(args[1].to_i))
- else if pname == "bin_xor" then
- return v.int_instance(recvval.bin_xor(args[1].to_i))
- else if pname == "bin_not" then
- return v.int_instance(recvval.bin_not)
end
else if cname == "Byte" then
var recvval = args[0].to_b
return v.float_instance(recvval.to_f)
else if pname == "to_i" then
return v.int_instance(recvval.to_i)
- else if pname == "lshift" then
- return v.byte_instance(recvval.lshift(args[1].to_i))
- else if pname == "rshift" then
- return v.byte_instance(recvval.rshift(args[1].to_i))
+ else if pname == "<<" then
+ return v.byte_instance(recvval << args[1].to_i)
+ else if pname == ">>" then
+ return v.byte_instance(recvval >> args[1].to_i)
else if pname == "byte_to_s_len" then
return v.int_instance(recvval.to_s.length)
end