"""
end
+ fun compile_finalizer_function
+ do
+ var finalizable_type = mainmodule.finalizable_type
+ if finalizable_type == null then return
+
+ var finalize_meth = mainmodule.try_get_primitive_method("finalize", finalizable_type.mclass)
+
+ if finalize_meth == null then
+ modelbuilder.toolcontext.error(null, "The `Finalizable` class doesn't declare the `finalize` method.")
+ return
+ end
+
+ var v = self.new_visitor
+ v.add_decl "void gc_finalize (void *obj, void *client_data) \{"
+ var recv = v.new_expr("obj", finalizable_type)
+ v.send(finalize_meth, [recv])
+ v.add "\}"
+ end
+
# Generate the main C function.
# This function:
# * allocate the Sys object if it exists
# Generate a alloc-instance + init-attributes
fun init_instance(mtype: MClassType): RuntimeVariable is abstract
+ # Set a GC finalizer on `recv`, only if `recv` isa Finalizable
+ fun set_finalizer(recv: RuntimeVariable)
+ do
+ var mtype = recv.mtype
+ var finalizable_type = compiler.mainmodule.finalizable_type
+ if finalizable_type != null and not mtype.need_anchor and
+ mtype.is_subtype(compiler.mainmodule, null, finalizable_type) then
+ add "gc_register_finalizer({recv});"
+ end
+ end
+
# Generate an integer value
fun int_instance(value: Int): RuntimeVariable
do