# Adapts OpenGL ES 1.0 for use on Android by offering services to get
# a handler to the native display and window.
-module android_opengles1
+module android_opengles1 is ldflags "-lEGL -lGLESv1_CM"
-import mnit
import android_app
import android
redef class Opengles1Display
redef fun midway_init(format) import app_native_window `{
- mnit_window = Opengles1Display_app_native_window(recv);
+ mnit_window = Opengles1Display_app_native_window(self);
if (ANativeWindow_setBuffersGeometry(mnit_window, 0, 0, (EGLint)format) != 0) {
LOGW("Unable to ANativeWindow_setBuffersGeometry");
}