redef class App
- var img_set: DrawingImages
+ var img_set: DrawingImages is noinit
init do super
do
display.clear(0.2, 0.2, 0.2)
- display.blit(img_set.square, 0, 0 )
- display.blit(img_set.circle, 100, 100 )
- display.blit(img_set.circles[0], 0, 100 )
- display.blit(img_set.circles[1], 0, 200 )
- display.blit(img_set.circles[2], 0, 300 )
+ display.blit(img_set.square, 0, 0)
+ display.blit(img_set.circle, 100, 100)
+ display.blit(img_set.circles[0], 0, 100)
+ display.blit(img_set.circles[1], 0, 200)
+ display.blit(img_set.circles[2], 0, 300)
end
redef fun input( ie )