+++ /dev/null
-# This file is part of NIT ( http://www.nitlanguage.org ).
-#
-# Copyright 2012-2013 Alexis Laferrière <alexis.laf@xymus.net>
-#
-# Licensed under the Apache License, Version 2.0 (the "License");
-# you may not use this file except in compliance with the License.
-# You may obtain a copy of the License at
-#
-# http://www.apache.org/licenses/LICENSE-2.0
-#
-# Unless required by applicable law or agreed to in writing, software
-# distributed under the License is distributed on an "AS IS" BASIS,
-# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
-# See the License for the specific language governing permissions and
-# limitations under the License.
-
-module splash
-
-import graphism
-
-class SplashScreen
- var splash_title : Image
- var splash_text : Image
- var splash_head : Image
- var splash_play : Image
- fun splash_play_path : String is abstract
-
- init( app : App )
- do
- splash_title = app.load_image( "images/splash_title.png" )
- splash_text = app.load_image( "images/splash_text.png" )
- splash_head = app.load_image( "images/splash_head.png" )
- splash_play = app.load_image( splash_play_path )
- end
-
- # manages entire display draw (including flipping)
- fun draw( display : Display, ready : Bool )
- do
- var dc = display.width/2
-
- display.begin
-
- display.clear( 0.0, 0.5, 0.1 )
-
- display.blit_centered(splash_head, dc, display.height/2+64+display.top_offset)
- display.blit_centered(splash_title, dc, 32+display.top_offset)
- display.blit_centered(splash_text, dc, 128+display.top_offset)
-
- if ready then display.blit_centered( splash_play, dc, display.height-64 )
-
- display.finish
- end
-end