module moles_android
-import moles
import mnit_android
+import android::portrait
+
+import moles
redef class Game
redef fun columns do return 3
redef fun rows do return 5
end
-redef class MyApp
+redef class App
redef fun init_screen_and_game
do
# We use as a reference the Moto X
fun display_scale_container: Container[Float] do return once new Container[Float](0.1)
redef fun display_scale do return display_scale_container.item
-redef fun display_offset_x: Int do return (400.0*display_scale).to_i
+redef fun display_offset_x: Int do return (300.0*display_scale).to_i
redef fun display_offset_y: Int do return (800.0*display_scale).to_i