# Show a single-line status to use as a progression.
#
- # Note that the line starts with `'\r'` and is not ended by a `'\n'`.
+ # If `has_progress_bar` is true, then the output is a progress bar.
+ # The printed the line starts with `'\r'` and is not ended by a `'\n'`.
# So it is expected that:
# * no other output is printed between two calls
# * the last `show_unit_status` is followed by a new-line
+ #
+ # If `has_progress_bar` is false, then only the first and last state is shown
fun show_unit_status(name: String, tests: SequenceRead[UnitTest])
do
var esc = 27.code_point.to_s
- var line = "\r{esc}[K* {name} ["
+ var line = "\r\x1B[K==== {name} ["
var done = tests.length
+ var fails = 0
for t in tests do
if not t.is_done then
line += " "
line += ".".green.bold
else
line += "X".red.bold
+ fails += 1
end
end
- if not has_status then
+ if not has_progress_bar then
if done == 0 then
- print "* {name} ({tests.length} tests)"
+ print "==== {name} | tests: {tests.length}"
end
return
end
- line += "] {done}/{tests.length}"
+ if done < tests.length then
+ line += "] {done}/{tests.length}"
+ else
+ line += "] tests: {tests.length} "
+ if fails == 0 then
+ line += "OK".green.bold
+ else
+ line += "KO: {fails}".red.bold
+ end
+ end
printn "{line}"
end
- # Is a status bar printed?
+ # Is a progress bar printed?
#
- # true if color and non-verbose mode
- fun has_status: Bool
+ # true if color (because and non-verbose mode
+ # (because verbose mode messes up with the progress bar).
+ fun has_progress_bar: Bool
do
return not opt_no_color.value and opt_verbose.value <= 0
end
- # Clear the line if `has_status` (no-op else)
- fun clear_status
+ # Clear the line if `has_progress_bar` (no-op else)
+ fun clear_progress_bar
do
- if has_status then printn "\r\x1B[K"
+ if has_progress_bar then printn "\r\x1B[K"
end
# Show the full description of the test-case.
# The location where the error occurred, if it makes sense.
var error_location: nullable Location = null is writable
+ # Additional noteworthy information when a test success.
+ var info: nullable String = null
+
# A colorful `[OK]` or `[KO]`.
fun status_tag(color: nullable Bool): String do
color = color or else true
else
res = "{status_tag(color)} {full_name}"
if more_message != null then res += more_message
+ var info = self.info
+ if info != null then
+ res += "\n {info}"
+ end
end
return res
end