app_version(1, 0, git_revision)
android_manifest_activity """android:screenOrientation="sensorLandscape""""
- android_api_target 15
+ android_api_target 10
end
import gamnit::depth
redef class Boss
redef var actor is lazy do
var actor = new Actor(app.iss_model, center)
- actor.rotation = pi/2.0
+ actor.yaw = pi/2.0
return actor
end
var splatter = new Actor(app.splatter_model,
new Point3d[Float](center.x, 0.05 & 0.04, center.y))
splatter.scale = 32.0
- splatter.rotation = 2.0 * pi.rand
+ splatter.yaw = 2.0*pi.rand
app.actors.add splatter
end