pacman -S mingw-w64-x86_64-angleproject-git mingw-w64-x86_64-SDL2 mingw-w64-x86_64-SDL2_image mingw-w64-x86_64-SDL2_mixer
~~~
While macOS isn't supported, it can create iOS apps.
You need to install and setup Xcode, and you may install the GLSL shader validation tool via `brew`:
pacman -S mingw-w64-x86_64-angleproject-git mingw-w64-x86_64-SDL2 mingw-w64-x86_64-SDL2_image mingw-w64-x86_64-SDL2_mixer
~~~
While macOS isn't supported, it can create iOS apps.
You need to install and setup Xcode, and you may install the GLSL shader validation tool via `brew`: