+ return "{mgroup.mproject.name}::{self.name}"
+ end
+ end
+
+ # The namespace used for entities according to their visibility `v`.
+ #
+ # Public entities use only the project as a namespace.
+ # Private entities use the `full_name` (i.e. "project::module")
+ #
+ # This method is used by entities to implement their `full_name`.
+ fun namespace_for(v: MVisibility): String do
+ if v <= private_visibility then return full_name
+ var mgroup = self.mgroup
+ if mgroup == null then
+ return full_name
+ else
+ return mgroup.mproject.full_name
+ end
+ end
+
+ # Return the name of the global C identifier associated to `self`.
+ # This name is used to prefix files and other C identifiers associated with `self`.
+ redef var c_name: String is lazy do
+ var g = mgroup
+ var res
+ if g != null and g.mproject.name != name then
+ res = g.mproject.name.to_cmangle + "__" + name.to_cmangle
+ else
+ res = name.to_cmangle
+ end
+ return res
+ end
+
+ # C identifier version of `namespace_for`.
+ # See `c_name`
+ #
+ # This method is used by entities to implement their `c_name`.
+ fun c_namespace_for(v: MVisibility): String do
+ if v <= private_visibility then return c_name
+ var mgroup = self.mgroup
+ if mgroup == null then
+ return c_name
+ else
+ return mgroup.mproject.c_name